diff options
author | Simon Ser <contact@emersion.fr> | 2021-04-12 16:55:18 +0200 |
---|---|---|
committer | Simon Ser <contact@emersion.fr> | 2021-05-17 16:22:43 +0200 |
commit | 9221ed7b4cf49fa2250977bede2827f323543aa2 (patch) | |
tree | e9af6c840d3169682780f874caae64528d7752ab | |
parent | 6f39574ff5eaf3059e2bfeccb02eb7648199cdc6 (diff) |
render/gles2: add gles2_texture_create
This centralizes the wlr_texture initialization.
In future commits, more fields will need to get initialized.
-rw-r--r-- | render/gles2/texture.c | 36 |
1 files changed, 19 insertions, 17 deletions
diff --git a/render/gles2/texture.c b/render/gles2/texture.c index aa7af76c..fbf9d858 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -125,6 +125,20 @@ static const struct wlr_texture_impl texture_impl = { .destroy = gles2_texture_destroy, }; +static struct wlr_gles2_texture *gles2_texture_create( + struct wlr_gles2_renderer *renderer, uint32_t width, uint32_t height) { + struct wlr_gles2_texture *texture = + calloc(1, sizeof(struct wlr_gles2_texture)); + if (texture == NULL) { + wlr_log_errno(WLR_ERROR, "Allocation failed"); + return NULL; + } + wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height); + texture->renderer = renderer; + wl_list_insert(&renderer->textures, &texture->link); + return texture; +} + struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, uint32_t drm_format, uint32_t stride, uint32_t width, uint32_t height, const void *data) { @@ -146,13 +160,10 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, } struct wlr_gles2_texture *texture = - calloc(1, sizeof(struct wlr_gles2_texture)); + gles2_texture_create(renderer, width, height); if (texture == NULL) { - wlr_log(WLR_ERROR, "Allocation failed"); return NULL; } - wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height); - texture->renderer = renderer; texture->target = GL_TEXTURE_2D; texture->has_alpha = fmt->has_alpha; texture->drm_format = fmt->drm_format; @@ -179,8 +190,6 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, wlr_egl_restore_context(&prev_ctx); - wl_list_insert(&renderer->textures, &texture->link); - return &texture->wlr_texture; } @@ -207,9 +216,8 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, } struct wlr_gles2_texture *texture = - calloc(1, sizeof(struct wlr_gles2_texture)); + gles2_texture_create(renderer, width, height); if (texture == NULL) { - wlr_log(WLR_ERROR, "Allocation failed"); goto error_image; } wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height); @@ -248,11 +256,10 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, wlr_egl_restore_context(&prev_ctx); - wl_list_insert(&renderer->textures, &texture->link); - return &texture->wlr_texture; error_texture: + wl_list_remove(&texture->link); free(texture); error_image: wlr_egl_destroy_image(renderer->egl, image); @@ -270,14 +277,10 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, } struct wlr_gles2_texture *texture = - calloc(1, sizeof(struct wlr_gles2_texture)); + gles2_texture_create(renderer, attribs->width, attribs->height); if (texture == NULL) { - wlr_log(WLR_ERROR, "Allocation failed"); return NULL; } - wlr_texture_init(&texture->wlr_texture, &texture_impl, - attribs->width, attribs->height); - texture->renderer = renderer; texture->has_alpha = true; texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways texture->inverted_y = @@ -293,6 +296,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, if (texture->image == EGL_NO_IMAGE_KHR) { wlr_log(WLR_ERROR, "Failed to create EGL image from DMA-BUF"); wlr_egl_restore_context(&prev_ctx); + wl_list_remove(&texture->link); free(texture); return NULL; } @@ -312,8 +316,6 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, wlr_egl_restore_context(&prev_ctx); - wl_list_insert(&renderer->textures, &texture->link); - return &texture->wlr_texture; } |