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authorManuel Stoeckl <code@mstoeckl.com>2021-07-29 23:55:57 -0400
committerSimon Ser <contact@emersion.fr>2021-07-30 08:29:13 +0200
commitf5df956c18634e501d878531858ed75391fec644 (patch)
treeb395903b9356ffee40e61e51e3cb757c4f73c6c0 /docs
parent44e8451cd93ede3ebef0bab44af874c07c9fde42 (diff)
render/gles2: add a few 10-bit and FP16 formats
The half-float formats depend on GL_OES_texture_half_float_linear, not just the GL_OES_texture_half_float extension, because the latter does not include support for linear magni/minification filters. The new 2101010 and 16161616F formats are only available on little- endian builds, since their gl_types are larger than a byte and thus endianness dependent.
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