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authorSimon Ser <contact@emersion.fr>2022-06-24 07:20:42 +0200
committerSimon Ser <contact@emersion.fr>2022-06-24 07:20:42 +0200
commitc20468cfa292e99357fd504fc5b5884f6078ca96 (patch)
tree19e4a10382caafa34a4c53bf9557d3b5ca5a6d70
parentb9d55b8769617dc33660dc8e8c27de7bd4f62e4d (diff)
render: use internal_features to indicate EGL support
Instead of checking whether the wlr_egl dependencies are available in the GLES2 code, introduce internal_features['egl'] and check that field. When updating the EGL dependency list, we no longer need to update the GLES2 logic.
-rw-r--r--meson.build1
-rw-r--r--render/gles2/meson.build2
-rw-r--r--render/meson.build1
3 files changed, 3 insertions, 1 deletions
diff --git a/meson.build b/meson.build
index 971be7e6..992b09b6 100644
--- a/meson.build
+++ b/meson.build
@@ -96,6 +96,7 @@ features = {
}
internal_features = {
'xcb-errors': false,
+ 'egl': false,
}
wayland_project_options = ['tests=false', 'documentation=false']
diff --git a/render/gles2/meson.build b/render/gles2/meson.build
index 8656714b..504f0c11 100644
--- a/render/gles2/meson.build
+++ b/render/gles2/meson.build
@@ -1,6 +1,6 @@
glesv2 = dependency('glesv2', required: 'gles2' in renderers)
-if not (glesv2.found() and egl.found() and gbm.found())
+if not (glesv2.found() and internal_features['egl'])
subdir_done()
endif
diff --git a/render/meson.build b/render/meson.build
index 2bdcced8..c8c6032f 100644
--- a/render/meson.build
+++ b/render/meson.build
@@ -20,6 +20,7 @@ if 'gles2' in renderers or 'auto' in renderers
if egl.found() and gbm.found()
wlr_deps += [egl, gbm]
wlr_files += files('egl.c')
+ internal_features += { 'egl': true }
endif
subdir('gles2')
endif