diff options
author | Thomas Hebb <tommyhebb@gmail.com> | 2020-05-20 23:05:24 -0400 |
---|---|---|
committer | Simon Ser <contact@emersion.fr> | 2020-06-05 17:20:26 +0200 |
commit | 8bf9f5bb8b8cc980ec8373eea9c9a7c8cde73e66 (patch) | |
tree | 623b4d422cf123de21a70c82eac4c52dd988c742 | |
parent | e8c00e918ae96885ced9fcaaa7cc156d6fc4db3c (diff) |
wlr_seat: Clarify wording of non-grab-respecting function comments
I found the previous wording a bit confusing when I first read it.
Reword these comments to explicitly say that the grab-respecting
variants should be used in most cases.
This change has no functional effect.
-rw-r--r-- | include/wlr/types/wlr_seat.h | 69 |
1 files changed, 36 insertions, 33 deletions
diff --git a/include/wlr/types/wlr_seat.h b/include/wlr/types/wlr_seat.h index 79737a20..f6221939 100644 --- a/include/wlr/types/wlr_seat.h +++ b/include/wlr/types/wlr_seat.h @@ -346,8 +346,8 @@ bool wlr_seat_pointer_surface_has_focus(struct wlr_seat *wlr_seat, * Send a pointer enter event to the given surface and consider it to be the * focused surface for the pointer. This will send a leave event to the last * surface that was entered. Coordinates for the enter event are surface-local. - * Compositor should use `wlr_seat_pointer_notify_enter()` to change pointer - * focus to respect pointer grabs. + * This function does not respect pointer grabs: you probably want + * `wlr_seat_pointer_notify_enter()` instead. */ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat, struct wlr_surface *surface, double sx, double sy); @@ -359,62 +359,64 @@ void wlr_seat_pointer_clear_focus(struct wlr_seat *wlr_seat); /** * Send a motion event to the surface with pointer focus. Coordinates for the - * motion event are surface-local. Compositors should use - * `wlr_seat_pointer_notify_motion()` to send motion events to respect pointer - * grabs. + * motion event are surface-local. This function does not respect pointer grabs: + * you probably want `wlr_seat_pointer_notify_motion()` instead. */ void wlr_seat_pointer_send_motion(struct wlr_seat *wlr_seat, uint32_t time_msec, double sx, double sy); /** * Send a button event to the surface with pointer focus. Coordinates for the - * button event are surface-local. Returns the serial. Compositors should use - * `wlr_seat_pointer_notify_button()` to send button events to respect pointer - * grabs. + * button event are surface-local. Returns the serial. This function does not + * respect pointer grabs: you probably want `wlr_seat_pointer_notify_button()` + * instead. */ uint32_t wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time_msec, uint32_t button, enum wlr_button_state state); /** - * Send an axis event to the surface with pointer focus. Compositors should use - * `wlr_seat_pointer_notify_axis()` to send axis events to respect pointer - * grabs. - **/ + * Send an axis event to the surface with pointer focus. This function does not + * respect pointer grabs: you probably want `wlr_seat_pointer_notify_axis()` + * instead. + */ void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time_msec, enum wlr_axis_orientation orientation, double value, int32_t value_discrete, enum wlr_axis_source source); /** - * Send a frame event to the surface with pointer focus. Compositors should use - * `wlr_seat_pointer_notify_frame()` to send axis events to respect pointer - * grabs. + * Send a frame event to the surface with pointer focus. This function does not + * respect pointer grabs: you probably want `wlr_seat_pointer_notify_frame()` + * instead. */ void wlr_seat_pointer_send_frame(struct wlr_seat *wlr_seat); /** * Notify the seat of a pointer enter event to the given surface and request it * to be the focused surface for the pointer. Pass surface-local coordinates - * where the enter occurred. + * where the enter occurred. This will send a leave event to the currently- + * focused surface. Defers to any grab of the pointer. */ void wlr_seat_pointer_notify_enter(struct wlr_seat *wlr_seat, struct wlr_surface *surface, double sx, double sy); /** * Notify the seat of motion over the given surface. Pass surface-local - * coordinates where the pointer motion occurred. + * coordinates where the pointer motion occurred. Defers to any grab of the + * pointer. */ void wlr_seat_pointer_notify_motion(struct wlr_seat *wlr_seat, uint32_t time_msec, double sx, double sy); /** * Notify the seat that a button has been pressed. Returns the serial of the - * button press or zero if no button press was sent. + * button press or zero