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author | emersion <contact@emersion.fr> | 2017-12-26 18:16:37 +0100 |
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committer | emersion <contact@emersion.fr> | 2017-12-26 18:16:37 +0100 |
commit | e737f65e38a8be7e9f5f1f82131699555aea81ff (patch) | |
tree | 0c3519bcbbc3d65e226b3deb075f730e751d7c9b /backend/drm | |
parent | 4d744aeb230f36d990c102a89314f95ff802ca75 (diff) |
Fix cursor on transformed output with DRM backend
Diffstat (limited to 'backend/drm')
-rw-r--r-- | backend/drm/drm.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/backend/drm/drm.c b/backend/drm/drm.c index 06f012a3..dd5c97f5 100644 --- a/backend/drm/drm.c +++ b/backend/drm/drm.c @@ -543,10 +543,11 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output, // OpenGL will read the pixels out upside down, // so we need to flip the image vertically + enum wl_output_transform transform = wlr_output_transform_compose( + wlr_output_transform_invert(output->transform), + WL_OUTPUT_TRANSFORM_FLIPPED_180); wlr_matrix_texture(plane->matrix, plane->surf.width, plane->surf.height, - conn->output.transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180); - - // TODO the image needs to be rotated depending on the output rotation + transform); plane->wlr_tex = wlr_render_texture_create(plane->surf.renderer->wlr_rend); |