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author | Quantum <quantum2048@gmail.com> | 2021-09-09 03:06:17 -0400 |
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committer | Simon Ser <contact@emersion.fr> | 2021-09-09 10:01:48 +0200 |
commit | 679f5ed966e0460828e87497754783cc2fc7d731 (patch) | |
tree | 336fcdcfed956f29f0f73efe7fd1df2b0df27f2d | |
parent | e05c884891ecbc7d69bab25c8886b951d76fc685 (diff) |
scene: fix compile error in release builds
On release builds, gcc detects a variable uninitialized error, and generates
a warning, which gets converted to an error due to -Werror.
-rw-r--r-- | types/wlr_scene.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/types/wlr_scene.c b/types/wlr_scene.c index f9bdbe60..6a988e53 100644 --- a/types/wlr_scene.c +++ b/types/wlr_scene.c @@ -243,7 +243,7 @@ static void _scene_node_damage_whole(struct wlr_scene_node *node, lx + child->state.x, ly + child->state.y); } - int width, height; + int width = 0, height = 0; switch (node->type) { case WLR_SCENE_NODE_ROOT: return; |