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author | Drew DeVault <sir@cmpwn.com> | 2018-03-15 10:59:28 -0400 |
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committer | GitHub <noreply@github.com> | 2018-03-15 10:59:28 -0400 |
commit | 7d3c4c24504ce9cf5e15f0737db362d38513693d (patch) | |
tree | 32889f6d9fad87a3aa9d0931c75df9f90352e477 | |
parent | de0e40d621c51cf075825633946a9ac7f98ac213 (diff) | |
parent | 0e253e0615469eb9293045483088f713e64e1d82 (diff) |
Merge pull request #723 from emersion/fix-xwayland-inverted-y
Fix y-inverted rendering for xwayland surfaces
-rw-r--r-- | render/gles2/texture.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 5e84890f..775f7cdc 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -163,8 +163,10 @@ static bool gles2_texture_upload_drm(struct wlr_texture *_tex, (EGLint*)&tex->wlr_texture.height); EGLint inverted_y; - wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y); - tex->wlr_texture.inverted_y = !!inverted_y; + if (wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, + &inverted_y)) { + tex->wlr_texture.inverted_y = !!inverted_y; + } GLenum target; const struct pixel_format *pf; |