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authoremersion <contact@emersion.fr>2018-03-24 18:30:28 -0400
committeremersion <contact@emersion.fr>2018-03-24 23:48:32 -0400
commitc63d94483b1e52817ca01ca82a867a78ebd39fa6 (patch)
tree46ec0a24a43aeff6513ca7a8a8ec25eb0c70e8e7
parent80d3561d325335e92b196f7cb5797eea9d71d17d (diff)
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw pixels), no more invalid textures - Move all wl_drm stuff in wlr_renderer - Most of wlr_texture fields are now private - Remove some duplicated DMA-BUF code in the DRM backend - Add more assertions - Stride is now always given as bytes rather than pixels - Drop wl_shm functions Fun fact: this patch has been written 10,000 meters up in the air.
-rw-r--r--backend/drm/drm.c23
-rw-r--r--backend/drm/renderer.c48
-rw-r--r--backend/wayland/output.c2
-rw-r--r--examples/multi-pointer.c2
-rw-r--r--examples/output-layout.c6
-rw-r--r--examples/pointer.c4
-rw-r--r--examples/rotation.c6
-rw-r--r--examples/touch.c13
-rw-r--r--include/backend/drm/drm.h1
-rw-r--r--include/render/gles2.h40
-rw-r--r--include/wlr/render/egl.h16
-rw-r--r--include/wlr/render/interface.h41
-rw-r--r--include/wlr/render/wlr_renderer.h15
-rw-r--r--include/wlr/render/wlr_texture.h63
-rw-r--r--include/wlr/types/wlr_linux_dmabuf.h13
-rw-r--r--render/egl.c18
-rw-r--r--render/gles2/renderer.c124
-rw-r--r--render/gles2/texture.c464
-rw-r--r--render/wlr_renderer.c43
-rw-r--r--render/wlr_texture.c63
-rw-r--r--types/wlr_linux_dmabuf.c5
-rw-r--r--types/wlr_output.c14
-rw-r--r--types/wlr_surface.c114
-rw-r--r--types/wlr_xcursor_manager.c2
24 files changed, 535 insertions, 605 deletions
diff --git a/backend/drm/drm.c b/backend/drm/drm.c
index 524e80bb..94bfbc96 100644
--- a/backend/drm/drm.c
+++ b/backend/drm/drm.c
@@ -181,9 +181,6 @@ void wlr_drm_resources_free(struct wlr_drm_backend *drm) {
if (plane->cursor_bo) {
gbm_bo_destroy(plane->cursor_bo);
}
- if (plane->wlr_tex) {
- wlr_texture_destroy(plane->wlr_tex);
- }
}
free(drm->crtcs);
@@ -586,12 +583,6 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
wlr_output_transform_invert(output->transform);
wlr_matrix_projection(plane->matrix, plane->surf.width,
plane->surf.height, transform);
-
- plane->wlr_tex =
- wlr_render_texture_create(plane->surf.renderer->wlr_rend);
- if (!plane->wlr_tex) {
- return false;
- }
}
struct wlr_box hotspot = { .x = hotspot_x, .y = hotspot_y };
@@ -637,13 +628,18 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
wlr_drm_surface_make_current(&plane->surf, NULL);
- wlr_texture_upload_pixels(plane->wlr_tex, WL_SHM_FORMAT_ARGB8888,
- stride, width, height, buf);
-
struct wlr_renderer *rend = plane->surf.renderer->wlr_rend;
+
+ struct wlr_texture *texture = wlr_texture_from_pixels(rend,
+ WL_SHM_FORMAT_ARGB8888, stride, width, height, buf);
+ if (texture == NULL) {
+ wlr_log(L_ERROR, "Unable to create texture");
+ return false;
+ }
+
wlr_renderer_begin(rend, plane->surf.width, plane->surf.height);
wlr_renderer_clear(rend, (float[]){ 0.0, 0.0, 0.0, 0.0 });
- wlr_render_texture(rend, plane->wlr_tex, plane->matrix, 0, 0, 1.0f);
+ wlr_render_texture(rend, texture, plane->matrix, 0, 0, 1.0f);
wlr_renderer_end(rend);
wlr_renderer_read_pixels(rend, WL_SHM_FORMAT_ARGB8888, bo_stride,
@@ -651,6 +647,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
wlr_drm_surface_swap_buffers(&plane->surf, NULL);
+ wlr_texture_destroy(texture);
gbm_bo_unmap(plane->cursor_bo, bo_data);
}
diff --git a/backend/drm/renderer.c b/backend/drm/renderer.c
index b2998b5f..2b50bb79 100644
--- a/backend/drm/renderer.c
+++ b/backend/drm/renderer.c
@@ -178,47 +178,33 @@ static void free_eglimage(struct gbm_bo *bo, void *data) {
static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer,
struct gbm_bo *bo) {
struct tex *tex = gbm_bo_get_user_data(bo);
- if (tex) {
+ if (tex != NULL) {
return tex->tex;
}
- // TODO: use wlr_texture_upload_dmabuf instead
-
- tex = malloc(sizeof(*tex));
- if (!tex) {
- wlr_log_errno(L_ERROR, "Allocation failed");
+ tex = calloc(1, sizeof(struct tex));
+ if (tex == NULL) {
return NULL;
}
- tex->egl = &renderer->egl;
-
- int dmabuf_fd = gbm_bo_get_fd(bo);
- uint32_t width = gbm_bo_get_width(bo);
- uint32_t height = gbm_bo_get_height(bo);
-
- EGLint attribs[] = {
- EGL_WIDTH, width,
- EGL_HEIGHT, height,
- EGL_LINUX_DRM_FOURCC_EXT, gbm_bo_get_format(bo),
- EGL_DMA_BUF_PLANE0_FD_EXT, dmabuf_fd,
- EGL_DMA_BUF_PLANE0_OFFSET_EXT, gbm_bo_get_offset(bo, 0),
- EGL_DMA_BUF_PLANE0_PITCH_EXT, gbm_bo_get_stride_for_plane(bo, 0),
- EGL_IMAGE_PRESERVED_KHR, EGL_FALSE,
- EGL_NONE,
+ struct wlr_dmabuf_buffer_attribs attribs = {
+ .n_planes = 1,
+ .width = gbm_bo_get_width(bo),
+ .height = gbm_bo_get_height(bo),
+ .format = gbm_bo_get_format(bo),
};
-
- tex->img = eglCreateImageKHR(renderer->egl.display, EGL_NO_CONTEXT,
- EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
- if (!tex->img) {
- wlr_log(L_ERROR, "Failed to create EGL image");
- abort();
+ attribs.offset[0] = 0;
+ attribs.stride[0] = gbm_bo_get_stride_for_plane(bo, 0);
+ attribs.modifier[0] = 0;
+ attribs.fd[0] = gbm_bo_get_fd(bo);
+
+ tex->tex = wlr_texture_from_dmabuf(renderer->wlr_rend, &attribs);
+ if (tex->tex == NULL) {
+ free(tex);
+ return NULL;
}
- tex->tex = wlr_render_texture_create(renderer->wlr_rend);
- wlr_texture_upload_eglimage(tex->tex, tex->img, width, height);
-
gbm_bo_set_user_data(bo, tex, free_eglimage);
-
return tex->tex;
}
diff --git a/backend/wayland/output.c b/backend/wayland/output.c
index d528c888..c1fa638a 100644
--- a/backend/wayland/output.c
+++ b/backend/wayland/output.c
@@ -99,8 +99,6 @@ static bool wlr_wl_output_set_cursor(struct wlr_output *_output,
return true;
}
- stride *= 4; // stride is given in pixels, we need it in bytes
-
if (!backend->shm || !backend->pointer) {
wlr_log(L_INFO, "cannot set cursor, no shm or pointer");
return false;
diff --git a/examples/multi-pointer.c b/examples/multi-pointer.c
index 43ccdb66..1f869f50 100644
--- a/examples/multi-pointer.c
+++ b/examples/multi-pointer.c
@@ -149,7 +149,7 @@ static void handle_input_add(struct compositor_state *state,
sample->compositor);
struct wlr_xcursor_image *image = sample->xcursor->images[0];
- wlr_cursor_set_image(cursor->cursor, image->buffer, image->width,
+ wlr_cursor_set_image(cursor->cursor, image->buffer, image->width * 4,
image->width, image->height, image->hotspot_x, image->hotspot_y, 0);
wl_list_insert(&sample->cursors, &cursor->link);
diff --git a/examples/output-layout.c b/examples/output-layout.c
index 45d896b0..c1392a30 100644
--- a/examples/output-layout.c
+++ b/examples/output-layout.c
@@ -197,9 +197,9 @@ int main(int argc, char *argv[]) {
compositor_init(&compositor);
state.renderer = wlr_gles2_renderer_create(compositor.backend);
- state.cat_texture = wlr_render_texture_create(state.renderer);
- wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
- cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
+ state.cat_texture = wlr_texture_from_pixels(state.renderer,
+ WL_SHM_FORMAT_ABGR8888, cat_tex.width * 4, cat_tex.width, cat_tex.height,
+ cat_tex.pixel_data);
if (!wlr_backend_start(compositor.backend)) {
wlr_log(L_ERROR, "Failed to start backend");
diff --git a/examples/pointer.c b/examples/pointer.c
index e8a0e892..9794e6e5 100644
--- a/examples/pointer.c
+++ b/examples/pointer.c
@@ -112,7 +112,7 @@ static void handle_output_add(struct output_state *ostate) {
sample->compositor);
struct wlr_xcursor_image *image = sample->xcursor->images[0];
- wlr_cursor_set_image(sample->cursor, image->buffer, image->width,
+ wlr_cursor_set_image(sample->cursor, image->buffer, image->width * 4,
image->width, image->height, image->hotspot_x, image->hotspot_y, 0);
wlr_cursor_warp(sample->cursor, NULL, sample->cursor->x, sample->cursor->y);
@@ -324,7 +324,7 @@ int main(int argc, char *argv[]) {
}
struct wlr_xcursor_image *image = state.xcursor->images[0];
- wlr_cursor_set_image(state.cursor, image->buffer, image->width,
+ wlr_cursor_set_image(state.cursor, image->buffer, image->width * 4,
image->width, image->height, image->hotspot_x, image->hotspot_y, 0);
compositor_init(&compositor);
diff --git a/examples/rotation.c b/examples/rotation.c
index cbff09a1..dfafeeca 100644
--- a/examples/rotation.c
+++ b/examples/rotation.c
@@ -142,13 +142,13 @@ int main(int argc, char *argv[]) {
wlr_log(L_ERROR, "Could not start compositor, OOM");
exit(EXIT_FAILURE);
}
- state.cat_texture = wlr_render_texture_create(state.renderer);
+ state.cat_texture = wlr_texture_from_pixels(state.renderer,
+ WL_SHM_FORMAT_ABGR8888, cat_tex.width * 4, cat_tex.width, cat_tex.height,
+ cat_tex.pixel_data);
if (!state.cat_texture) {
wlr_log(L_ERROR, "Could not start compositor, OOM");
exit(EXIT_FAILURE);
}
- wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
- cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
if (!wlr_backend_start(compositor.backend)) {
wlr_log(L_ERROR, "Failed to start backend");
diff --git a/examples/touch.c b/examples/touch.c
index f9c496cf..7639165c 100644
--- a/examples/touch.c
+++ b/examples/touch.c
@@ -45,10 +45,13 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
wlr_renderer_begin(sample->renderer, wlr_output->width, wlr_output->height);
wlr_renderer_clear(sample->renderer, (float[]){0.25f, 0.25f, 0.25f, 1});
+ int tex_width, tex_height;
+ wlr_texture_get_size(sample->cat_texture, &tex_width, &tex_height);
+
struct touch_point *p;
wl_list_for_each(p, &sample->touch_points, link) {
- int x = (int)(p->x * width) - sample->cat_texture->width / 2;
- int y = (int)(p->y * height) - sample->cat_texture->height / 2;
+ int x = (int)(p->x * width) - tex_width / 2;
+ int y = (int)(p->y * height) - tex_height / 2;
wlr_render_texture(sample->renderer, sample->cat_texture,
wlr_output->transform_matrix, x, y, 1.0f);
}
@@ -110,13 +113,13 @@ int main(int argc, char *argv[]) {
wlr_log(L_ERROR, "Could not start compositor, OOM");
exit(EXIT_FAILURE);
}
- state.cat_texture = wlr_render_texture_create(state.renderer);
+ state.cat_texture = wlr_texture_from_pixels(state.renderer,
+ WL_SHM_FORMAT_ARGB8888, cat_tex.width * 4, cat_tex.width, cat_tex.height,
+ cat_tex.pixel_data);
if (!state.cat_texture) {
wlr_log(L_ERROR, "Could not start compositor, OOM");
exit(EXIT_FAILURE);
}
- wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888,
- cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
if (!wlr_backend_start(compositor.backend)) {
wlr_log(L_ERROR, "Failed to start backend");
diff --git a/include/backend/drm/drm.h b/include/backend/drm/drm.h
index 26189340..cb10ad20 100644
--- a/include/backend/drm/drm.h
+++ b/include/backend/drm/drm.h
@@ -27,7 +27,6 @@ struct wlr_drm_plane {
// Only used by cursor
float matrix[9];
- struct wlr_texture *wlr_tex;
struct gbm_bo *cursor_bo;
bool cursor_enabled;
int32_t cursor_hotspot_x, cursor_hotspot_y;
diff --git a/include/render/gles2.h b/include/render/gles2.h
index 43a8d648..09295415 100644
--- a/include/render/gles2.h
+++ b/include/render/gles2.h
@@ -38,21 +38,49 @@ struct wlr_gles2_renderer {
} shaders;
};
+enum wlr_gles2_texture_type {
+ WLR_GLES2_TEXTURE_GLTEX,
+ WLR_GLES2_TEXTURE_WL_DRM_GL,
+ WLR_GLES2_TEXTURE_WL_DRM_EXT,
+ WLR_GLES2_TEXTURE_DMABUF,
+};
+
struct wlr_gles2_texture {
struct wlr_texture wlr_texture;
- struct wlr_egl *egl;
- GLuint tex_id;
- const struct gles2_pixel_format *pixel_format;
+ struct wlr_gles2_renderer *renderer;
+ enum wlr_gles2_texture_type type;
+ int width, height;
+ bool has_alpha;
+ bool inverted_y;
+
+ // Not set if WLR_GLES2_TEXTURE_GLTEX
EGLImageKHR image;
- GLenum target;
+ GLuint image_tex;
+
+ union {
+ GLuint gl_tex;
+ struct wl_resource *wl_drm;
+ };
};
const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
const enum wl_shm_format *gles2_formats(size_t *len);
-struct wlr_texture *gles2_texture_create();
-struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture);
+struct wlr_gles2_renderer *gles2_get_renderer(
+ struct wlr_renderer *wlr_renderer);
+struct wlr_gles2_renderer *gles2_get_renderer_in_context(
+ struct wlr_renderer *wlr_renderer);
+
+struct wlr_gles2_texture *gles2_get_texture_in_context(
+ struct wlr_texture *wlr_texture);
+struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
+ const void *data);
+struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
+ struct wl_resource *data);
+struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
+ struct wlr_dmabuf_buffer_attribs *attribs);
void gles2_push_marker(const char *file, const char *func);
void gles2_pop_marker(void);
diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h
index aa429e8e..c214f127 100644
--- a/include/wlr/render/egl.h
+++ b/include/wlr/render/egl.h
@@ -47,36 +47,24 @@ void wlr_egl_finish(struct wlr_egl *egl);
bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display);
/**
- * Refer to the eglQueryWaylandBufferWL extension function.
- */
-bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf,
- EGLint attrib, EGLint *value);
-
-/**
* Returns a surface for the given native window
* The window must match the remote display the wlr_egl was created with.
*/
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window);
/**
- * Creates an egl image from the given client buffer and attributes.
- */
-EGLImageKHR wlr_egl_create_image(struct wlr_egl *egl,
- EGLenum target, EGLClientBuffer buffer, const EGLint *attribs);
-
-/**
* Creates an egl image from the given dmabuf attributes. Check usability
* of the dmabuf with wlr_egl_check_import_dmabuf once first.
*/
EGLImageKHR wlr_egl_create_image_from_dmabuf(struct wlr_egl *egl,
- struct wlr_dmabuf_buffer_attribs *attributes);
+ struct wlr_dmabuf_buffer_attribs *attributes);
/**
* Try to import the given dmabuf. On success return true false otherwise.
