diff options
author | Drew DeVault <sir@cmpwn.com> | 2017-06-15 15:31:13 -0400 |
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committer | Drew DeVault <sir@cmpwn.com> | 2017-06-15 15:31:13 -0400 |
commit | 2443a070e75e33285b6d5ed0ce89c989956b9065 (patch) | |
tree | 1ae59cb449eb6e1dc212e60dbb9d33545735cd6f /example/tablet.c | |
parent | 4a9966b1a47d497ccc9473a24ba56b3d0eef72d2 (diff) |
Add colored quad and ellipse rendering primitives
Diffstat (limited to 'example/tablet.c')
-rw-r--r-- | example/tablet.c | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/example/tablet.c b/example/tablet.c new file mode 100644 index 00000000..9a498438 --- /dev/null +++ b/example/tablet.c @@ -0,0 +1,63 @@ +#define _POSIX_C_SOURCE 199309L +#define _XOPEN_SOURCE 500 +#include <stdio.h> +#include <stdlib.h> +#include <time.h> +#include <string.h> +#include <unistd.h> +#include <wayland-server.h> +#include <wayland-server-protocol.h> +#include <xkbcommon/xkbcommon.h> +#include <GLES3/gl3.h> +#include <wlr/render/matrix.h> +#include <wlr/render/gles3.h> +#include <wlr/render.h> +#include <wlr/backend.h> +#include <wlr/session.h> +#include <wlr/types.h> +#include <math.h> +#include "shared.h" +#include "cat.h" + +struct sample_state { + struct wlr_renderer *renderer; +}; + +static void handle_output_frame(struct output_state *output, struct timespec *ts) { + struct compositor_state *state = output->compositor; + struct sample_state *sample = state->data; + struct wlr_output *wlr_output = output->output; + + wlr_renderer_begin(sample->renderer, wlr_output); + + float matrix[16]; + float color[4] = { 0, 1.0, 0, 1.0 }; + wlr_matrix_scale(&matrix, 128, 128, 1); + wlr_matrix_mul(&wlr_output->transform_matrix, &matrix, &matrix); + wlr_render_colored_ellipse(sample->renderer, &color, &matrix); + + wlr_renderer_end(sample->renderer); +} + +static void handle_keyboard_key(struct keyboard_state *kbstate, + xkb_keysym_t sym, enum wlr_key_state key_state) { + if (sym == XKB_KEY_Escape) { + kbstate->compositor->exit = true; + } +} + +int main(int argc, char *argv[]) { + struct sample_state state = { 0 }; + struct compositor_state compositor; + + compositor_init(&compositor); + compositor.output_frame_cb = handle_output_frame; + compositor.keyboard_key_cb = handle_keyboard_key; + + state.renderer = wlr_gles3_renderer_init(); + + compositor.data = &state; + compositor_run(&compositor); + + wlr_renderer_destroy(state.renderer); +} |