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authorDrew DeVault <sir@cmpwn.com>2017-06-19 15:16:40 -0400
committerGitHub <noreply@github.com>2017-06-19 15:16:40 -0400
commitfa4a04da223aadcc1feba7fe133b0f44ac01e95a (patch)
treec5b5a57ddf085993a16a5c9f29076b90f3baccf1 /backend/libinput/events.c
parent325a331425c1771d16fa90d099fa33f3ab8772f3 (diff)
parent632a04f1b7dea35f46a2fa478bf53869854a1b5e (diff)
Merge pull request #11 from SirCmpwn/libinput
[WIP] libinput backend
Diffstat (limited to 'backend/libinput/events.c')
-rw-r--r--backend/libinput/events.c188
1 files changed, 188 insertions, 0 deletions
diff --git a/backend/libinput/events.c b/backend/libinput/events.c
new file mode 100644
index 00000000..2e7cc541
--- /dev/null
+++ b/backend/libinput/events.c
@@ -0,0 +1,188 @@
+#include <stdlib.h>
+#include <assert.h>
+#include <libinput.h>
+#include <wlr/session.h>
+#include <wlr/types.h>
+#include <wlr/common/list.h>
+#include "backend/libinput.h"
+#include "common/log.h"
+#include "types.h"
+
+struct wlr_input_device *get_appropriate_device(
+ enum wlr_input_device_type desired_type,
+ struct libinput_device *device) {
+ list_t *devices = libinput_device_get_user_data(device);
+ if (!devices) {
+ return NULL;
+ }
+ for (size_t i = 0; i < devices->length; ++i) {
+ struct wlr_input_device *dev = devices->items[i];
+ if (dev->type == desired_type) {
+ return dev;
+ }
+ }
+ return NULL;
+}
+
+static void wlr_libinput_device_destroy(struct wlr_input_device_state *state) {
+ libinput_device_unref(state->handle);
+ free(state);
+}
+
+static struct wlr_input_device_impl input_device_impl = {
+ .destroy = wlr_libinput_device_destroy
+};
+
+static struct wlr_input_device *allocate_device(
+ struct wlr_backend_state *state, struct libinput_device *device,
+ list_t *devices, enum wlr_input_device_type type) {
+ int vendor = libinput_device_get_id_vendor(device);
+ int product = libinput_device_get_id_product(device);
+ const char *name = libinput_device_get_name(device);
+ struct wlr_input_device_state *devstate =
+ calloc(1, sizeof(struct wlr_input_device_state));
+ devstate->handle = device;
+ libinput_device_ref(device);
+ struct wlr_input_device *wlr_device = wlr_input_device_create(
+ type, &input_device_impl, devstate,
+ name, vendor, product);
+ list_add(devices, wlr_device);
+ list_add(state->devices, wlr_device);
+ return wlr_device;
+}
+
+static void handle_device_added(struct wlr_backend_state *state,
+ struct libinput_device *device) {
+ assert(state && device);
+ /*
+ * Note: the wlr API exposes only devices with a single capability, because
+ * that meshes better with how Wayland does things and is a bit simpler.
+ * However, libinput devices often have multiple capabilities - in such
+ * cases we have to create several devices.
