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authorSimon Ser <contact@emersion.fr>2022-12-07 12:35:42 +0100
committerSimon Ser <contact@emersion.fr>2023-04-25 17:26:35 +0200
commitd7fcc1e96f318638d14bc86b73887ded41593cd4 (patch)
tree35fe3b37ea20851008ef1e055a10eb84567b9abc
parent587852056c0475f0075a118a352085920a41d0d2 (diff)
scene: port to wlr_render_pass
-rw-r--r--types/scene/wlr_scene.c162
1 files changed, 70 insertions, 92 deletions
diff --git a/types/scene/wlr_scene.c b/types/scene/wlr_scene.c
index 61e15c0d..de4ad4b6 100644
--- a/types/scene/wlr_scene.c
+++ b/types/scene/wlr_scene.c
@@ -3,6 +3,7 @@
#include <stdlib.h>
#include <string.h>
#include <wlr/backend.h>
+#include <wlr/render/swapchain.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_damage_ring.h>
@@ -281,6 +282,22 @@ static void scale_output_damage(pixman_region32_t *damage, float scale) {
}
}
+static void transform_output_damage(pixman_region32_t *damage, struct wlr_output *output) {
+ int ow, oh;
+ wlr_output_transformed_resolution(output, &ow, &oh);
+ enum wl_output_transform transform =
+ wlr_output_transform_invert(output->transform);
+ wlr_region_transform(damage, damage, transform, ow, oh);
+}
+
+static void transform_output_box(struct wlr_box *box, struct wlr_output *output) {
+ int ow, oh;
+ wlr_output_transformed_resolution(output, &ow, &oh);
+ enum wl_output_transform transform =
+ wlr_output_transform_invert(output->transform);
+ wlr_box_transform(box, box, transform, ow, oh);
+}
+
static void scene_damage_outputs(struct wlr_scene *scene, pixman_region32_t *damage) {
if (!pixman_region32_not_empty(damage)) {
return;
@@ -1043,65 +1060,9 @@ struct wlr_scene_node *wlr_scene_node_at(struct wlr_scene_node *node,
return NULL;
}
-static void scissor_output(struct wlr_output *output, pixman_box32_t *rect) {
- struct wlr_renderer *renderer = output->renderer;
- assert(renderer);
-
- struct wlr_box box = {
- .x = rect->x1,
- .y = rect->y1,
- .width = rect->x2 - rect->x1,
- .height = rect->y2 - rect->y1,
- };
-
- int ow, oh;
- wlr_output_transformed_resolution(output, &ow, &oh);
-
- enum wl_output_transform transform =
- wlr_output_transform_invert(output->transform);
- wlr_box_transform(&box, &box, transform, ow, oh);
-
- wlr_renderer_scissor(renderer, &box);
-}
-
-static void render_rect(struct wlr_output *output,
- pixman_region32_t *damage, const float color[static 4],
- const struct wlr_box *box, const float matrix[static 9]) {
- struct wlr_renderer *renderer = output->renderer;
- assert(renderer);
-
- int nrects;
- pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
- for (int i = 0; i < nrects; ++i) {
- scissor_output(output, &rects[i]);
- wlr_render_rect(renderer, box, color, matrix);
- }
-}
-
-static void render_texture(struct wlr_output *output,
- pixman_region32_t *damage, struct wlr_texture *texture,
- const struct wlr_fbox *src_box, const struct wlr_box *dst_box,
- const float matrix[static 9]) {
- struct wlr_renderer *renderer = output->renderer;
- assert(renderer);
-
- struct wlr_fbox default_src_box = {0};
- if (wlr_fbox_empty(src_box)) {
- default_src_box.width = texture->width;
- default_src_box.height = texture->height;
- src_box = &default_src_box;
- }
-
- int nrects;
- pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
- for (int i = 0; i < nrects; ++i) {
- scissor_output(output, &rects[i]);
- wlr_render_subtexture_with_matrix(renderer, texture, src_box, matrix, 1.0);
- }
-}
-
static void scene_node_render(struct wlr_scene_node *node,
- struct wlr_scene_output *scene_output, pixman_region32_t *damage) {
+ struct wlr_scene_output *scene_output, struct wlr_render_pass *render_pass,
+ pixman_region32_t *damage) {
int x, y;
wlr_scene_node_coords(node, &x, &y);
x -= scene_output->x;
@@ -1127,8 +1088,10 @@ static void scene_node_render(struct wlr_scene_node *node,
scene_node_get_size(node, &dst_box.width, &dst_box.height);
scale_box(&dst_box, output->scale);
+ transform_output_box(&dst_box, output);
+ transform_output_damage(&render_region, output);
+
struct wlr_texture *texture;
- float matrix[9];
enum wl_output_transform transform;
switch (node->type) {
case WLR_SCENE_NODE_TREE:
@@ -1137,8 +1100,16 @@ static void scene_node_render(struct wlr_scene_node *node,
case WLR_SCENE_NODE_RECT:;
struct wlr_scene_rect *scene_rect = scene_rect_from_node(node);
- render_rect(output, &render_region, scene_rect->color, &dst_box,
- output->transform_matrix);
