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authorzccrs <zccrs@live.com>2021-04-06 15:18:16 +0800
committerSimon Ser <contact@emersion.fr>2021-04-06 10:40:56 +0200
commite76583f1addd384151956ad779bfd800beeda8d6 (patch)
tree37702f687a32c5ebe2d498db228b6456e061609e
parent07a5345aa52ebb4e58736d62b9b21bc7d7eaab54 (diff)
Use absolute paths in include in header files
To unify the code style of the project, absolute paths have been used in some places, such as '#include "render/allocator.h"' in "render/gbm_allocator.h". Except for include the wayland protocol headers should be consistent.
-rw-r--r--include/backend/drm/drm.h6
-rw-r--r--include/types/wlr_keyboard.h2
-rw-r--r--include/wlr/types/wlr_keyboard_group.h4
3 files changed, 6 insertions, 6 deletions
diff --git a/include/backend/drm/drm.h b/include/backend/drm/drm.h
index 42680d74..11ce98e9 100644
--- a/include/backend/drm/drm.h
+++ b/include/backend/drm/drm.h
@@ -12,9 +12,9 @@
#include <wlr/backend/session.h>
#include <wlr/render/drm_format_set.h>
#include <xf86drmMode.h>
-#include "iface.h"
-#include "properties.h"
-#include "renderer.h"
+#include "backend/drm/iface.h"
+#include "backend/drm/properties.h"
+#include "backend/drm/renderer.h"
struct wlr_drm_plane {
uint32_t type;
diff --git a/include/types/wlr_keyboard.h b/include/types/wlr_keyboard.h
index e28462b5..edcfec49 100644
--- a/include/types/wlr_keyboard.h
+++ b/include/types/wlr_keyboard.h
@@ -1,4 +1,4 @@
-#include "wlr/types/wlr_keyboard.h"
+#include <wlr/types/wlr_keyboard.h>
void keyboard_key_update(struct wlr_keyboard *keyboard,
struct wlr_event_keyboard_key *event);
diff --git a/include/wlr/types/wlr_keyboard_group.h b/include/wlr/types/wlr_keyboard_group.h
index 0b3df226..cb73899a 100644
--- a/include/wlr/types/wlr_keyboard_group.h
+++ b/include/wlr/types/wlr_keyboard_group.h
@@ -10,8 +10,8 @@
#define WLR_TYPES_WLR_KEYBOARD_GROUP_H
#include <wayland-server-core.h>
-#include "wlr/types/wlr_keyboard.h"
-#include "wlr/types/wlr_input_device.h"
+#include <wlr/types/wlr_keyboard.h>
+#include <wlr/types/wlr_input_device.h>
struct wlr_keyboard_group {
struct wlr_keyboard keyboard;