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authorSimon Ser <contact@emersion.fr>2020-05-19 17:41:47 +0200
committerDrew DeVault <sir@cmpwn.com>2020-05-19 21:32:38 +0200
commitcfed5766b7c5e0bfc8af3b70ed1fd15b66af2642 (patch)
tree27fefac328bd807157a94588df125b541ae23567 /backend/drm
parent1edc42157bbb01b25ec27750f883fd84ee5908d6 (diff)
backend/drm: fix current EGL context on multi-GPU
get_tex_for_bo changes the current EGL context. Rendering operations must immediately follow drm_surface_make_current. Closes: https://github.com/swaywm/wlroots/issues/2209
Diffstat (limited to 'backend/drm')
-rw-r--r--backend/drm/renderer.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c
index 82077617..09546ee6 100644
--- a/backend/drm/renderer.c
+++ b/backend/drm/renderer.c
@@ -390,20 +390,19 @@ struct gbm_bo *drm_fb_acquire(struct wlr_drm_fb *fb, struct wlr_drm_backend *drm
/* Perform copy across GPUs */
- struct wlr_renderer *renderer = mgpu->renderer->wlr_rend;
-
- if (!drm_surface_make_current(mgpu, NULL)) {
+ struct wlr_texture *tex = get_tex_for_bo(mgpu->renderer, fb->bo);
+ if (!tex) {
return NULL;
}
- struct wlr_texture *tex = get_tex_for_bo(mgpu->renderer, fb->bo);
- if (!tex) {
+ if (!drm_surface_make_current(mgpu, NULL)) {
return NULL;
}
float mat[9];
wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_NORMAL);
+ struct wlr_renderer *renderer = mgpu->renderer->wlr_rend;
wlr_renderer_begin(renderer, mgpu->width, mgpu->height);
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
wlr_render_texture_with_matrix(renderer, tex, mat, 1.0f);