* If this succeeds the dmabuf can be used for rendering on a texture
*/
bool wlr_egl_check_import_dmabuf(struct wlr_egl *egl,
- struct wlr_dmabuf_buffer *dmabuf);
+ struct wlr_dmabuf_buffer *dmabuf);
/**
* Get the available dmabuf formats
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index 7f25c0ff..212e4f7a 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -23,7 +23,6 @@ struct wlr_renderer_impl {
void (*end)(struct wlr_renderer *renderer);
void (*clear)(struct wlr_renderer *renderer, const float color[static 4]);
void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);
- struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer);
bool (*render_texture_with_matrix)(struct wlr_renderer *renderer,
struct wlr_texture *texture, const float matrix[static 9],
float alpha);
@@ -33,45 +32,39 @@ struct wlr_renderer_impl {
const float color[static 4], const float matrix[static 9]);
const enum wl_shm_format *(*formats)(
struct wlr_renderer *renderer, size_t *len);
- bool (*buffer_is_drm)(struct wlr_renderer *renderer,
- struct wl_resource *buffer);
+ bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer,
+ struct wl_resource *resource);
+ void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer,
+ struct wl_resource *buffer, int *width, int *height);
bool (*read_pixels)(struct wlr_renderer *renderer, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
void *data);
bool (*format_supported)(struct wlr_renderer *renderer,
enum wl_shm_format fmt);
+ struct wlr_texture *(*texture_from_pixels)(struct wlr_renderer *renderer,
+ enum wl_shm_format fmt, uint32_t stride, uint32_t width,
+ uint32_t height, const void *data);
+ struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer,
+ struct wl_resource *data);
+ struct wlr_texture *(*texture_from_dmabuf)(struct wlr_renderer *renderer,
+ struct wlr_dmabuf_buffer_attribs *attribs);
void (*destroy)(struct wlr_renderer *renderer);
};
void wlr_renderer_init(struct wlr_renderer *renderer,
- const struct wlr_renderer_impl *impl);
+ const struct wlr_renderer_impl *impl);
struct wlr_texture_impl {
- bool (*upload_pixels)(struct wlr_texture *texture,
- enum wl_shm_format format, int stride, int width, int height,
- const unsigned char *pixels);
- bool (*update_pixels)(struct wlr_texture *texture,
- enum wl_shm_format format, int stride, int x, int y,
- int width, int height, const unsigned char *pixels);
- bool (*upload_shm)(struct wlr_texture *texture, uint32_t format,
- struct wl_shm_buffer *shm);
- bool (*update_shm)(struct wlr_texture *texture, uint32_t format,
- int x, int y, int width, int height, struct wl_shm_buffer *shm);
- bool (*upload_drm)(struct wlr_texture *texture,
- struct wl_resource *drm_buf);
- bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image,
- uint32_t width, uint32_t height);
- bool (*upload_dmabuf)(struct wlr_texture *texture,
- struct wl_resource *dmabuf_resource);
- void (*get_buffer_size)(struct wlr_texture *texture,
- struct wl_resource *resource, int *width, int *height);
+ void (*get_size)(struct wlr_texture *texture, int *width, int *height);
+ bool (*write_pixels)(struct wlr_texture *texture,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
+ uint32_t dst_y, const void *data);
void (*destroy)(struct wlr_texture *texture);
};
void wlr_texture_init(struct wlr_texture *texture,
const struct wlr_texture_impl *impl);
-void wlr_texture_get_buffer_size(struct wlr_texture *texture,
- struct wl_resource *resource, int *width, int *height);
#endif
diff --git a/include/wlr/render/wlr_renderer.h b/include/wlr/render/wlr_renderer.h
index 6f0d2ecc..decd14f5 100644
--- a/include/wlr/render/wlr_renderer.h
+++ b/include/wlr/render/wlr_renderer.h
@@ -1,8 +1,6 @@
#ifndef WLR_RENDER_WLR_RENDERER_H
#define WLR_RENDER_WLR_RENDERER_H
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
#include <stdint.h>
#include <wayland-server-protocol.h>
#include <wlr/render/wlr_texture.h>
@@ -22,10 +20,6 @@ void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
*/
void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box);
/**
- * Requests a texture handle from this renderer.
- */
-struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
-/**
* Renders the requested texture.
*/
bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
@@ -51,11 +45,16 @@ void wlr_render_colored_ellipse(struct wlr_renderer *r,
const enum wl_shm_format *wlr_renderer_get_formats(struct wlr_renderer *r,
size_t *len);
/**
- * Returns true if this wl_buffer is a DRM buffer.
+ * Returns true if this wl_buffer is a wl_drm buffer.
*/
-bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
+bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *renderer,
struct wl_resource *buffer);
/**
+ * Gets the width and height of a wl_drm buffer.
+ */
+void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *renderer,
+ struct wl_resource *buffer, int *width, int *height);
+/**
* Reads out of pixels of the currently bound surface into data. `stride` is in
* bytes.
*/
diff --git a/include/wlr/render/wlr_texture.h b/include/wlr/render/wlr_texture.h
index 095097e6..ab361298 100644
--- a/include/wlr/render/wlr_texture.h
+++ b/include/wlr/render/wlr_texture.h
@@ -5,62 +5,49 @@
#include <EGL/eglext.h>
#include <stdint.h>
#include <wayland-server-protocol.h>
+#include <wlr/types/wlr_linux_dmabuf.h>
+struct wlr_renderer;
struct wlr_texture_impl;
struct wlr_texture {
const struct wlr_texture_impl *impl;
-
- bool valid;
- uint32_t format;
- int width, height;
- bool inverted_y;
- struct wl_signal destroy_signal;
- struct wl_resource *resource;
};
/**
- * Copies pixels to this texture. The buffer is not accessed after this function
- * returns.
+ * Create a new texture from raw pixel data. `stride` is in bytes. The returned
+ * texture is mutable.
*/
-bool wlr_texture_upload_pixels(struct wlr_texture *tex,
- enum wl_shm_format format, int stride, int width, int height,
- const unsigned char *pixels);
+struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
+ const void *data);
+
/**
- * Copies pixels to this texture. The buffer is not accessed after this function
- * returns. Under some circumstances, this function may re-upload the entire
- * buffer - therefore, the entire buffer must be valid.
+ * Create a new texture from a wayland DRM resource. The returned texture is
+ * immutable.
*/
-bool wlr_texture_update_pixels(struct wlr_texture *surf,
- enum wl_shm_format format, int stride, int x, int y,
- int width, int height, const unsigned char *pixels);
+struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
+ struct wl_resource *data);
+
/**
- * Copies pixels from a wl_shm_buffer into this texture. The buffer is not
- * accessed after this function returns.
+ * Create a new texture from a DMA-BUF. The returned texture is immutable.
*/
-bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format,
- struct wl_shm_buffer *shm);
+struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
+ struct wlr_dmabuf_buffer_attribs *attribs);
+
/**
- * Attaches the contents from the given wl_drm wl_buffer resource onto the
- * texture. The wl_resource is not used after this call.
- * Will fail (return false) if the given resource is no drm buffer.
+ * Get the texture width and height.
*/
-bool wlr_texture_upload_drm(struct wlr_texture *tex,
- struct wl_resource *drm_buffer);
-
-bool wlr_texture_upload_eglimage(struct wlr_texture *tex,
- EGLImageKHR image, uint32_t width, uint32_t height);
+void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height);
-bool wlr_texture_upload_dmabuf(struct wlr_texture *tex,
- struct wl_resource *dmabuf_resource);
/**
- * Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The
- * buffer is not accessed after this function returns. Under some circumstances,
- * this function may re-upload the entire buffer - therefore, the entire buffer
- * must be valid.
+ * Update a texture with raw pixels. The texture must be mutable.
*/
-bool wlr_texture_update_shm(struct wlr_texture *surf, uint32_t format,
- int x, int y, int width, int height, struct wl_shm_buffer *shm);
+bool wlr_texture_write_pixels(struct wlr_texture *texture,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
+ uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
+ const void *data);
+
/**
* Destroys this wlr_texture.
