diff options
author | Simon Ser <contact@emersion.fr> | 2022-10-27 16:05:50 +0200 |
---|---|---|
committer | Simon Ser <contact@emersion.fr> | 2022-10-28 13:49:03 +0200 |
commit | 4d04144b9254335c74f54c6e282904ec0c54c9dd (patch) | |
tree | 863bac9e96562cbe55fd1f879f2b20a5217ee512 | |
parent | d69018c195d1bb8e6919e73a1709d03a9ae98f38 (diff) |
render/gles2: de-duplicate vertex shaders
The vertex shaders for quads and textures are identical.
-rw-r--r-- | render/gles2/renderer.c | 11 | ||||
-rw-r--r-- | render/gles2/shaders/common.vert (renamed from render/gles2/shaders/quad.vert) | 0 | ||||
-rw-r--r-- | render/gles2/shaders/meson.build | 3 | ||||
-rw-r--r-- | render/gles2/shaders/tex.vert | 9 |
4 files changed, 6 insertions, 17 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index de80a55f..8d060150 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -19,9 +19,8 @@ #include "render/pixel_format.h" #include "types/wlr_matrix.h" -#include "quad_vert_src.h" +#include "common_vert_src.h" #include "quad_frag_src.h" -#include "tex_vert_src.h" #include "tex_rgba_frag_src.h" #include "tex_rgbx_frag_src.h" #include "tex_external_frag_src.h" @@ -786,7 +785,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { GLuint prog; renderer->shaders.quad.program = prog = - link_program(renderer, quad_vert_src, quad_frag_src); + link_program(renderer, common_vert_src, quad_frag_src); if (!renderer->shaders.quad.program) { goto error; } @@ -795,7 +794,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { renderer->shaders.quad.pos_attrib = glGetAttribLocation(prog, "pos"); renderer->shaders.tex_rgba.program = prog = - link_program(renderer, tex_vert_src, tex_rgba_frag_src); + link_program(renderer, common_vert_src, tex_rgba_frag_src); if (!renderer->shaders.tex_rgba.program) { goto error; } @@ -806,7 +805,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { renderer->shaders.tex_rgba.tex_attrib = glGetAttribLocation(prog, "texcoord"); renderer->shaders.tex_rgbx.program = prog = - link_program(renderer, tex_vert_src, tex_rgbx_frag_src); + link_program(renderer, common_vert_src, tex_rgbx_frag_src); if (!renderer->shaders.tex_rgbx.program) { goto error; } @@ -818,7 +817,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) { if (renderer->exts.OES_egl_image_external) { renderer->shaders.tex_ext.program = prog = - link_program(renderer, tex_vert_src, tex_external_frag_src); + link_program(renderer, common_vert_src, tex_external_frag_src); if (!renderer->shaders.tex_ext.program) { goto error; } diff --git a/render/gles2/shaders/quad.vert b/render/gles2/shaders/common.vert index 9cebb458..9cebb458 100644 --- a/render/gles2/shaders/quad.vert +++ b/render/gles2/shaders/common.vert diff --git a/render/gles2/shaders/meson.build b/render/gles2/shaders/meson.build index 626c2b14..79454d9a 100644 --- a/render/gles2/shaders/meson.build +++ b/render/gles2/shaders/meson.build @@ -1,9 +1,8 @@ embed = find_program('./embed.sh', native: true) shaders = [ - 'quad.vert', + 'common.vert', 'quad.frag', - 'tex.vert', 'tex_rgba.frag', 'tex_rgbx.frag', 'tex_external.frag', diff --git a/render/gles2/shaders/tex.vert b/render/gles2/shaders/tex.vert deleted file mode 100644 index 9cebb458..00000000 --- a/render/gles2/shaders/tex.vert +++ /dev/null @@ -1,9 +0,0 @@ -uniform mat3 proj; -attribute vec2 pos; -attribute vec2 texcoord; -varying vec2 v_texcoord; - -void main() { - gl_Position = vec4(proj * vec3(pos, 1.0), 1.0); - v_texcoord = texcoord; -} |