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authorAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-05-20 18:28:08 -0400
committerAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-05-23 15:43:18 -0400
commit17f5414b1ab198481f82d23e6903b48768785117 (patch)
treeb4deeba76f2ba456108249bf38f5b31c2d895f13
parent4ac19e9f9cf38bc146ba42cc7ce89b29e748b30f (diff)
wlr_scene: Parse out WLR_SCENE_DEBUG_DAMAGE
-rw-r--r--docs/env_vars.md6
-rw-r--r--include/wlr/types/wlr_scene.h8
-rw-r--r--types/scene/wlr_scene.c17
3 files changed, 31 insertions, 0 deletions
diff --git a/docs/env_vars.md b/docs/env_vars.md
index 609ca97b..22626c6b 100644
--- a/docs/env_vars.md
+++ b/docs/env_vars.md
@@ -45,6 +45,12 @@ wlroots reads these environment variables
* *WLR_RENDERER_ALLOW_SOFTWARE*: allows the gles2 renderer to use software
rendering
+## scenes
+
+* *WLR_SCENE_DEBUG_DAMAGE*: specifies debug options for screen damage related
+tasks for compositors that use scenes. (available options: NONE, RERENDER,
+HIGHLIGHT)
+
# Generic
* *DISPLAY*: if set probe X11 backend in `wlr_backend_autocreate`
diff --git a/include/wlr/types/wlr_scene.h b/include/wlr/types/wlr_scene.h
index f3302574..2625dd80 100644
--- a/include/wlr/types/wlr_scene.h
+++ b/include/wlr/types/wlr_scene.h
@@ -71,6 +71,12 @@ struct wlr_scene_node {
struct wlr_addon_set addons;
};
+enum wlr_scene_debug_damage_option {
+ WLR_SCENE_DEBUG_DAMAGE_NONE,
+ WLR_SCENE_DEBUG_DAMAGE_RERENDER,
+ WLR_SCENE_DEBUG_DAMAGE_HIGHLIGHT
+};
+
/** The root scene-graph node. */
struct wlr_scene {
struct wlr_scene_node node;
@@ -83,6 +89,8 @@ struct wlr_scene {
// private state
struct wl_listener presentation_destroy;
+
+ enum wlr_scene_debug_damage_option debug_damage_option;
};
/** A sub-tree in the scene-graph. */
diff --git a/types/scene/wlr_scene.c b/types/scene/wlr_scene.c
index 303325fd..4241a57c 100644
--- a/types/scene/wlr_scene.c
+++ b/types/scene/wlr_scene.c
@@ -130,6 +130,23 @@ struct wlr_scene *wlr_scene_create(void) {
scene_node_init(&scene->node, WLR_SCENE_NODE_ROOT, NULL);
wl_list_init(&scene->outputs);
wl_list_init(&scene->presentation_destroy.link);
+
+ char *debug_damage = getenv("WLR_SCENE_DEBUG_DAMAGE");
+ if (debug_damage) {
+ wlr_log(WLR_INFO, "Loading WLR_SCENE_DEBUG_DAMAGE option: %s", debug_damage);
+ }
+
+ if (!debug_damage || strcmp(debug_damage, "none") == 0) {
+ scene->debug_damage_option = WLR_SCENE_DEBUG_DAMAGE_NONE;
+ } else if (strcmp(debug_damage, "rerender") == 0) {
+ scene->debug_damage_option = WLR_SCENE_DEBUG_DAMAGE_RERENDER;
+ } else if (strcmp(debug_damage, "highlight") == 0) {
+ scene->debug_damage_option = WLR_SCENE_DEBUG_DAMAGE_HIGHLIGHT;
+ } else {
+ wlr_log(WLR_ERROR, "Unknown WLR_SCENE_DEBUG_DAMAGE option: %s", debug_damage);
+ scene->debug_damage_option = WLR_SCENE_DEBUG_DAMAGE_NONE;
+ }
+
return scene;
}