diff options
author | nyorain <nyorain@gmail.com> | 2017-06-19 17:49:26 +0200 |
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committer | nyorain <nyorain@gmail.com> | 2017-06-19 17:49:26 +0200 |
commit | 41a477375cf5fc2cfafc97fb6d98e4e3457dfa62 (patch) | |
tree | 93e318287fb70b21dd0f5d7f90551810fa85a7dd /example/simple.c | |
parent | 904739c40596cb4e9e9d48c89b1d864051237441 (diff) | |
parent | 7e038a6110501a51e7f3d3366e8bc54a02766f22 (diff) |
Merge branch 'libinput' into wayland-backend
Diffstat (limited to 'example/simple.c')
-rw-r--r-- | example/simple.c | 155 |
1 files changed, 28 insertions, 127 deletions
diff --git a/example/simple.c b/example/simple.c index 21f333c7..5a5a1300 100644 --- a/example/simple.c +++ b/example/simple.c @@ -1,4 +1,5 @@ #define _POSIX_C_SOURCE 199309L +#include <string.h> #include <stdio.h> #include <stdlib.h> #include <time.h> @@ -8,152 +9,52 @@ #include <wlr/backend.h> #include <wlr/session.h> #include <wlr/types.h> +#include <xkbcommon/xkbcommon.h> +#include "shared.h" -struct state { +struct sample_state { float color[3]; int dec; - struct timespec last_frame; - struct wl_listener output_add; - struct wl_listener output_remove; - struct wl_list outputs; }; -struct output_state { - struct wl_list link; - struct wlr_output *output; - struct state *state; - struct wl_listener frame; -}; - -void output_frame(struct wl_listener *listener, void *data) { - struct output_state *ostate = wl_container_of(listener, ostate, frame); - struct state *s = ostate->state; +void handle_output_frame(struct output_state *output, struct timespec *ts) { + struct compositor_state *state = output->compositor; + struct sample_state *sample = state->data; - struct timespec now; - clock_gettime(CLOCK_MONOTONIC, &now); + long ms = (ts->tv_sec - state->last_frame.tv_sec) * 1000 + + (ts->tv_nsec - state->last_frame.tv_nsec) / 1000000; + int inc = (sample->dec + 1) % 3; - long ms = (now.tv_sec - s->last_frame.tv_sec) * 1000 + - (now.tv_nsec - s->last_frame.tv_nsec) / 1000000; - int inc = (s->dec + 1) % 3; + sample->color[inc] += ms / 2000.0f; + sample->color[sample->dec] -= ms / 2000.0f; - s->color[inc] += ms / 2000.0f; - s->color[s->dec] -= ms / 2000.0f; - - if (s->color[s->dec] < 0.0f) { - s->color[inc] = 1.0f; - s->color[s->dec] = 0.0f; - s->dec = inc; + if (sample->color[sample->dec] < 0.0f) { + sample->color[inc] = 1.0f; + sample->color[sample->dec] = 0.0f; + sample->dec = inc; } - s->last_frame = now; - - glClearColor(s->color[0], s->color[1], s->color[2], 1.0); + glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0); glClear(GL_COLOR_BUFFER_BIT); } -void output_add(struct wl_listener *listener, void *data) { - struct wlr_output *output = data; - struct state *state = wl_container_of(listener, state, output_add); - fprintf(stderr, "Output '%s' added\n", output->name); - fprintf(stderr, "%s %s %"PRId32"mm x %"PRId32"mm\n", output->make, output->model, - output->phys_width, output->phys_height); - wlr_output_set_mode(output, output->modes->items[0]); - struct output_state *ostate = calloc(1, sizeof(struct output_state)); - ostate->output = output; - ostate->state = state; - ostate->frame.notify = output_frame; - wl_list_init(&ostate->frame.link); - wl_signal_add(&output->events.frame, &ostate->frame); - wl_list_insert(&state->outputs, &ostate->link); -} - -void output_remove(struct wl_listener *listener, void *data) { - struct wlr_output *output = data; - struct state *state = wl_container_of(listener, state, output_remove); - struct output_state *ostate = NULL, *_ostate; - wl_list_for_each(_ostate, &state->outputs, link) { - if (_ostate->output == output) { - ostate = _ostate; - break; - } - } - if (!ostate) { - return; // We are unfamiliar with this output +static void handle_keyboard_key(struct keyboard_state *kbstate, + xkb_keysym_t sym, enum wlr_key_state key_state) { + if (sym == XKB_KEY_Escape) { + kbstate->compositor->exit = true; } - wl_list_remove(&ostate->link); - wl_list_remove(&ostate->frame.link); -} - -int timer_done(void *data) { - *(bool *)data = true; - return 1; -} - -int enable_outputs(void *data) { - struct state *state = data; - struct output_state *ostate; - wl_list_for_each(ostate, &state->outputs, link) { - struct wlr_output *output = ostate->output; - wlr_output_enable(output, true); - } - return 1; -} - -int disable_outputs(void *data) { - struct state *state = data; - struct output_state *ostate; - wl_list_for_each(ostate, &state->outputs, link) { - struct wlr_output *output = ostate->output; - wlr_output_enable(output, false); - } - return 1; } int main() { - struct state state = { + struct sample_state state = { .color = { 1.0, 0.0, 0.0 }, .dec = 0, - .output_add = { .notify = output_add }, - .output_remove = { .notify = output_remove } }; + struct compositor_state compositor; - wl_list_init(&state.outputs); - wl_list_init(&state.output_add.link); - wl_list_init(&state.output_remove.link); - clock_gettime(CLOCK_MONOTONIC, &state.last_frame); - - struct wl_display *display = wl_display_create(); - struct wl_event_loop *event_loop = wl_display_get_event_loop(display); - - struct wlr_session *session = wlr_session_start(display); - if (!session) { - return 1; - } - - struct wlr_backend *wlr = wlr_backend_autocreate(display, session); - wl_signal_add(&wlr->events.output_add, &state.output_add); - wl_signal_add(&wlr->events.output_remove, &state.output_remove); - if (!wlr || !wlr_backend_init(wlr)) { - return 1; - } - - bool done = false; - struct wl_event_source *timer = wl_event_loop_add_timer(event_loop, - timer_done, &done); - struct wl_event_source *timer_disable_outputs = - wl_event_loop_add_timer(event_loop, disable_outputs, &state); - struct wl_event_source *timer_enable_outputs = - wl_event_loop_add_timer(event_loop, enable_outputs, &state); - - wl_event_source_timer_update(timer, 20000); - wl_event_source_timer_update(timer_disable_outputs, 5000); - wl_event_source_timer_update(timer_enable_outputs, 10000); - - while (!done) { - wl_event_loop_dispatch(event_loop, 0); - } - - wl_event_source_remove(timer); - wlr_backend_destroy(wlr); - wl_display_destroy(display); + compositor_init(&compositor); + compositor.output_frame_cb = handle_output_frame; + compositor.keyboard_key_cb = handle_keyboard_key; + compositor.data = &state; + compositor_run(&compositor); } |