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authorAustin Shafer <ashafer@nvidia.com>2024-01-31 15:37:07 -0500
committerAustin Shafer <ashafer@nvidia.com>2024-02-02 16:36:31 -0500
commitd368028bd5557810af954ef96bf0f4addd97f551 (patch)
treefbf38f01dc4999bc0636b2e480e1a798d6daf583 /backend/drm
parenta8aeadeab2820e670316ddae3e0da0d6815dd253 (diff)
allocator: remove backend parameter in allocator_autocreate_with_drm_fd
Since we only use the backend capabilities here we can simply pass them in directly. This allows other locations to create an allocator even if they don't have a backend. They can simply specify the caps they want instead.
Diffstat (limited to 'backend/drm')
-rw-r--r--backend/drm/renderer.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c
index 321d583c..e4aadc10 100644
--- a/backend/drm/renderer.c
+++ b/backend/drm/renderer.c
@@ -6,6 +6,7 @@
#include "backend/drm/drm.h"
#include "backend/drm/fb.h"
#include "backend/drm/renderer.h"
+#include "backend/backend.h"
#include "render/drm_format_set.h"
#include "render/allocator/allocator.h"
#include "render/pixel_format.h"
@@ -19,7 +20,8 @@ bool init_drm_renderer(struct wlr_drm_backend *drm,
return false;
}
- renderer->allocator = allocator_autocreate_with_drm_fd(&drm->backend,
+ uint32_t backend_caps = backend_get_buffer_caps(&drm->backend);
+ renderer->allocator = allocator_autocreate_with_drm_fd(backend_caps,
renderer->wlr_rend, drm->fd);
if (renderer->allocator == NULL) {
wlr_log(WLR_ERROR, "Failed to create allocator");