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authorDrew DeVault <sir@cmpwn.com>2017-06-20 17:51:45 -0400
committerDrew DeVault <sir@cmpwn.com>2017-06-20 17:51:45 -0400
commitb9d36c8149536cff1aa229f59337dcfa2f70a37b (patch)
tree1381f243d1bb9df41691e2b92593a8495bb80f37 /backend
parentc9d5a0b2fb5686627344922138c3c603cae364bc (diff)
Add dynamic output resizing for Wayland backend
This allows outputs to: - Not support modesetting - Resize themselves
Diffstat (limited to 'backend')
-rw-r--r--backend/drm/drm.c1
-rw-r--r--backend/wayland/backend.c9
-rw-r--r--backend/wayland/output.c98
3 files changed, 39 insertions, 69 deletions
diff --git a/backend/drm/drm.c b/backend/drm/drm.c
index befbfb94..5afdf3c3 100644
--- a/backend/drm/drm.c
+++ b/backend/drm/drm.c
@@ -260,6 +260,7 @@ static bool wlr_drm_output_set_mode(struct wlr_output_state *output,
output->width = output->wlr_output->width = mode->width;
output->height = output->wlr_output->height = mode->height;
output->wlr_output->current_mode = mode;
+ wl_signal_emit(&output->wlr_output->events.resolution, output->wlr_output);
if (!display_init_renderer(&state->renderer, output)) {
wlr_log(L_ERROR, "Failed to initalise renderer for %s", output->wlr_output->name);
diff --git a/backend/wayland/backend.c b/backend/wayland/backend.c
index 9623a168..344cc35d 100644
--- a/backend/wayland/backend.c
+++ b/backend/wayland/backend.c
@@ -12,18 +12,17 @@
static int dispatch_events(int fd, uint32_t mask, void *data) {
struct wlr_backend_state *state = data;
-
int count = 0;
- if(mask & WL_EVENT_READABLE)
+ if (mask & WL_EVENT_READABLE) {
count = wl_display_dispatch(state->remote_display);
- if(mask & WL_EVENT_WRITABLE)
+ }
+ if (mask & WL_EVENT_WRITABLE) {
count = wl_display_flush(state->remote_display);
-
+ }
if (mask == 0) {
count = wl_display_dispatch_pending(state->remote_display);
wl_display_flush(state->remote_display);
}
-
return count;
}
diff --git a/backend/wayland/output.c b/backend/wayland/output.c
index ee977415..de4d2f4d 100644
--- a/backend/wayland/output.c
+++ b/backend/wayland/output.c
@@ -38,49 +38,9 @@ static struct wl_callback_listener frame_listener = {
.done = surface_frame_callback
};
-// TODO: enable/cursor etc
-static void wlr_wl_output_enable(struct wlr_output_state *output, bool enable) {
-}
-
-static bool wlr_wl_output_set_mode(struct wlr_output_state *output,
- struct wlr_output_mode *mode) {
- output->output->current_mode = mode;
-
- // start rendering loop per callbacks by rendering first frame
- if (!eglMakeCurrent(output->backend->egl.display,
- output->egl_surface, output->egl_surface,
- output->backend->egl.context)) {
- wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
- return false;
- }
-
- glViewport(0, 0, output->width, output->height);
- glClearColor(1.0, 1.0, 1.0, 1.0);
- glClear(GL_COLOR_BUFFER_BIT);
-
- output->frame_callback = wl_surface_frame(output->surface);
- wl_callback_add_listener(output->frame_callback, &frame_listener, output);
-
- if (!eglSwapBuffers(output->backend->egl.display, output->egl_surface)) {
- wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
- return false;
- }
-
- return true;
-}
-
static void wlr_wl_output_transform(struct wlr_output_state *output,
enum wl_output_transform transform) {
-}
-
-static bool wlr_wl_output_set_cursor(struct wlr_output_state *output,
- const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height) {
- return false;
-}
-
-static bool wlr_wl_output_move_cursor(struct wlr_output_state *output,
- int x, int y) {
- return false;
+ // TODO
}
static void wlr_wl_output_destroy(struct wlr_output_state *output) {
@@ -93,11 +53,7 @@ static void wlr_wl_output_destroy(struct wlr_output_state *output) {