if no button press was sent. Defers to any grab of the + * pointer. */ uint32_t wlr_seat_pointer_notify_button(struct wlr_seat *wlr_seat, uint32_t time_msec, uint32_t button, enum wlr_button_state state); /** - * Notify the seat of an axis event. + * Notify the seat of an axis event. Defers to any grab of the pointer. */ void wlr_seat_pointer_notify_axis(struct wlr_seat *wlr_seat, uint32_t time_msec, enum wlr_axis_orientation orientation, double value, @@ -423,7 +425,7 @@ void wlr_seat_pointer_notify_axis(struct wlr_seat *wlr_seat, uint32_t time_msec, /** * Notify the seat of a frame event. Frame events are sent to end a group of * events that logically belong together. Motion, button and axis events should - * all be followed by a frame event. + * all be followed by a frame event. Defers to any grab of the pointer. */ void wlr_seat_pointer_notify_frame(struct wlr_seat *wlr_seat); @@ -456,15 +458,17 @@ void wlr_seat_set_keyboard(struct wlr_seat *seat, struct wlr_input_device *dev); struct wlr_keyboard *wlr_seat_get_keyboard(struct wlr_seat *seat); /** - * Send the keyboard key to focused keyboard resources. Compositors should use - * `wlr_seat_notify_key()` to respect keyboard grabs. + * Send the keyboard key to focused keyboard resources. This function does not + * respect keyboard grabs: you probably want `wlr_seat_keyboard_notify_key()` + * instead. */ void wlr_seat_keyboard_send_key(struct wlr_seat *seat, uint32_t time_msec, uint32_t key, uint32_t state); /** - * Send the modifier state to focused keyboard resources. Compositors should use - * `wlr_seat_keyboard_notify_modifiers()` to respect any keyboard grabs. + * Send the modifier state to focused keyboard resources. This function does + * not respect keyboard grabs: you probably want + * `wlr_seat_keyboard_notify_modifiers()` instead. */ void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat, struct wlr_keyboard_modifiers *modifiers); @@ -472,9 +476,8 @@ void wlr_seat_keyboard_send_modifiers(struct wlr_seat *seat, /** * Send a keyboard enter event to the given surface and consider it to be the * focused surface for the keyboard. This will send a leave event to the last - * surface that was entered. Compositors should use - * `wlr_seat_keyboard_notify_enter()` to change keyboard focus to respect - * keyboard grabs. + * surface that was entered. This function does not respect keyboard grabs: you + * probably want `wlr_seat_keyboard_notify_enter()` instead. */ void wlr_seat_keyboard_enter(struct wlr_seat *seat, struct wlr_surface *surface, uint32_t keycodes[], size_t num_keycodes, @@ -553,8 +556,8 @@ void wlr_seat_touch_point_clear_focus(struct wlr_seat *seat, uint32_t time_msec, * events for this point will go to this surface. If the touch down is valid, * this will add a new touch point with the given `touch_id`. The touch down may * not be valid if the surface seat client does not accept touch input. - * Coordinates are surface-local. Compositors should use - * `wlr_seat_touch_notify_down()` to respect any grabs of the touch device. + * Coordinates are surface-local. This function does not respect touch grabs: + * you probably want `wlr_seat_touch_notify_down()` instead. */ uint32_t wlr_seat_touch_send_down(struct wlr_seat *seat, struct wlr_surface *surface, uint32_t time_msec, @@ -563,8 +566,8 @@ uint32_t wlr_seat_touch_send_down(struct wlr_seat *seat, /** * Send a touch up event for the touch point given by the `touch_id`. The event * will go to the client for the surface given in the corresponding touch down - * event. This will remove the touch point. Compositors should use - * `wlr_seat_touch_notify_up()` to respect any grabs of the touch device. + * event. This will remove the touch point. This function does not respect touch + * grabs: you probably want `wlr_seat_touch_notify_up()` instead. */ void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time_msec, int32_t touch_id); @@ -572,8 +575,8 @@ void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time_msec, /** * Send a touch motion event for the touch point given by the `touch_id`. The * event will go to the client for the surface given in the corresponding touch - * down event. Compositors should use `wlr_seat_touch_notify_motion()` to - * respect any grabs of the touch device. + * down event. This function does not respect touch grabs: you probably want + * `wlr_seat_touch_notify_motion()` instead. */ void wlr_seat_touch_send_motion(struct wlr_seat *seat, uint32_t time_msec, int32_t touch_id, double sx, double sy); |