diff options
author | Simon Ser <contact@emersion.fr> | 2021-02-02 23:37:31 +0100 |
---|---|---|
committer | Simon Zeni <simon@bl4ckb0ne.ca> | 2021-07-05 11:13:41 -0400 |
commit | 4e07d4cbf9c104625d419b9123dca0ef402472e7 (patch) | |
tree | 709ceeddf2126fab7d6972ae7b872696af25a40d | |
parent | d7b19fb294310ca4d67b7dc300764677af59dcf3 (diff) |
render/gles2: use wlr_drm for wl_drm implementation
This allows use to remove all of our special wl_drm support code.
-rw-r--r-- | render/gles2/renderer.c | 42 | ||||
-rw-r--r-- | render/gles2/texture.c | 75 |
2 files changed, 4 insertions, 113 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 2e1a1488..a31896bf 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -12,6 +12,7 @@ #include <wlr/render/egl.h> #include <wlr/render/interface.h> #include <wlr/render/wlr_renderer.h> +#include <wlr/types/wlr_drm.h> #include <wlr/types/wlr_matrix.h> #include <wlr/types/wlr_linux_dmabuf_v1.h> #include <wlr/util/log.h> @@ -368,34 +369,6 @@ static const uint32_t *gles2_get_shm_texture_formats( return get_gles2_shm_formats(len); } -static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer, - struct wl_resource *resource) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - - if (!renderer->egl->exts.bind_wayland_display_wl) { - return false; - } - - EGLint fmt; - return renderer->egl->procs.eglQueryWaylandBufferWL(renderer->egl->display, - resource, EGL_TEXTURE_FORMAT, &fmt); -} - -static void gles2_wl_drm_buffer_get_size(struct wlr_renderer *wlr_renderer, - struct wl_resource *buffer, int *width, int *height) { - struct wlr_gles2_renderer *renderer = - gles2_get_renderer(wlr_renderer); - - if (!renderer->egl->exts.bind_wayland_display_wl) { - return; - } - - renderer->egl->procs.eglQueryWaylandBufferWL(renderer->egl->display, - buffer, EGL_WIDTH, width); - renderer->egl->procs.eglQueryWaylandBufferWL(renderer->egl->display, - buffer, EGL_HEIGHT, height); -} - static const struct wlr_drm_format_set *gles2_get_dmabuf_texture_formats( struct wlr_renderer *wlr_renderer) { struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); @@ -498,16 +471,12 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer, static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer, struct wl_display *wl_display) { - struct wlr_gles2_renderer *renderer = - gles2_get_renderer(wlr_renderer); - - if (renderer->egl->exts.bind_wayland_display_wl) { - if (!wlr_egl_bind_display(renderer->egl, wl_display)) { - wlr_log(WLR_ERROR, "Failed to bind wl_display to EGL"); + if (wlr_renderer_get_drm_fd(wlr_renderer) >= 0) { + if (wlr_drm_create(wl_display, wlr_renderer) == NULL) { return false; } } else { - wlr_log(WLR_INFO, "EGL_WL_bind_wayland_display is not supported"); + wlr_log(WLR_INFO, "Cannot get renderer DRM FD, disabling wl_drm"); } if (wlr_linux_dmabuf_v1_create(wl_display, wlr_renderer) == NULL) { @@ -585,13 +554,10 @@ static const struct wlr_renderer_impl renderer_impl = { .render_subtexture_with_matrix = gles2_render_subtexture_with_matrix, .render_quad_with_matrix = gles2_render_quad_with_matrix, .get_shm_texture_formats = gles2_get_shm_texture_formats, - .resource_is_wl_drm_buffer = gles2_resource_is_wl_drm_buffer, - .wl_drm_buffer_get_size = gles2_wl_drm_buffer_get_size, .get_dmabuf_texture_formats = gles2_get_dmabuf_texture_formats, .get_render_formats = gles2_get_render_formats, .preferred_read_format = gles2_preferred_read_format, .read_pixels = gles2_read_pixels, - .texture_from_wl_drm = gles2_texture_from_wl_drm, .init_wl_display = gles2_init_wl_display, .get_drm_fd = gles2_get_drm_fd, .get_render_buffer_caps = gles2_get_render_buffer_caps, diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 6626d0af..b6b8ba57 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -234,81 +234,6 @@ static struct wlr_texture *gles2_texture_from_pixels( return &texture->wlr_texture; } -struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, - struct wl_resource *resource) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - - if (!renderer->procs.glEGLImageTargetTexture2DOES) { - return NULL; - } - - struct wlr_egl_context prev_ctx; - wlr_egl_save_context(&prev_ctx); - wlr_egl_make_current(renderer->egl); - - EGLint fmt; - int width, height; - bool inverted_y; - EGLImageKHR image = wlr_egl_create_image_from_wl_drm(renderer->egl, resource, - &fmt, &width, &height, &inverted_y); - if (image == EGL_NO_IMAGE_KHR) { - wlr_log(WLR_ERROR, "Failed to create EGL image from wl_drm resource"); - goto error_ctx; - } - - struct wlr_gles2_texture *texture = - gles2_texture_create(renderer, width, height); - if (texture == NULL) { - goto error_image; - } - wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height); - texture->renderer = renderer; - - texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways - texture->image = image; - texture->inverted_y = inverted_y; - - switch (fmt) { - case EGL_TEXTURE_RGB: - texture->has_alpha = false; - break; - case EGL_TEXTURE_RGBA: - case EGL_TEXTURE_EXTERNAL_WL: - texture->has_alpha = true; - break; - default: - wlr_log(WLR_ERROR, "Invalid or unsupported EGL buffer format"); - goto error_texture; - } - - texture->target = GL_TEXTURE_EXTERNAL_OES; - - push_gles2_debug(renderer); - - glGenTextures(1, &texture->tex); - glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture->tex); - glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - renderer->procs.glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, - texture->image); - glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0); - - pop_gles2_debug(renderer); - - wlr_egl_restore_context(&prev_ctx); - - return &texture->wlr_texture; - -error_texture: - wl_list_remove(&texture->link); - free(texture); -error_image: - wlr_egl_destroy_image(renderer->egl, image); -error_ctx: - wlr_egl_restore_context(&prev_ctx); - return NULL; -} - static struct wlr_texture *gles2_texture_from_dmabuf( struct wlr_renderer *wlr_renderer, struct wlr_dmabuf_attributes *attribs) { |