}
static struct wlr_output_impl output_impl = {
- .enable = wlr_wl_output_enable,
- .set_mode = wlr_wl_output_set_mode,
.transform = wlr_wl_output_transform,
- .set_cursor = wlr_wl_output_set_cursor,
- .move_cursor = wlr_wl_output_move_cursor,
.destroy = wlr_wl_output_destroy,
};
@@ -109,11 +65,18 @@ void handle_ping(void* data, struct wl_shell_surface* ssurface, uint32_t serial)
void handle_configure(void *data, struct wl_shell_surface *wl_shell_surface,
uint32_t edges, int32_t width, int32_t height){
- wlr_log(L_DEBUG, "resize %d %d", width, height);
+ struct wlr_output_state *ostate = data;
+ assert(ostate && ostate->shell_surface == wl_shell_surface);
+ struct wlr_output *output = ostate->output;
+ wl_egl_window_resize(ostate->egl_window, width, height, 0, 0);
+ output->width = width;
+ output->height = height;
+ wlr_output_update_matrix(output);
+ wl_signal_emit(&output->events.resolution, output);
}
void handle_popup_done(void *data, struct wl_shell_surface *wl_shell_surface) {
- wlr_log(L_ERROR, "Unexpected call");
+ wlr_log(L_ERROR, "Unexpected wl_shell_surface.popup_done event");
}
static struct wl_shell_surface_listener shell_surface_listener = {
@@ -124,10 +87,6 @@ static struct wl_shell_surface_listener shell_surface_listener = {
struct wlr_output *wlr_wl_output_create(struct wlr_backend_state* backend,
size_t id) {
- // TODO: dont hardcode stuff like size
- static unsigned int width = 800;
- static unsigned int height = 500;
-
struct wlr_output_state *ostate;
if (!(ostate = calloc(sizeof(struct wlr_output_state), 1))) {
wlr_log(L_ERROR, "Failed to allocate wlr_output_state");
@@ -141,24 +100,14 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend_state* backend,
return NULL;
}
- wlr_output->width = width;
- wlr_output->height = height;
+ wlr_output->width = 640;
+ wlr_output->height = 480;
wlr_output->scale = 1;
strncpy(wlr_output->make, "wayland", sizeof(wlr_output->make));
strncpy(wlr_output->model, "wayland", sizeof(wlr_output->model));
snprintf(wlr_output->name, sizeof(wlr_output->name), "WL-%d", 1);
- struct wlr_output_mode mode = {
- .width = width,
- .height = height,
- .refresh = 60,
- .flags = 0,
- };
- list_add(wlr_output->modes, &mode);
-
ostate->id = id;
- ostate->width = width;
- ostate->height = height;
ostate->backend = backend;
ostate->output = wlr_output;
@@ -171,9 +120,30 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend_state* backend,
wl_shell_surface_add_listener(ostate->shell_surface, &shell_surface_listener, ostate);
wl_shell_surface_set_toplevel(ostate->shell_surface);
- ostate->egl_window = wl_egl_window_create(ostate->surface, width, height);
+ ostate->egl_window = wl_egl_window_create(ostate->surface,
+ wlr_output->width, wlr_output->height);
ostate->egl_surface = wlr_egl_create_surface(&backend->egl, ostate->egl_window);
+ // start rendering loop per callbacks by rendering first frame
+ if (!eglMakeCurrent(ostate->backend->egl.display,
+ ostate->egl_surface, ostate->egl_surface,
+ ostate->backend->egl.context)) {
+ wlr_log(L_ERROR, "eglMakeCurrent failed: %s", egl_error());
+ return false;
+ }
+
+ glViewport(0, 0, wlr_output->width, wlr_output->height);
+ glClearColor(1.0, 1.0, 1.0, 1.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ ostate->frame_callback = wl_surface_frame(ostate->surface);
+ wl_callback_add_listener(ostate->frame_callback, &frame_listener, ostate);
+
+ if (!eglSwapBuffers(ostate->backend->egl.display, ostate->egl_surface)) {
+ wlr_log(L_ERROR, "eglSwapBuffers failed: %s", egl_error());
+ return false;
+ }
+
wl_signal_emit(&backend->backend->events.output_add, wlr_output);
return wlr_output;
}