*/
diff --git a/include/wlr/types/wlr_linux_dmabuf.h b/include/wlr/types/wlr_linux_dmabuf.h
index 9d71e598..c06d8a87 100644
--- a/include/wlr/types/wlr_linux_dmabuf.h
+++ b/include/wlr/types/wlr_linux_dmabuf.h
@@ -11,6 +11,12 @@
#define DRM_FORMAT_MOD_INVALID ((1ULL<<56) - 1)
#endif
+enum {
+ WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT = 1,
+ WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_INTERLACED = 2,
+ WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_BOTTOM_FIRST = 4,
+};
+
struct wlr_dmabuf_buffer_attribs {
/* set via params_add */
int n_planes;
@@ -22,7 +28,7 @@ struct wlr_dmabuf_buffer_attribs {
int32_t width;
int32_t height;
uint32_t format;
- uint32_t flags; /* enum zlinux_buffer_params_flags */
+ uint32_t flags;
};
struct wlr_dmabuf_buffer {
@@ -52,11 +58,6 @@ struct wlr_dmabuf_buffer *wlr_dmabuf_buffer_from_buffer_resource(
struct wlr_dmabuf_buffer *wlr_dmabuf_buffer_from_params_resource(
struct wl_resource *params_resource);
-/**
- * Returns true if the given dmabuf has y-axis inverted, false otherwise
- */
-bool wlr_dmabuf_buffer_has_inverted_y(struct wlr_dmabuf_buffer *dmabuf);
-
/* the protocol interface */
struct wlr_linux_dmabuf {
struct wl_global *wl_global;
diff --git a/render/egl.c b/render/egl.c
index e582b6d3..49b41eee 100644
--- a/render/egl.c
+++ b/render/egl.c
@@ -223,24 +223,6 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display)
return false;
}
-bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf,
- int attrib, int *value) {
- if (!eglQueryWaylandBufferWL) {
- return false;
- }
- return eglQueryWaylandBufferWL(egl->display, buf, attrib, value);
-}
-
-EGLImage wlr_egl_create_image(struct wlr_egl *egl, EGLenum target,
- EGLClientBuffer buffer, const EGLint *attribs) {
- if (!eglCreateImageKHR) {
- return NULL;
- }
-
- return eglCreateImageKHR(egl->display, egl->context, target,
- buffer, attribs);
-}
-
bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) {
if (!eglDestroyImageKHR) {
return false;
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 9403c0ed..dcda45e9 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -12,23 +12,27 @@
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
-#include "render/gles2.h"
#include "glapi.h"
+#include "render/gles2.h"
static const struct wlr_renderer_impl renderer_impl;
-static struct wlr_gles2_renderer *gles2_get_renderer(
+struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer) {
assert(wlr_renderer->impl == &renderer_impl);
- struct wlr_gles2_renderer *renderer =
- (struct wlr_gles2_renderer *)wlr_renderer;
+ return (struct wlr_gles2_renderer *)wlr_renderer;
+}
+
+struct wlr_gles2_renderer *gles2_get_renderer_in_context(
+ struct wlr_renderer *wlr_renderer) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
assert(eglGetCurrentContext() == renderer->egl->context);
return renderer;
}
static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
uint32_t height) {
- gles2_get_renderer(wlr_renderer);
+ gles2_get_renderer_in_context(wlr_renderer);
GLES2_DEBUG_PUSH;
@@ -45,13 +49,13 @@ static void gles2_begin(struct wlr_renderer *wlr_renderer, uint32_t width,
}
static void gles2_end(struct wlr_renderer *wlr_renderer) {
- gles2_get_renderer(wlr_renderer);
+ gles2_get_renderer_in_context(wlr_renderer);
// no-op
}
static void gles2_clear(struct wlr_renderer *wlr_renderer,
const float color[static 4]) {
- gles2_get_renderer(wlr_renderer);
+ gles2_get_renderer_in_context(wlr_renderer);
GLES2_DEBUG_PUSH;
glClearColor(color[0], color[1], color[2], color[3]);
@@ -61,7 +65,7 @@ static void gles2_clear(struct wlr_renderer *wlr_renderer,
static void gles2_scissor(struct wlr_renderer *wlr_renderer,
struct wlr_box *box) {
- gles2_get_renderer(wlr_renderer);
+ gles2_get_renderer_in_context(wlr_renderer);
GLES2_DEBUG_PUSH;
if (box != NULL) {
@@ -73,14 +77,6 @@ static void gles2_scissor(struct wlr_renderer *wlr_renderer,
GLES2_DEBUG_POP;
}
-static struct wlr_texture *gles2_renderer_texture_create(
- struct wlr_renderer *wlr_renderer) {
- assert(wlr_renderer->impl == &renderer_impl);
- struct wlr_gles2_renderer *renderer =
- (struct wlr_gles2_renderer *)wlr_renderer;
- return gles2_texture_create(renderer->egl);
-}
-
static void draw_quad() {
GLfloat verts[] = {
1, 0, // top right
@@ -107,21 +103,28 @@ static void draw_quad() {
glDisableVertexAttribArray(1);
}
-static bool gles2_render_texture_with_matrix(
- struct wlr_renderer *wlr_renderer, struct wlr_texture *wlr_texture,
- const float matrix[static 9], float alpha) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
- struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
- if (!wlr_texture->valid) {
- wlr_log(L_ERROR, "attempt to render invalid texture");
- return false;
- }
-
- GLuint prog = renderer->shaders.tex_rgba;
- if (texture->target == GL_TEXTURE_EXTERNAL_OES) {
+static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer,
+ struct wlr_texture *wlr_texture, const float matrix[static 9],
+ float alpha) {
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
+ struct wlr_gles2_texture *texture =
+ gles2_get_texture_in_context(wlr_texture);
+
+ GLuint prog;
+ GLenum target;
+ switch (texture->type) {
+ case WLR_GLES2_TEXTURE_GLTEX:
+ case WLR_GLES2_TEXTURE_WL_DRM_GL:
+ prog = texture->has_alpha ? renderer->shaders.tex_rgba :
+ renderer->shaders.tex_rgbx;
+ target = GL_TEXTURE_2D;
+ break;
+ case WLR_GLES2_TEXTURE_WL_DRM_EXT:
+ case WLR_GLES2_TEXTURE_DMABUF:
prog = renderer->shaders.tex_ext;
- } else if (!texture->pixel_format->has_alpha) {
- prog = renderer->shaders.tex_rgbx;
+ target = GL_TEXTURE_EXTERNAL_OES;
+ break;
}
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
@@ -130,15 +133,23 @@ static bool gles2_render_texture_with_matrix(
wlr_matrix_transpose(transposition, matrix);
GLES2_DEBUG_PUSH;
- glBindTexture(texture->target, texture->tex_id);
- glTexParameteri(texture->target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(texture->target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ GLuint tex_id = texture->type == WLR_GLES2_TEXTURE_GLTEX ?
+ texture->gl_tex : texture->image_tex;
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(target, tex_id);
+
+ glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
glUseProgram(prog);
glUniformMatrix3fv(0, 1, GL_FALSE, transposition);
- glUniform1i(1, wlr_texture->inverted_y);
+ glUniform1i(1, texture->inverted_y);
glUniform1f(3, alpha);
+
draw_quad();
+
GLES2_DEBUG_POP;
return true;
}
@@ -146,7 +157,8 @@ static bool gles2_render_texture_with_matrix(
static void gles2_render_quad(struct wlr_renderer *wlr_renderer,
const float color[static 4], const float matrix[static 9]) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
@@ -163,7 +175,8 @@ static void gles2_render_quad(struct wlr_renderer *wlr_renderer,
static void gles2_render_ellipse(struct wlr_renderer *wlr_renderer,
const float color[static 4], const float matrix[static 9]) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
// OpenGL ES 2 requires the glUniformMatrix3fv transpose parameter to be set
// to GL_FALSE
@@ -183,20 +196,38 @@ static const enum wl_shm_format *gles2_renderer_formats(
return gles2_formats(len);
}
-static bool gles2_buffer_is_drm(struct wlr_renderer *wlr_renderer,
- struct wl_resource *buffer) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer,
+ struct wl_resource *resource) {
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
+
+ if (!eglQueryWaylandBufferWL) {
+ return false;
+ }
+
+ EGLint fmt;
+ return eglQueryWaylandBufferWL(renderer->egl->display, resource,
+ EGL_TEXTURE_FORMAT, &fmt);
+}
+
+static void gles2_wl_drm_buffer_get_size(struct wlr_renderer *wlr_renderer,
+ struct wl_resource *buffer, int *width, int *height) {
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
+
+ if (!eglQueryWaylandBufferWL) {
+ return;
+ }
- EGLint format;
- return wlr_egl_query_buffer(renderer->egl, buffer, EGL_TEXTURE_FORMAT,
- &format);
+ eglQueryWaylandBufferWL(renderer->egl->display, buffer, EGL_WIDTH, width);
