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author | Alexander Orzechowski <alex@ozal.ski> | 2023-11-08 18:23:51 -0500 |
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committer | Isaac Freund <mail@isaacfreund.com> | 2023-11-14 17:27:08 +0000 |
commit | 33b437d5744fe38f333f65a2346d7c2b041212d5 (patch) | |
tree | 504c83673c0ca929f9d5fc2be59b7d5b87da04a2 /backend/drm/properties.c | |
parent | 6cf0bb4b1920e89204668c3c207aa392fc82fba7 (diff) |
wlr_scene: Amend scene_buffer.point_accepts_input to take coordinate pointers
The pointers mean that we can mutate them. This will be useful later
so we can hide details from the compositor when we clip subsurface trees.
Diffstat (limited to 'backend/drm/properties.c')
0 files changed, 0 insertions, 0 deletions