+ */
+ int vendor = libinput_device_get_id_vendor(device);
+ int product = libinput_device_get_id_product(device);
+ const char *name = libinput_device_get_name(device);
+ list_t *devices = list_create();
+ wlr_log(L_DEBUG, "Added %s [%d:%d]", name, vendor, product);
+
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_KEYBOARD)) {
+ struct wlr_input_device *wlr_device = allocate_device(state,
+ device, devices, WLR_INPUT_DEVICE_KEYBOARD);
+ wlr_device->keyboard = wlr_libinput_keyboard_create(device);
+ wl_signal_emit(&state->backend->events.input_add, wlr_device);
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_POINTER)) {
+ struct wlr_input_device *wlr_device = allocate_device(state,
+ device, devices, WLR_INPUT_DEVICE_POINTER);
+ wlr_device->pointer = wlr_libinput_pointer_create(device);
+ wl_signal_emit(&state->backend->events.input_add, wlr_device);
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TOUCH)) {
+ struct wlr_input_device *wlr_device = allocate_device(state,
+ device, devices, WLR_INPUT_DEVICE_TOUCH);
+ wlr_device->touch = wlr_libinput_touch_create(device);
+ wl_signal_emit(&state->backend->events.input_add, wlr_device);
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_TOOL)) {
+ struct wlr_input_device *wlr_device = allocate_device(state,
+ device, devices, WLR_INPUT_DEVICE_TABLET_TOOL);
+ wlr_device->tablet_tool = wlr_libinput_tablet_tool_create(device);
+ wl_signal_emit(&state->backend->events.input_add, wlr_device);
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TABLET_PAD)) {
+ struct wlr_input_device *wlr_device = allocate_device(state,
+ device, devices, WLR_INPUT_DEVICE_TABLET_PAD);
+ wlr_device->tablet_pad = wlr_libinput_tablet_pad_create(device);
+ wl_signal_emit(&state->backend->events.input_add, wlr_device);
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_GESTURE)) {
+ // TODO
+ }
+ if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_SWITCH)) {
+ // TODO
+ }
+
+ if (devices->length > 0) {
+ libinput_device_set_user_data(device, devices);
+ } else {
+ list_free(devices);
+ }
+}
+
+static void handle_device_removed(struct wlr_backend_state *state,
+ struct libinput_device *device) {
+ wlr_log(L_DEBUG, "libinput device removed");
+ // TODO
+}
+
+void wlr_libinput_event(struct wlr_backend_state *state,
+ struct libinput_event *event) {
+ assert(state && event);
+ struct libinput *context = libinput_event_get_context(event);
+ struct libinput_device *device = libinput_event_get_device(event);
+ enum libinput_event_type event_type = libinput_event_get_type(event);
+ (void)context;
+ switch (event_type) {
+ case LIBINPUT_EVENT_DEVICE_ADDED:
+ handle_device_added(state, device);
+ break;
+ case LIBINPUT_EVENT_DEVICE_REMOVED:
+ handle_device_removed(state, device);
+ break;
+ case LIBINPUT_EVENT_KEYBOARD_KEY:
+ handle_keyboard_key(event, device);
+ break;
+ case LIBINPUT_EVENT_POINTER_MOTION:
+ handle_pointer_motion(event, device);
+ break;
+ case LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE:
+ handle_pointer_motion_abs(event, device);
+ break;
+ case LIBINPUT_EVENT_POINTER_BUTTON:
+ handle_pointer_button(event, device);
+ break;
+ case LIBINPUT_EVENT_POINTER_AXIS:
+ handle_pointer_axis(event, device);
+ break;
+ case LIBINPUT_EVENT_TOUCH_DOWN:
+ handle_touch_down(event, device);
+ break;
+ case LIBINPUT_EVENT_TOUCH_UP:
+ handle_touch_up(event, device);
+ break;
+ case LIBINPUT_EVENT_TOUCH_MOTION:
+ handle_touch_motion(event, device);
+ break;
+ case LIBINPUT_EVENT_TOUCH_CANCEL:
+ handle_touch_cancel(event, device);
+ break;
+ case LIBINPUT_EVENT_TOUCH_FRAME:
+ // no-op (at least for now)
+ break;
+ case LIBINPUT_EVENT_TABLET_TOOL_AXIS:
+ handle_tablet_tool_axis(event, device);
+ break;
+ case LIBINPUT_EVENT_TABLET_TOOL_PROXIMITY:
+ handle_tablet_tool_proximity(event, device);
+ break;
+ case LIBINPUT_EVENT_TABLET_TOOL_TIP:
+ handle_tablet_tool_tip(event, device);
+ break;
+ case LIBINPUT_EVENT_TABLET_TOOL_BUTTON:
+ handle_tablet_tool_button(event, device);
+ break;
+ case LIBINPUT_EVENT_TABLET_PAD_BUTTON:
+ handle_tablet_pad_button(event, device);
+ break;
+ case LIBINPUT_EVENT_TABLET_PAD_RING:
+ handle_tablet_pad_ring(event, device);
+ break;
+ case LIBINPUT_EVENT_TABLET_PAD_STRIP:
+ handle_tablet_pad_strip(event, device);
+ break;
+ default:
+ wlr_log(L_DEBUG, "Unknown libinput event %d", event_type);
+ break;
+ }
+}