+ eglQueryWaylandBufferWL(renderer->egl->display, buffer, EGL_HEIGHT, height);
}
static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
uint32_t dst_y, void *data) {
- gles2_get_renderer(wlr_renderer);
+ gles2_get_renderer_in_context(wlr_renderer);
const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
if (fmt == NULL) {
@@ -254,14 +285,17 @@ static const struct wlr_renderer_impl renderer_impl = {
.end = gles2_end,
.clear = gles2_clear,
.scissor = gles2_scissor,
- .texture_create = gles2_renderer_texture_create,
.render_texture_with_matrix = gles2_render_texture_with_matrix,
.render_quad = gles2_render_quad,
.render_ellipse = gles2_render_ellipse,
.formats = gles2_renderer_formats,
- .buffer_is_drm = gles2_buffer_is_drm,
+ .resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer,
+ .wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size,
.read_pixels = gles2_read_pixels,
.format_supported = gles2_format_supported,
+ .texture_from_pixels = gles2_texture_from_pixels,
+ .texture_from_wl_drm = gles2_texture_from_wl_drm,
+ .texture_from_dmabuf = gles2_texture_from_dmabuf,
};
void gles2_push_marker(const char *file, const char *func) {
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index 46193c78..82effd71 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -10,366 +10,262 @@
#include <wlr/render/interface.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/util/log.h>
+#include "glapi.h"
#include "render/gles2.h"
#include "util/signal.h"
-static struct gles2_pixel_format external_pixel_format = {
- .wl_format = 0,
- .depth = 0,
- .bpp = 0,
- .gl_format = 0,
- .gl_type = 0,
-};
-
-static void gles2_texture_ensure(struct wlr_gles2_texture *texture,
- GLenum target) {
- if (texture->tex_id) {
- return;
- }
- texture->target = target;
- glGenTextures(1, &texture->tex_id);
- glBindTexture(target, texture->tex_id);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-}
-
static const struct wlr_texture_impl texture_impl;
-struct wlr_gles2_texture *gles2_get_texture(struct wlr_texture *wlr_texture) {
+static struct wlr_gles2_texture *gles2_get_texture(
+ struct wlr_texture *wlr_texture) {
assert(wlr_texture->impl == &texture_impl);
return (struct wlr_gles2_texture *)wlr_texture;
}
-static bool gles2_texture_upload_pixels(struct wlr_texture *wlr_texture,
- enum wl_shm_format format, int stride, int width, int height,
- const unsigned char *pixels) {
+struct wlr_gles2_texture *gles2_get_texture_in_context(
+ struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
-
- const struct gles2_pixel_format *fmt = gles2_format_from_wl(format);
- if (!fmt || !fmt->gl_format) {
- wlr_log(L_ERROR, "No supported pixel format for this texture");
- return false;
- }
- texture->wlr_texture.width = width;
- texture->wlr_texture.height = height;
- texture->wlr_texture.format = format;
- texture->pixel_format = fmt;
-
- GLES2_DEBUG_PUSH;
- gles2_texture_ensure(texture, GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride);
- glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
- fmt->gl_format, fmt->gl_type, pixels);
- GLES2_DEBUG_POP;
-
- texture->wlr_texture.valid = true;
- return true;
+ assert(eglGetCurrentContext() == texture->renderer->egl->context);
+ return texture;
}
-static bool gles2_texture_update_pixels(struct wlr_texture *wlr_texture,
- enum wl_shm_format format, int stride, int x, int y,
- int width, int height, const unsigned char *pixels) {
+static void gles2_texture_get_size(struct wlr_texture *wlr_texture, int *width,
+ int *height) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
-
- // TODO: Test if the unpack subimage extension is supported and adjust the
- // upload strategy if not
- if (!texture->wlr_texture.valid
- || texture->wlr_texture.format != format
- /* || unpack not supported */) {
- return gles2_texture_upload_pixels(&texture->wlr_texture, format,
- stride, width, height, pixels);
- }
- const struct gles2_pixel_format *fmt = texture->pixel_format;
- GLES2_DEBUG_PUSH;
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x);
- glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y);
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, fmt->gl_format,
- fmt->gl_type, pixels);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
- GLES2_DEBUG_POP;
- return true;
+ *width = texture->width;
+ *height = texture->height;
}
-static bool gles2_texture_upload_shm(struct wlr_texture *wlr_texture,
- uint32_t format, struct wl_shm_buffer *buffer) {
- struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
+ uint32_t dst_y, const void *data) {
+ struct wlr_gles2_texture *texture =
+ gles2_get_texture_in_context(wlr_texture);
+
+ if (texture->type != WLR_GLES2_TEXTURE_GLTEX) {
+ wlr_log(L_ERROR, "Cannot write pixels to immutable texture");
+ return false;
+ }
- const struct gles2_pixel_format *fmt = gles2_format_from_wl(format);
- if (!fmt || !fmt->gl_format) {
- wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32" for this texture",
- format);
+ const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
+ if (fmt == NULL) {
+ wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt);
return false;
}
- wl_shm_buffer_begin_access(buffer);
- uint8_t *pixels = wl_shm_buffer_get_data(buffer);
- int width = wl_shm_buffer_get_width(buffer);
- int height = wl_shm_buffer_get_height(buffer);
- int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8);
- texture->wlr_texture.width = width;
- texture->wlr_texture.height = height;
- texture->wlr_texture.format = format;
- texture->pixel_format = fmt;
+ // TODO: what if the unpack subimage extension isn't supported?
GLES2_DEBUG_PUSH;
- gles2_texture_ensure(texture, GL_TEXTURE_2D);
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
- glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
- fmt->gl_format, fmt->gl_type, pixels);
- GLES2_DEBUG_POP;
- texture->wlr_texture.valid = true;
- wl_shm_buffer_end_access(buffer);
- return true;
-}
+ glBindTexture(GL_TEXTURE_2D, texture->gl_tex);
-static bool gles2_texture_update_shm(struct wlr_texture *wlr_texture,
- uint32_t format, int x, int y, int width, int height,
- struct wl_shm_buffer *buffer) {
- struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8));
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, src_x);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, src_y);
- // TODO: Test if the unpack subimage extension is supported and adjust the
- // upload strategy if not
- assert(texture);
- if (!texture->wlr_texture.valid
- || texture->wlr_texture.format != format
- /* || unpack not supported */) {
- return gles2_texture_upload_shm(&texture->wlr_texture, format, buffer);
- }
- const struct gles2_pixel_format *fmt = texture->pixel_format;
- wl_shm_buffer_begin_access(buffer);
- uint8_t *pixels = wl_shm_buffer_get_data(buffer);
- int pitch = wl_shm_buffer_get_stride(buffer) / (fmt->bpp / 8);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, dst_x, dst_y, width, height,
+ fmt->gl_format, fmt->gl_type, data);
- GLES2_DEBUG_PUSH;
- glBindTexture(GL_TEXTURE_2D, texture->tex_id);
- glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x);
- glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y);
- glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
- fmt->gl_format, fmt->gl_type, pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0);
glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0);
- GLES2_DEBUG_POP;
-
- wl_shm_buffer_end_access(buffer);
+ GLES2_DEBUG_POP;
return true;
}
-static bool gles2_texture_upload_drm(struct wlr_texture *wlr_texture,
- struct wl_resource *buf) {
- struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
- if (!glEGLImageTargetTexture2DOES) {
- return false;
+static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
+ if (wlr_texture == NULL) {
+ return;
}
- EGLint format;
- if (!wlr_egl_query_buffer(tex->egl, buf, EGL_TEXTURE_FORMAT, &format)) {
- wlr_log(L_INFO, "upload_drm called with no drm buffer");
- return false;
- }
+ struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
