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authorSimon Ser <contact@emersion.fr>2021-03-22 19:27:29 +0100
committerSimon Ser <contact@emersion.fr>2021-03-25 19:34:47 +0100
commite0258f4506dc9d85a219c13b1e816022a145c65b (patch)
tree831a2326b3b537871e6abc0b48841a6bfe660947
parent7ac76aba8abaa5fbd82db8453ac6f2450142da9f (diff)
surface: introduce cached states
Cached states allow a surface commit to be delayed. They are useful for: - Subsurfaces - The upcoming transactions protocol [1] - Explicit synchronization [1]: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/26
-rw-r--r--include/wlr/types/wlr_surface.h25
-rw-r--r--types/wlr_surface.c116
2 files changed, 127 insertions, 14 deletions
diff --git a/include/wlr/types/wlr_surface.h b/include/wlr/types/wlr_surface.h
index d247df0c..b44e50f5 100644
--- a/include/wlr/types/wlr_surface.h
+++ b/include/wlr/types/wlr_surface.h
@@ -62,6 +62,10 @@ struct wlr_surface_state {
} viewport;
struct wl_listener buffer_destroy;
+
+ // Number of locks that prevent this surface state from being committed.
+ size_t cached_state_locks;
+ struct wl_list cached_state_link; // wlr_surface.cached
};
struct wlr_surface_role {
@@ -124,6 +128,8 @@ struct wlr_surface {
*/
struct wlr_surface_state current, pending, previous;
+ struct wl_list cached; // wlr_surface_state.cached_link
+
const struct wlr_surface_role *role; // the lifetime-bound role or NULL
void *role_data; // role-specific data
@@ -293,4 +299,23 @@ void wlr_surface_get_effective_damage(struct wlr_surface *surface,
void wlr_surface_get_buffer_source_box(struct wlr_surface *surface,
struct wlr_fbox *box);
+/**
+ * Acquire a lock for the pending surface state.
+ *
+ * The state won't be committed before the caller releases the lock. Instead,
+ * the state becomes cached. The caller needs to use wlr_surface_unlock_cached
+ * to release the lock.
+ *
+ * Returns a surface commit sequence number for the cached state.
+ */
+uint32_t wlr_surface_lock_pending(struct wlr_surface *surface);
+
+/**
+ * Release a lock for a cached state.
+ *
+ * Callers should not assume that the cached state will immediately be
+ * committed. Another caller may still have an active lock.
+ */
+void wlr_surface_unlock_cached(struct wlr_surface *surface, uint32_t seq);
+
#endif
diff --git a/types/wlr_surface.c b/types/wlr_surface.c
index 80313192..6f99c924 100644
--- a/types/wlr_surface.c
+++ b/types/wlr_surface.c
@@ -296,6 +296,7 @@ static void surface_state_copy(struct wlr_surface_state *state,
state->committed |= next->committed;
state->seq = next->seq;
+ state->cached_state_locks = next->cached_state_locks;
}
/**
@@ -323,6 +324,7 @@ static void surface_state_move(struct wlr_surface_state *state,
}
next->committed = 0;
+ next->cached_state_locks = 0;
}
static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
@@ -401,25 +403,33 @@ static void surface_update_input_region(struct wlr_surface *surface) {
0, 0, surface->current.width, surface->current.height);
}
-static void surface_commit_pending(struct wlr_surface *surface) {
- if (!surface_state_finalize(surface, &surface->pending)) {
+static void surface_state_init(struct wlr_surface_state *state);
+
+static void surface_cache_pending(struct wlr_surface *surface) {
+ struct wlr_surface_state *cached = calloc(1, sizeof(*cached));
+ if (!cached) {
+ wl_resource_post_no_memory(surface->resource);
return;
}
- if (surface->role && surface->role->precommit) {
- surface->role->precommit(surface);
- }
+ surface_state_init(cached);
+ surface_state_move(cached, &surface->pending);
- bool invalid_buffer = surface->pending.committed & WLR_SURFACE_STATE_BUFFER;
+ wl_list_insert(surface->cached.prev, &cached->cached_state_link);
+}
- surface->sx += surface->pending.dx;
- surface->sy += surface->pending.dy;
- surface_update_damage(&surface->buffer_damage,
- &surface->current, &surface->pending);
+static void surface_commit_state(struct wlr_surface *surface,
+ struct wlr_surface_state *next) {
+ assert(next->cached_state_locks == 0);
+
+ bool invalid_buffer = next->committed & WLR_SURFACE_STATE_BUFFER;
+
+ surface->sx += next->dx;
+ surface->sy += next->dy;
+ surface_update_damage(&surface->buffer_damage, &surface->current, next);
surface_state_copy(&surface->previous, &surface->current);