+ wlr_render_pass_add_rect(render_pass, &(struct wlr_render_rect_options){
+ .box = dst_box,
+ .color = {
+ .r = scene_rect->color[0],
+ .g = scene_rect->color[1],
+ .b = scene_rect->color[2],
+ .a = scene_rect->color[3],
+ },
+ .clip = &render_region,
+ });
break;
case WLR_SCENE_NODE_BUFFER:;
struct wlr_scene_buffer *scene_buffer = wlr_scene_buffer_from_node(node);
@@ -1151,11 +1122,15 @@ static void scene_node_render(struct wlr_scene_node *node,
}
transform = wlr_output_transform_invert(scene_buffer->transform);
- wlr_matrix_project_box(matrix, &dst_box, transform, 0.0,
- output->transform_matrix);
+ transform = wlr_output_transform_compose(transform, output->transform);
- render_texture(output, &render_region, texture, &scene_buffer->src_box,
- &dst_box, matrix);
+ wlr_render_pass_add_texture(render_pass, &(struct wlr_render_texture_options) {
+ .texture = texture,
+ .src_box = scene_buffer->src_box,
+ .dst_box = dst_box,
+ .transform = transform,
+ .clip = &render_region,
+ });
wl_signal_emit_mutable(&scene_buffer->events.output_present, scene_output);
break;
@@ -1670,8 +1645,13 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
pixman_region32_fini(&acc_damage);
}
+ if (!wlr_output_configure_primary_swapchain(output, NULL, &output->swapchain)) {
+ return false;
+ }
+
int buffer_age;
- if (!wlr_output_attach_render(output, &buffer_age)) {
+ struct wlr_buffer *buffer = wlr_swapchain_acquire(output->swapchain, &buffer_age);
+ if (buffer == NULL) {
return false;
}
@@ -1680,9 +1660,10 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
wlr_damage_ring_get_buffer_damage(&scene_output->damage_ring,
buffer_age, &damage);
- if (!wlr_renderer_begin(renderer, output->width, output->height)) {
+ struct wlr_render_pass *render_pass = wlr_renderer_begin_buffer_pass(renderer, buffer);
+ if (render_pass == NULL) {
pixman_region32_fini(&damage);
- wlr_output_rollback(output);
+ wlr_buffer_unlock(buffer);
return false;
}
@@ -1726,17 +1707,17 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
}
}
- int nrects;
- pixman_box32_t *rects = pixman_region32_rectangles(&background, &nrects);
- for (int i = 0; i < nrects; ++i) {
- scissor_output(output, &rects[i]);
- wlr_renderer_clear(renderer, (float[4]){ 0.0, 0.0, 0.0, 1.0 });
- }
+ transform_output_damage(&background, output);
+ wlr_render_pass_add_rect(render_pass, &(struct wlr_render_rect_options){
+ .box = { .width = output->width, .height = output->height },
+ .color = { .r = 0, .g = 0, .b = 0, .a = 1 },
+ .clip = &background,
+ });
pixman_region32_fini(&background);
for (int i = list_len - 1; i >= 0; i--) {
struct wlr_scene_node *node = list_data[i];
- scene_node_render(node, scene_output, &damage);
+ scene_node_render(node, scene_output, render_pass, &damage);
if (node->type == WLR_SCENE_NODE_BUFFER) {
struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
@@ -1752,8 +1733,6 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
}
}
- wlr_renderer_scissor(renderer, NULL);
-
if (debug_damage == WLR_SCENE_DEBUG_DAMAGE_HIGHLIGHT) {
struct highlight_region *damage;
wl_list_for_each(damage, &scene_output->damage_highlight_regions, link) {
@@ -1762,27 +1741,26 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
int64_t time_diff_ms = timespec_to_msec(&time_diff);
float alpha = 1.0 - (double)time_diff_ms / HIGHLIGHT_DAMAGE_FADEOUT_TIME;
- int nrects;
- pixman_box32_t *rects = pixman_region32_rectangles(&damage->region, &nrects);
- for (int i = 0; i < nrects; ++i) {
- struct wlr_box box = {
- .x = rects[i].x1,
- .y = rects[i].y1,
- .width = rects[i].x2 - rects[i].x1,
- .height = rects[i].y2 - rects[i].y1,
- };
-
- float color[4] = { alpha * .5, 0.0, 0.0, alpha * .5 };
- wlr_render_rect(renderer, &box, color, output->transform_matrix);
- }
+ wlr_render_pass_add_rect(render_pass, &(struct wlr_render_rect_options){
+ .box = { .width = output->width, .height = output->height },
+ .color = { .r = alpha * 0.5, .g = 0, .b = 0, .a = alpha * 0.5 },
+ .clip = &damage->region,
+ });
}
}
- wlr_output_render_software_cursors(output, &damage);
+ wlr_output_add_software_cursors_to_render_pass(output, render_pass, &damage);
- wlr_renderer_end(renderer);
pixman_region32_fini(&damage);
+ if (!wlr_render_pass_submit(render_pass)) {
+ wlr_buffer_unlock(buffer);
+ return false;
+ }
+
+ wlr_output_attach_buffer(output, buffer);
+ wlr_buffer_unlock(buffer);
+
pixman_region32_t frame_damage;
get_frame_damage(scene_output, &frame_damage);
wlr_output_set_damage(output, &frame_damage);