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authoremersion <contact@emersion.fr>2018-07-29 15:32:25 +0100
committeremersion <contact@emersion.fr>2018-07-29 15:32:25 +0100
commitd4181c5a7a1aabec726ac6fb74698be25a7c32c2 (patch)
tree13a8e8809606d59698119ad94aefde84dc65c0cc
parentf1b65b34a6caff8db7c729b6362ec57f2707aa1a (diff)
examples: cleanup simple
- Move a log to where it should be - Enforce code style - Rename wlr to backend
-rw-r--r--examples/simple.c35
1 files changed, 21 insertions, 14 deletions
diff --git a/examples/simple.c b/examples/simple.c
index f161dc22..1125bd2a 100644
--- a/examples/simple.c
+++ b/examples/simple.c
@@ -37,8 +37,8 @@ struct sample_keyboard {
};
void output_frame_notify(struct wl_listener *listener, void *data) {
- wlr_log(WLR_DEBUG, "Output removed");
- struct sample_output *sample_output = wl_container_of(listener, sample_output, frame);
+ struct sample_output *sample_output =
+ wl_container_of(listener, sample_output, frame);
struct sample_state *sample = sample_output->sample;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
@@ -66,7 +66,9 @@ void output_frame_notify(struct wl_listener *listener, void *data) {
}
void output_remove_notify(struct wl_listener *listener, void *data) {
- struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy);
+ struct sample_output *sample_output =
+ wl_container_of(listener, sample_output, destroy);
+ wlr_log(WLR_DEBUG, "Output removed");
wl_list_remove(&sample_output->frame.link);
wl_list_remove(&sample_output->destroy.link);
free(sample_output);
@@ -74,10 +76,13 @@ void output_remove_notify(struct wl_listener *listener, void *data) {
void new_output_notify(struct wl_listener *listener, void *data) {
struct wlr_output *output = data;
- struct sample_state *sample = wl_container_of(listener, sample, new_output);
- struct sample_output *sample_output = calloc(1, sizeof(struct sample_output));
+ struct sample_state *sample =
+ wl_container_of(listener, sample, new_output);
+ struct sample_output *sample_output =
+ calloc(1, sizeof(struct sample_output));
if (!wl_list_empty(&output->modes)) {
- struct wlr_output_mode *mode = wl_container_of(output->modes.prev, mode, link);
+ struct wlr_output_mode *mode =
+ wl_container_of(output->modes.prev, mode, link);
wlr_output_set_mode(output, mode);
}
sample_output->output = output;
@@ -105,7 +110,8 @@ void keyboard_key_notify(struct wl_listener *listener, void *data) {
}
void keyboard_destroy_notify(struct wl_listener *listener, void *data) {
- struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy);
+ struct sample_keyboard *keyboard =
+ wl_container_of(listener, keyboard, destroy);
wl_list_remove(&keyboard->destroy.link);
wl_list_remove(&keyboard->key.link);
free(keyboard);
@@ -116,7 +122,8 @@ void new_input_notify(struct wl_listener *listener, void *data) {
struct sample_state *sample = wl_container_of(listener, sample, new_input);
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:;
- struct sample_keyboard *keyboard = calloc(1, sizeof(struct sample_keyboard));
+ struct sample_keyboard *keyboard =
+ calloc(1, sizeof(struct sample_keyboard));
keyboard->device = device;
keyboard->sample = sample;
wl_signal_add(&device->events.destroy, &keyboard->destroy);
@@ -152,19 +159,19 @@ int main(void) {
.last_frame = { 0 },
.display = display
};
- struct wlr_backend *wlr = wlr_backend_autocreate(display, NULL);
- if (!wlr) {
+ struct wlr_backend *backend = wlr_backend_autocreate(display, NULL);
+ if (!backend) {
exit(1);
}
- wl_signal_add(&wlr->events.new_output, &state.new_output);
+ wl_signal_add(&backend->events.new_output, &state.new_output);
state.new_output.notify = new_output_notify;
- wl_signal_add(&wlr->events.new_input, &state.new_input);
+ wl_signal_add(&backend->events.new_input, &state.new_input);
state.new_input.notify = new_input_notify;
clock_gettime(CLOCK_MONOTONIC, &state.last_frame);
- if (!wlr_backend_start(wlr)) {
+ if (!wlr_backend_start(backend)) {
wlr_log(WLR_ERROR, "Failed to start backend");
- wlr_backend_destroy(wlr);
+ wlr_backend_destroy(backend);
exit(1);
}
wl_display_run(display);