- surface_state_move(&surface->current, &surface->pending);
- surface->pending.seq = surface->current.seq + 1;
+ surface_state_move(&surface->current, next);
if (invalid_buffer) {
surface_apply_damage(surface);
@@ -447,6 +457,24 @@ static void surface_commit_pending(struct wlr_surface *surface) {
wlr_signal_emit_safe(&surface->events.commit, surface);
}
+static void surface_commit_pending(struct wlr_surface *surface) {
+ if (!surface_state_finalize(surface, &surface->pending)) {
+ return;
+ }
+
+ if (surface->role && surface->role->precommit) {
+ surface->role->precommit(surface);
+ }
+
+ uint32_t next_seq = surface->pending.seq + 1;
+ if (surface->pending.cached_state_locks > 0 || !wl_list_empty(&surface->cached)) {
+ surface_cache_pending(surface);
+ } else {
+ surface_commit_state(surface, &surface->pending);
+ }
+ surface->pending.seq = next_seq;
+}
+
static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) {
while (subsurface != NULL) {
if (subsurface->synchronized) {
@@ -607,6 +635,12 @@ static void surface_state_finish(struct wlr_surface_state *state) {
pixman_region32_fini(&state->input);
}
+static void surface_state_destroy_cached(struct wlr_surface_state *state) {
+ surface_state_finish(state);
+ wl_list_remove(&state->cached_state_link);
+ free(state);
+}
+
static void subsurface_unmap(struct wlr_subsurface *subsurface);
static void subsurface_destroy(struct wlr_subsurface *subsurface) {
@@ -637,10 +671,11 @@ static void subsurface_destroy(struct wlr_subsurface *subsurface) {
static void surface_output_destroy(struct wlr_surface_output *surface_output);
static void surface_handle_resource_destroy(struct wl_resource *resource) {
- struct wlr_surface_output *surface_output, *tmp;
struct wlr_surface *surface = wlr_surface_from_resource(resource);
- wl_list_for_each_safe(surface_output, tmp, &surface->current_outputs, link) {
+ struct wlr_surface_output *surface_output, *surface_output_tmp;
+ wl_list_for_each_safe(surface_output, surface_output_tmp,
+ &surface->current_outputs, link) {
surface_output_destroy(surface_output);
}
@@ -648,6 +683,11 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(wl_resource_get_link(surface->resource));
+ struct wlr_surface_state *cached, *cached_tmp;
+ wl_list_for_each_safe(cached, cached_tmp, &surface->cached, cached_state_link) {
+ surface_state_destroy_cached(cached);
+ }
+
wl_list_remove(&surface->renderer_destroy.link);
surface_state_finish(&surface->pending);
surface_state_finish(&surface->current);
@@ -703,6 +743,7 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
wl_list_init(&surface->subsurfaces);
wl_list_init(&surface->subsurface_pending_list);
wl_list_init(&surface->current_outputs);
+ wl_list_init(&surface->cached);
pixman_region32_init(&surface->buffer_damage);
pixman_region32_init(&surface->opaque_region);
pixman_region32_init(&surface->input_region);
@@ -758,6 +799,53 @@ bool wlr_surface_set_role(struct wlr_surface *surface,
return true;
}
+uint32_t wlr_surface_lock_pending(struct wlr_surface *surface) {
+ surface->pending.cached_state_locks++;
+ return surface->pending.seq;
+}
+
+void wlr_surface_unlock_cached(struct wlr_surface *surface, uint32_t seq) {
+ if (surface->pending.seq == seq) {
+ assert(surface->pending.cached_state_locks > 0);
+ surface->pending.cached_state_locks--;
+ return;
+ }
+
+ bool found = false;
+ struct wlr_surface_state *cached;
+ wl_list_for_each(cached, &surface->cached, cached_state_link) {
+ if (cached->seq == seq) {
+ found = true;
+ break;
+ }
+ }
+ assert(found);
+
+ assert(cached->cached_state_locks > 0);
+ cached->cached_state_locks--;
+
+ if (cached->cached_state_locks != 0) {
+ return;
+ }
+
+ if (cached->cached_state_link.prev != &surface->cached) {
+ // This isn't the first cached state. This means we're blocked on a
+ // previous cached state.
+ return;
+ }
+
+ // TODO: consider merging all committed states together
+ struct wlr_surface_state *next, *tmp;
+ wl_list_for_each_safe(next, tmp, &surface->cached, cached_state_link) {
+ if (next->cached_state_locks > 0) {
+ break;
+ }
+
+ surface_commit_state(surface, next);
+ surface_state_destroy_cached(next);
+ }
+}
+
static const struct wl_subsurface_interface subsurface_implementation;
static struct wlr_subsurface *subsurface_from_resource(