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authornyorain <nyorain@gmail.com>2017-06-19 17:49:26 +0200
committernyorain <nyorain@gmail.com>2017-06-19 17:49:26 +0200
commit41a477375cf5fc2cfafc97fb6d98e4e3457dfa62 (patch)
tree93e318287fb70b21dd0f5d7f90551810fa85a7dd /example/simple.c
parent904739c40596cb4e9e9d48c89b1d864051237441 (diff)
parent7e038a6110501a51e7f3d3366e8bc54a02766f22 (diff)
Merge branch 'libinput' into wayland-backend
Diffstat (limited to 'example/simple.c')
-rw-r--r--example/simple.c155
1 files changed, 28 insertions, 127 deletions
diff --git a/example/simple.c b/example/simple.c
index 21f333c7..5a5a1300 100644
--- a/example/simple.c
+++ b/example/simple.c
@@ -1,4 +1,5 @@
#define _POSIX_C_SOURCE 199309L
+#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
@@ -8,152 +9,52 @@
#include <wlr/backend.h>
#include <wlr/session.h>
#include <wlr/types.h>
+#include <xkbcommon/xkbcommon.h>
+#include "shared.h"
-struct state {
+struct sample_state {
float color[3];
int dec;
- struct timespec last_frame;
- struct wl_listener output_add;
- struct wl_listener output_remove;
- struct wl_list outputs;
};
-struct output_state {
- struct wl_list link;
- struct wlr_output *output;
- struct state *state;
- struct wl_listener frame;
-};
-
-void output_frame(struct wl_listener *listener, void *data) {
- struct output_state *ostate = wl_container_of(listener, ostate, frame);
- struct state *s = ostate->state;
+void handle_output_frame(struct output_state *output, struct timespec *ts) {
+ struct compositor_state *state = output->compositor;
+ struct sample_state *sample = state->data;
- struct timespec now;
- clock_gettime(CLOCK_MONOTONIC, &now);
+ long ms = (ts->tv_sec - state->last_frame.tv_sec) * 1000 +
+ (ts->tv_nsec - state->last_frame.tv_nsec) / 1000000;
+ int inc = (sample->dec + 1) % 3;
- long ms = (now.tv_sec - s->last_frame.tv_sec) * 1000 +
- (now.tv_nsec - s->last_frame.tv_nsec) / 1000000;
- int inc = (s->dec + 1) % 3;
+ sample->color[inc] += ms / 2000.0f;
+ sample->color[sample->dec] -= ms / 2000.0f;
- s->color[inc] += ms / 2000.0f;
- s->color[s->dec] -= ms / 2000.0f;
-
- if (s->color[s->dec] < 0.0f) {
- s->color[inc] = 1.0f;
- s->color[s->dec] = 0.0f;
- s->dec = inc;
+ if (sample->color[sample->dec] < 0.0f) {
+ sample->color[inc] = 1.0f;
+ sample->color[sample->dec] = 0.0f;
+ sample->dec = inc;
}
- s->last_frame = now;
-
- glClearColor(s->color[0], s->color[1], s->color[2], 1.0);
+ glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0);
glClear(GL_COLOR_BUFFER_BIT);
}
-void output_add(struct wl_listener *listener, void *data) {
- struct wlr_output *output = data;
- struct state *state = wl_container_of(listener, state, output_add);
- fprintf(stderr, "Output '%s' added\n", output->name);
- fprintf(stderr, "%s %s %"PRId32"mm x %"PRId32"mm\n", output->make, output->model,
- output->phys_width, output->phys_height);
- wlr_output_set_mode(output, output->modes->items[0]);
- struct output_state *ostate = calloc(1, sizeof(struct output_state));
- ostate->output = output;
- ostate->state = state;
- ostate->frame.notify = output_frame;
- wl_list_init(&ostate->frame.link);
- wl_signal_add(&output->events.frame, &ostate->frame);
- wl_list_insert(&state->outputs, &ostate->link);
-}
-
-void output_remove(struct wl_listener *listener, void *data) {
- struct wlr_output *output = data;
- struct state *state = wl_container_of(listener, state, output_remove);
- struct output_state *ostate = NULL, *_ostate;
- wl_list_for_each(_ostate, &state->outputs, link) {
- if (_ostate->output == output) {
- ostate = _ostate;
- break;
- }
- }
- if (!ostate) {
- return; // We are unfamiliar with this output
+static void handle_keyboard_key(struct keyboard_state *kbstate,
+ xkb_keysym_t sym, enum wlr_key_state key_state) {
+ if (sym == XKB_KEY_Escape) {
+ kbstate->compositor->exit = true;
}
- wl_list_remove(&ostate->link);
- wl_list_remove(&ostate->frame.link);
-}
-
-int timer_done(void *data) {
- *(bool *)data = true;
- return 1;
-}
-
-int enable_outputs(void *data) {
- struct state *state = data;
- struct output_state *ostate;
- wl_list_for_each(ostate, &state->outputs, link) {
- struct wlr_output *output = ostate->output;
- wlr_output_enable(output, true);
- }
- return 1;
-}
-
-int disable_outputs(void *data) {
- struct state *state = data;
- struct output_state *ostate;
- wl_list_for_each(ostate, &state->outputs, link) {
- struct wlr_output *output = ostate->output;
- wlr_output_enable(output, false);
- }
- return 1;
}
int main() {
- struct state state = {
+ struct sample_state state = {
.color = { 1.0, 0.0, 0.0 },
.dec = 0,
- .output_add = { .notify = output_add },
- .output_remove = { .notify = output_remove }
};
+ struct compositor_state compositor;
- wl_list_init(&state.outputs);
- wl_list_init(&state.output_add.link);
- wl_list_init(&state.output_remove.link);
- clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
-
- struct wl_display *display = wl_display_create();
- struct wl_event_loop *event_loop = wl_display_get_event_loop(display);
-
- struct wlr_session *session = wlr_session_start(display);
- if (!session) {
- return 1;
- }
-
- struct wlr_backend *wlr = wlr_backend_autocreate(display, session);
- wl_signal_add(&wlr->events.output_add, &state.output_add);
- wl_signal_add(&wlr->events.output_remove, &state.output_remove);
- if (!wlr || !wlr_backend_init(wlr)) {
- return 1;
- }
-
- bool done = false;
- struct wl_event_source *timer = wl_event_loop_add_timer(event_loop,
- timer_done, &done);
- struct wl_event_source *timer_disable_outputs =
- wl_event_loop_add_timer(event_loop, disable_outputs, &state);
- struct wl_event_source *timer_enable_outputs =
- wl_event_loop_add_timer(event_loop, enable_outputs, &state);
-
- wl_event_source_timer_update(timer, 20000);
- wl_event_source_timer_update(timer_disable_outputs, 5000);
- wl_event_source_timer_update(timer_enable_outputs, 10000);
-
- while (!done) {
- wl_event_loop_dispatch(event_loop, 0);
- }
-
- wl_event_source_remove(timer);
- wlr_backend_destroy(wlr);
- wl_display_destroy(display);
+ compositor_init(&compositor);
+ compositor.output_frame_cb = handle_output_frame;
+ compositor.keyboard_key_cb = handle_keyboard_key;
+ compositor.data = &state;
+ compositor_run(&compositor);
}