- wlr_egl_query_buffer(tex->egl, buf, EGL_WIDTH,
- (EGLint*)&tex->wlr_texture.width);
- wlr_egl_query_buffer(tex->egl, buf, EGL_HEIGHT,
- (EGLint*)&tex->wlr_texture.height);
+ wlr_egl_make_current(texture->renderer->egl, EGL_NO_SURFACE, NULL);
- EGLint inverted_y;
- if (wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL,
- &inverted_y)) {
- tex->wlr_texture.inverted_y = !!inverted_y;
+ GLES2_DEBUG_PUSH;
+
+ if (texture->image_tex) {
+ glDeleteTextures(1, &texture->image_tex);
+ }
+ if (texture->image) {
+ assert(eglDestroyImageKHR);
+ eglDestroyImageKHR(texture->renderer->egl->display, texture->image);
}
- GLenum target;
- const struct gles2_pixel_format *pf;
- switch (format) {
- case EGL_TEXTURE_RGB:
- case EGL_TEXTURE_RGBA:
- target = GL_TEXTURE_2D;
- pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888);
- break;
- case EGL_TEXTURE_EXTERNAL_WL:
- target = GL_TEXTURE_EXTERNAL_OES;
- pf = &external_pixel_format;
- break;
- default:
- wlr_log(L_ERROR, "invalid/unsupported egl buffer format");
- return false;
+ if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
+ glDeleteTextures(1, &texture->gl_tex);
}
- GLES2_DEBUG_PUSH;
- gles2_texture_ensure(tex, target);
- glBindTexture(GL_TEXTURE_2D, tex->tex_id);
GLES2_DEBUG_POP;
- EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
+ free(texture);
+}
- if (tex->image) {
- wlr_egl_destroy_image(tex->egl, tex->image);
+static const struct wlr_texture_impl texture_impl = {
+ .get_size = gles2_texture_get_size,
+ .write_pixels = gles2_texture_write_pixels,
+ .destroy = gles2_texture_destroy,
+};
+
+struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t height, const void *data) {
+ struct wlr_gles2_renderer *renderer =
+ gles2_get_renderer_in_context(wlr_renderer);
+
+ const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
+ if (fmt == NULL) {
+ wlr_log(L_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt);
+ return NULL;
}
- tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL,
- (EGLClientBuffer*) buf, attribs);
- if (!tex->image) {
- wlr_log(L_ERROR, "failed to create EGL image");
- return false;
+ struct wlr_gles2_texture *texture =
+ calloc(1, sizeof(struct wlr_gles2_texture));
+ if (texture == NULL) {
+ wlr_log(L_ERROR, "Allocation failed");
+ return NULL;
}
+ wlr_texture_init(&texture->wlr_texture, &texture_impl);
+ texture->renderer = renderer;
+ texture->width = width;
+ texture->height = height;
+ texture->type = WLR_GLES2_TEXTURE_GLTEX;
+ texture->has_alpha = fmt->has_alpha;
GLES2_DEBUG_PUSH;
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(target, tex->tex_id);
- glEGLImageTargetTexture2DOES(target, tex->image);
- GLES2_DEBUG_POP;
- tex->wlr_texture.valid = true;
- tex->pixel_format = pf;
-
- return true;
-}
-static bool gles2_texture_upload_eglimage(struct wlr_texture *wlr_texture,
- EGLImageKHR image, uint32_t width, uint32_t height) {
- struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
+ glGenTextures(1, &texture->gl_tex);
+ glBindTexture(GL_TEXTURE_2D, texture->gl_tex);
- tex->image = image;
- tex->pixel_format = &external_pixel_format;
- tex->wlr_texture.valid = true;
- tex->wlr_texture.width = width;
- tex->wlr_texture.height = height;
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride / (fmt->bpp / 8));
+ glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0,
+ fmt->gl_format, fmt->gl_type, data);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0);
- GLES2_DEBUG_PUSH;
- gles2_texture_ensure(tex, GL_TEXTURE_2D);
- glActiveTexture(GL_TEXTURE0);
- glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex->tex_id);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, tex->image);
GLES2_DEBUG_POP;
-
- return true;
+ return (struct wlr_texture *)texture;
}
-static bool gles2_texture_upload_dmabuf(struct wlr_texture *wlr_texture,
- struct wl_resource *dmabuf_resource) {
- struct wlr_gles2_texture *tex = gles2_get_texture(wlr_texture);
- struct wlr_dmabuf_buffer *dmabuf =
- wlr_dmabuf_buffer_from_buffer_resource(dmabuf_resource);
+struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
+ struct wl_resource *data) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
- if (!tex->egl->egl_exts.dmabuf_import) {
- wlr_log(L_ERROR, "Want dmabuf but extension not present");
- return false;
+ if (!eglQueryWaylandBufferWL || !eglCreateImageKHR ||
+ !glEGLImageTargetTexture2DOES) {
+ return NULL;
}
- tex->wlr_texture.width = dmabuf->attributes.width;
- tex->wlr_texture.height = dmabuf->attributes.height;
+ EGLint fmt;
+ if (!eglQueryWaylandBufferWL(renderer->egl->display, data,
+ EGL_TEXTURE_FORMAT, &fmt)) {
+ return NULL;
+ }
- if (tex->image) {
- wlr_egl_destroy_image(tex->egl, tex->image);
+ EGLint width, height;
+ eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_WIDTH, &width);
+ eglQueryWaylandBufferWL(renderer->egl->display, data, EGL_HEIGHT, &height);
+
+ EGLint inverted_y;
+ if (!eglQueryWaylandBufferWL(renderer->egl->display, data,
+ EGL_WAYLAND_Y_INVERTED_WL, &inverted_y)) {
+ inverted_y = 0;
}
- if (wlr_dmabuf_buffer_has_inverted_y(dmabuf)) {
- wlr_texture->inverted_y = true;
+ struct wlr_gles2_texture *texture =
+ calloc(1, sizeof(struct wlr_gles2_texture));
+ if (texture == NULL) {
+ wlr_log(L_ERROR, "Allocation failed");
+ return NULL;
}
+ wlr_texture_init(&texture->wlr_texture, &texture_impl);
+ texture->renderer = renderer;
+ texture->width = width;
+ texture->height = height;
+ texture->wl_drm = data;
+ texture->inverted_y = !!inverted_y;
GLenum target;
- const struct gles2_pixel_format *pf;
- if (dmabuf->attributes.n_planes > 1) {
- target = GL_TEXTURE_EXTERNAL_OES;
- pf = &external_pixel_format;
- } else {
+ switch (fmt) {
+ case EGL_TEXTURE_RGB:
+ case EGL_TEXTURE_RGBA:
target = GL_TEXTURE_2D;
- pf = gles2_format_from_wl(WL_SHM_FORMAT_ARGB8888);
+ texture->type = WLR_GLES2_TEXTURE_WL_DRM_GL;
+ texture->has_alpha = fmt == EGL_TEXTURE_RGBA;
+ break;
+ case EGL_TEXTURE_EXTERNAL_WL:
+ target = GL_TEXTURE_EXTERNAL_OES;
+ texture->type = WLR_GLES2_TEXTURE_WL_DRM_EXT;
+ texture->has_alpha = true;
+ break;
+ default:
+ wlr_log(L_ERROR, "Invalid or unsupported EGL buffer format");
+ free(texture);
+ return NULL;
}
- GLES2_DEBUG_PUSH;
- gles2_texture_ensure(tex, target);
- glBindTexture(target, tex->tex_id);
- tex->image = wlr_egl_create_image_from_dmabuf(tex->egl, &dmabuf->attributes);
- glActiveTexture(GL_TEXTURE0);
- glEGLImageTargetTexture2DOES(target, tex->image);
- GLES2_DEBUG_POP;
- tex->pixel_format = pf;
- tex->wlr_texture.valid = true;
- return true;
-}
-static bool gles2_texture_get_dmabuf_size(struct wlr_texture *texture, struct
- wl_resource *resource, int *width, int *height) {
- if (!wlr_dmabuf_resource_is_buffer(resource)) {
- return false;
+ EGLint attribs[] = {
+ EGL_WAYLAND_PLANE_WL, 0,
+ EGL_NONE,
+ };
+ texture->image = eglCreateImageKHR(renderer->egl->display,
+ renderer->egl->context, EGL_WAYLAND_BUFFER_WL, data, attribs);
+ if (texture->image == NULL) {
+ free(texture);
+ return NULL;
}
- struct wlr_dmabuf_buffer *dmabuf =
- wlr_dmabuf_buffer_from_buffer_resource(resource);
- *width = dmabuf->attributes.width;
- *height = dmabuf->attributes.height;
- return true;
-}
-
-static void gles2_texture_get_buffer_size(struct wlr_texture *texture,
- struct wl_resource *resource, int *width, int *height) {
- struct wl_shm_buffer *buffer = wl_shm_buffer_get(resource);
- if (!buffer) {
- struct wlr_gles2_texture *tex = (struct wlr_gles2_texture *)texture;
- if (!glEGLImageTargetTexture2DOES) {
- return;
- }
- if (!wlr_egl_query_buffer(tex->egl, resource, EGL_WIDTH,
- (EGLint*)width)) {
- if (!gles2_texture_get_dmabuf_size(texture, resource, width,
- height)) {
- wlr_log(L_ERROR, "could not get size of the buffer");
- return;
- }
- }
- wlr_egl_query_buffer(tex->egl, resource, EGL_HEIGHT, (EGLint*)height);
+ GLES2_DEBUG_PUSH;
- return;
- }
+ glGenTextures(1, &texture->image_tex);
+ glBindTexture(target, texture->image_tex);
+ glEGLImageTargetTexture2DOES(target, texture->image);
- *width = wl_shm_buffer_get_width(buffer);
- *height = wl_shm_buffer_get_height(buffer);
+ GLES2_DEBUG_POP;
+ return (struct wlr_texture *)texture;
}
-static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
- struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
+struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
+ struct wlr_dmabuf_buffer_attribs *attribs) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
- wlr_signal_emit_safe(&texture->wlr_texture.destroy_signal,
- &texture->wlr_texture);
- if (texture->tex_id) {
- GLES2_DEBUG_PUSH;
- glDeleteTextures(1, &texture->tex_id);
- GLES2_DEBUG_POP;
+ if (!glEGLImageTargetTexture2DOES) {
+ return NULL;
}
- if (texture->image) {
- wlr_egl_destroy_image(texture->egl, texture->image);
+ if (!renderer->egl->egl_exts.dmabuf_import) {
+ wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension "
+ "unavailable");
+ return NULL;
}
- free(texture);
-}
-
-static const struct wlr_texture_impl texture_impl = {
- .upload_pixels = gles2_texture_upload_pixels,
- .update_pixels = gles2_texture_update_pixels,
- .upload_shm = gles2_texture_upload_shm,
- .update_shm = gles2_texture_update_shm,
- .upload_drm = gles2_texture_upload_drm,
- .upload_dmabuf = gles2_texture_upload_dmabuf,
- .upload_eglimage = gles2_texture_upload_eglimage,
- .get_buffer_size = gles2_texture_get_buffer_size,
- .destroy = gles2_texture_destroy,
-};
-
-struct wlr_texture *gles2_texture_create(struct wlr_egl *egl) {
- struct wlr_gles2_texture *texture;
- if (!(texture = calloc(1, sizeof(struct wlr_gles2_texture)))) {
+ struct wlr_gles2_texture *texture =
+ calloc(1, sizeof(struct wlr_gles2_texture));
+ if (texture == NULL) {
+ wlr_log(L_ERROR, "Allocation failed");
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl);
- texture->egl = egl;
- return &texture->wlr_texture;
+ texture->renderer = renderer;
+ texture->width = attribs->width;
+ texture->height = attribs->height;
+ texture->type = WLR_GLES2_TEXTURE_DMABUF;
+ texture->has_alpha = true;
+ texture->inverted_y =
+ (attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0;
+
+ texture->image = wlr_egl_create_image_from_dmabuf(renderer->egl, attribs);
+ if (texture->image == NULL) {
+ free(texture);
+ return NULL;
+ }
+
+ GLES2_DEBUG_PUSH;
+
+ glGenTextures(1, &texture->image_tex);
+ glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture->image_tex);
+ glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, texture->image);
+
+ GLES2_DEBUG_POP;
+ return (struct wlr_texture *)texture;
}
diff --git a/render/wlr_renderer.c b/render/wlr_renderer.c
index 622aa1dd..d5a4d19f 100644
--- a/render/wlr_renderer.c
+++ b/render/wlr_renderer.c
@@ -1,3 +1,4 @@
+#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <wlr/render/interface.h>
@@ -6,6 +7,15 @@
void wlr_renderer_init(struct wlr_renderer *renderer,
const struct wlr_renderer_impl *impl) {
+ assert(impl->begin);
+ assert(impl->clear);
+ assert(impl->scissor);
+ assert(impl->render_texture_with_matrix);
+ assert(impl->render_quad);
+ assert(impl->render_ellipse);
+ assert(impl->formats);
+ assert(impl->format_supported);
+ assert(impl->texture_from_pixels);
renderer->impl = impl;
}
@@ -22,7 +32,9 @@ void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) {
}
void wlr_renderer_end(struct wlr_renderer *r) {
- r->impl->end(r);
+ if (r->impl->end) {
+ r->impl->end(r);
+ }
}
void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) {
@@ -33,16 +45,15 @@ void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) {
r->impl->scissor(r, box);
}
-struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r) {
- return r->impl->texture_create(r);
-}
-
bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
const float projection[static 9], int x, int y, float alpha) {
+ int width, height;
+ wlr_texture_get_size(texture, &width, &height);
+
float mat[9];
wlr_matrix_identity(mat);
wlr_matrix_translate(mat, x, y);
- wlr_matrix_scale(mat, texture->width, texture->height);
+ wlr_matrix_scale(mat, width, height);
wlr_matrix_multiply(mat, projection, mat);
return wlr_render_texture_with_matrix(r, texture, mat, alpha);
@@ -69,15 +80,29 @@ const enum wl_shm_format *wlr_renderer_get_formats(
return r->impl->formats(r, len);
}
-bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r,
- struct wl_resource *buffer) {
- return r->impl->buffer_is_drm(r, buffer);
+bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r,
+ struct wl_resource *resource) {
+ if (!r->impl->resource_is_wl_drm_buffer) {
+ return false;
+ }
+ return r->impl->resource_is_wl_drm_buffer(r, resource);
+}
+
+void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r,
+ struct wl_resource *buffer, int *width, int *height) {
+ if (!r->impl->wl_drm_buffer_get_size) {
+ return;
+ }
+ return r->impl->wl_drm_buffer_get_size(r, buffer, width, height);
}
bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
void *data) {
+ if (!r->impl->read_pixels) {
+ return false;
+ }
return r->impl->read_pixels(r, fmt, stride, width, height, src_x, src_y,
dst_x, dst_y, data);
}
diff --git a/render/wlr_texture.c b/render/wlr_texture.c
index 33c91822..9aecfd98 100644
--- a/render/wlr_texture.c
+++ b/render/wlr_texture.c
@@ -1,3 +1,4 @@
+#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <wlr/render/interface.h>
@@ -5,8 +6,9 @@
void wlr_texture_init(struct wlr_texture *texture,
const struct wlr_texture_impl *impl) {
+ assert(impl->get_size);
+ assert(impl->write_pixels);
texture->impl = impl;
- wl_signal_init(&texture->destroy_signal);
}
void wlr_texture_destroy(struct wlr_texture *texture) {
@@ -17,45 +19,38 @@ void wlr_texture_destroy(struct wlr_texture *texture) {
}
}
-bool wlr_texture_upload_pixels(struct wlr_texture *texture, uint32_t format,
- int stride, int width, int height, const unsigned char *pixels) {
- return texture->impl->upload_pixels(texture, format, stride,
- width, height, pixels);
+struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t height, const void *data) {
+ return renderer->impl->texture_from_pixels(renderer, wl_fmt, stride, width,
+ height, data);
}
-bool wlr_texture_update_pixels(struct wlr_texture *texture,
- enum wl_shm_format format, int stride, int x, int y,
- int width, int height, const unsigned char *pixels) {
- return texture->impl->update_pixels(texture, format, stride, x, y,
- width, height, pixels);
-}
-
-bool wlr_texture_upload_shm(struct wlr_texture *texture, uint32_t format,
- struct wl_shm_buffer *shm) {
- return texture->impl->upload_shm(texture, format, shm);
-}
-
-bool wlr_texture_update_shm(struct wlr_texture *texture, uint32_t format,
- int x, int y, int width, int height, struct wl_shm_buffer *shm) {
- return texture->impl->update_shm(texture, format, x, y, width, height, shm);
-}
-
-bool wlr_texture_upload_drm(struct wlr_texture *texture,
- struct wl_resource *drm_buffer) {
- return texture->impl->upload_drm(texture, drm_buffer);
+struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
+ struct wl_resource *data) {
+ if (!renderer->impl->texture_from_wl_drm) {
+ return NULL;
+ }
+ return renderer->impl->texture_from_wl_drm(renderer, data);
}
-bool wlr_texture_upload_eglimage(struct wlr_texture *texture,
- EGLImageKHR image, uint32_t width, uint32_t height) {
- return texture->impl->upload_eglimage(texture, image, width, height);
+struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
+ struct wlr_dmabuf_buffer_attribs *attribs) {
+ if (!renderer->impl->texture_from_dmabuf) {
+ return NULL;
+ }
+ return renderer->impl->texture_from_dmabuf(renderer, attribs);
}
-bool wlr_texture_upload_dmabuf(struct wlr_texture *texture,
- struct wl_resource *dmabuf_resource) {
- return texture->impl->upload_dmabuf(texture, dmabuf_resource);
+void wlr_texture_get_size(struct wlr_texture *texture, int *width,
+ int *height) {
+ return texture->impl->get_size(texture, width, height);
}
-void wlr_texture_get_buffer_size(struct wlr_texture *texture, struct wl_resource
- *resource, int *width, int *height) {
- texture->impl->get_buffer_size(texture, resource, width, height);
+bool wlr_texture_write_pixels(struct wlr_texture *texture,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
+ uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
+ uint32_t dst_y, const void *data) {
+ return texture->impl->write_pixels(texture, wl_fmt, stride, width, height,
+ src_x, src_y, dst_x, dst_y, data);
}
diff --git a/types/wlr_linux_dmabuf.c b/types/wlr_linux_dmabuf.c
index a61d0ea5..d2a8bea9 100644
--- a/types/wlr_linux_dmabuf.c
+++ b/types/wlr_linux_dmabuf.c
@@ -19,11 +19,6 @@ static const struct wl_buffer_interface wl_buffer_impl = {
wl_buffer_destroy,
};
-bool wlr_dmabuf_buffer_has_inverted_y(struct wlr_dmabuf_buffer *dmabuf) {
- return dmabuf->attributes.flags
- & ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT;
-}
-
bool wlr_dmabuf_resource_is_buffer(struct wl_resource *buffer_resource) {
if (!wl_resource_instance_of(buffer_resource, &wl_buffer_interface,
&wl_buffer_impl)) {
diff --git a/types/wlr_output.c b/types/wlr_output.c
index e30c3b78..f95a7ea0 100644
--- a/types/wlr_output.c
+++ b/types/wlr_output.c
@@ -731,15 +731,11 @@ bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
return true;
}
- if (cursor->texture == NULL) {
- cursor->texture = wlr_render_texture_create(renderer);
- if (cursor->texture == NULL) {
- return false;
- }
- }
+ wlr_texture_destroy(cursor->texture);
- return wlr_texture_upload_pixels(cursor->texture, WL_SHM_FORMAT_ARGB8888,
+ cursor->texture = wlr_texture_from_pixels(renderer, WL_SHM_FORMAT_ARGB8888,
stride, width, height, pixels);
+ return cursor->texture != NULL;
}
static void output_cursor_commit(struct wlr_output_cursor *cursor) {
@@ -901,9 +897,7 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
}
cursor->output->hardware_cursor = NULL;
}
- if (cursor->texture != NULL) {
- wlr_texture_destroy(cursor->texture);
- }
+ wlr_texture_destroy(cursor->texture);
wl_list_remove(&cursor->link);
free(cursor);
}
diff --git a/types/wlr_surface.c b/types/wlr_surface.c
index e700853a..3be7bdfc 100644
--- a/types/wlr_surface.c
+++ b/types/wlr_surface.c
@@ -155,8 +155,24 @@ static bool wlr_surface_update_size(struct wlr_surface *surface,
int scale = state->scale;
enum wl_output_transform transform = state->transform;
- wlr_texture_get_buffer_size(surface->texture, state->buffer,
- &state->buffer_width, &state->buffer_height);
+ struct wl_shm_buffer *buf = wl_shm_buffer_get(state->buffer);
+ if (buf != NULL) {
+ state->buffer_width = wl_shm_buffer_get_width(buf);
+ state->buffer_height = wl_shm_buffer_get_height(buf);
+ } else if (wlr_renderer_resource_is_wl_drm_buffer(surface->renderer,
+ state->buffer)) {
+ wlr_renderer_wl_drm_buffer_get_size(surface->renderer, state->buffer,
+ &state->buffer_width, &state->buffer_height);
+ } else if (wlr_dmabuf_resource_is_buffer(state->buffer)) {
+ struct wlr_dmabuf_buffer *dmabuf =
+ wlr_dmabuf_buffer_from_buffer_resource(state->buffer);
+ state->buffer_width = dmabuf->attributes.width;
+ state->buffer_height = dmabuf->attributes.height;
+ } else {
+ wlr_log(L_ERROR, "Unknown buffer handle attached");
+ state->buffer_width = 0;
+ state->buffer_height = 0;
+ }
int width = state->buffer_width / scale;
int height = state->buffer_height / scale;
@@ -316,51 +332,65 @@ static void wlr_surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
static void wlr_surface_apply_damage(struct wlr_surface *surface,
bool reupload_buffer) {
- if (!surface->current->buffer) {
+ struct wl_resource *resource = surface->current->buffer;
+ if (resource == NULL) {
return;
}
- struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current->buffer);
- if (!buffer) {
- if (wlr_renderer_buffer_is_drm(surface->renderer,
- surface->current->buffer)) {
- wlr_texture_upload_drm(surface->texture, surface->current->buffer);
- goto release;
- } else if (wlr_dmabuf_resource_is_buffer(surface->current->buffer)) {
- wlr_texture_upload_dmabuf(surface->texture, surface->current->buffer);
- goto release;
- } else {
- wlr_log(L_INFO, "Unknown buffer handle attached");
- return;
- }
- }
- uint32_t format = wl_shm_buffer_get_format(buffer);
- if (reupload_buffer) {
- wlr_texture_upload_shm(surface->texture, format, buffer);
- } else {
- pixman_region32_t damage;
- pixman_region32_init(&damage);
- pixman_region32_copy(&damage, &surface->current->buffer_damage);
- pixman_region32_intersect_rect(&damage, &damage, 0, 0,
- surface->current->buffer_width, surface->current->buffer_height);
-
- int n;
- pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
- for (int i = 0; i < n; ++i) {
- pixman_box32_t rect = rects[i];
- if (!wlr_texture_update_shm(surface->texture, format,
- rect.x1, rect.y1,
- rect.x2 - rect.x1,
- rect.y2 - rect.y1,
- buffer)) {
- break;
+ struct wl_shm_buffer *buf = wl_shm_buffer_get(resource);
+ if (buf != NULL) {
+ wl_shm_buffer_begin_access(buf);
+
+ enum wl_shm_format fmt = wl_shm_buffer_get_format(buf);
+ int32_t stride = wl_shm_buffer_get_stride(buf);
+ int32_t width = wl_shm_buffer_get_width(buf);
+ int32_t height = wl_shm_buffer_get_height(buf);
+ void *data = wl_shm_buffer_get_data(buf);
+
+ if (surface->texture == NULL || reupload_buffer) {
+ wlr_texture_destroy(surface->texture);
+ surface->texture = wlr_texture_from_pixels(surface->renderer, fmt,
+ stride, width, height, data);
+ } else {
+ pixman_region32_t damage;
+ pixman_region32_init(&damage);
+ pixman_region32_copy(&damage, &surface->current->buffer_damage);
+ pixman_region32_intersect_rect(&damage, &damage, 0, 0,
+ surface->current->buffer_width,
+ surface->current->buffer_height);
+
+ int n;
+ pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
+ for (int i = 0; i < n; ++i) {
+ pixman_box32_t *r = &rects[i];
+ if (!wlr_texture_write_pixels(surface->texture, fmt, stride,
+ r->x2 - r->x1, r->y2 - r->y1, r->x1, r->y1,
+ r->x1, r->y1, data)) {
+ break;
+ }
}
+
+ pixman_region32_fini(&damage);
}
- pixman_region32_fini(&damage);
+ wl_shm_buffer_end_access(buf);
+ } else if (!surface->texture || reupload_buffer) {
+ wlr_texture_destroy(surface->texture);
+
+ if (wlr_renderer_resource_is_wl_drm_buffer(surface->renderer, resource)) {
+ surface->texture =
+ wlr_texture_from_wl_drm(surface->renderer, resource);
+ } else if (wlr_dmabuf_resource_is_buffer(resource)) {
+ struct wlr_dmabuf_buffer *dmabuf =
+ wlr_dmabuf_buffer_from_buffer_resource(resource);
+ surface->texture =
+ wlr_texture_from_dmabuf(surface->renderer, &dmabuf->attributes);
+ } else {
+ surface->texture = NULL;
+ wlr_log(L_ERROR, "Unknown buffer handle attached");
+ }
}
-release:
wlr_surface_state_release_buffer(surface->current);
}
@@ -375,7 +405,8 @@ static void wlr_surface_commit_pending(struct wlr_surface *surface) {
wlr_surface_move_state(surface, surface->pending, surface->current);
if (null_buffer_commit) {
- surface->texture->valid = false;
+ wlr_texture_destroy(surface->texture);
+ surface->texture = NULL;
}
bool reupload_buffer = oldw != surface->current->buffer_width ||
@@ -611,7 +642,6 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res,
}
wlr_log(L_DEBUG, "New wlr_surface %p (res %p)", surface, res);
surface->renderer = renderer;
- surface->texture = wlr_render_texture_create(renderer);
surface->resource = res;
surface->current = wlr_surface_state_create();
@@ -628,7 +658,7 @@ struct wlr_surface *wlr_surface_create(struct wl_resource *res,
}
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
- return surface->texture && surface->texture->valid;
+ return surface->texture != NULL;
}
int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
diff --git a/types/wlr_xcursor_manager.c b/types/wlr_xcursor_manager.c
index d81b639d..7333a7a1 100644
--- a/types/wlr_xcursor_manager.c
+++ b/types/wlr_xcursor_manager.c
@@ -77,7 +77,7 @@ void wlr_xcursor_manager_set_cursor_image(struct wlr_xcursor_manager *manager,
}
struct wlr_xcursor_image *image = xcursor->images[0];
- wlr_cursor_set_image(cursor, image->buffer, image->width,
+ wlr_cursor_set_image(cursor, image->buffer, image->width * 4,
image->width, image->height, image->hotspot_x, image->hotspot_y,
theme->scale);
}