diff options
author | Simon Ser <contact@emersion.fr> | 2020-06-05 16:44:40 +0200 |
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committer | Drew DeVault <sir@cmpwn.com> | 2020-06-08 10:12:38 -0600 |
commit | 9b85a8b43dae9c6323348c3f7b033c0ef3a68906 (patch) | |
tree | eb16039dabfea9ff2b79935d92112c68557430a3 | |
parent | fd0a845cb4c459374051b0109a3ed3c5d3efbd3d (diff) |
contributing: add note about events that destroy objects
-rw-r--r-- | CONTRIBUTING.md | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index cb75e6d5..bafbffd0 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -293,9 +293,13 @@ this correctly. Object structs should only be destroyed when their resource is destroyed, ie. in the resource destroy handler (set with `wl_resource_set_implementation`). -Destructor requests should only call `wl_resource_destroy`. -The compositor should not destroy resources on its own. +- If the object has a destructor request: the request handler should just call + `wl_resource_destroy` and do nothing else. The compositor must not destroy + resources on its own outside the destructor request handler. +- If the protocol specifies that an object is destroyed when an event is sent: + it's the only case where the compositor is allowed to send the event and then + call `wl_resource_destroy`. An example of this is `wl_callback`. ### Inert resources |