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author | Manuel Stoeckl <code@mstoeckl.com> | 2021-07-29 23:55:57 -0400 |
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committer | Simon Ser <contact@emersion.fr> | 2021-07-30 08:29:13 +0200 |
commit | f5df956c18634e501d878531858ed75391fec644 (patch) | |
tree | b395903b9356ffee40e61e51e3cb757c4f73c6c0 /docs | |
parent | 44e8451cd93ede3ebef0bab44af874c07c9fde42 (diff) |
render/gles2: add a few 10-bit and FP16 formats
The half-float formats depend on GL_OES_texture_half_float_linear,
not just the GL_OES_texture_half_float extension, because the latter
does not include support for linear magni/minification filters.
The new 2101010 and 16161616F formats are only available on little-
endian builds, since their gl_types are larger than a byte and thus
endianness dependent.
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions