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authorManuel Stoeckl <code@mstoeckl.com>2023-01-14 16:55:02 -0500
committerSimon Ser <contact@emersion.fr>2023-04-12 14:04:25 +0000
commit40dde59475bef1eaa7ac70786b700fb3549bb366 (patch)
tree36b6446b97b6a5d20c8befe6b4e3ef5fc987cf77
parent9affcaa93ca1e5eab19a88741a6e2650ccf1c076 (diff)
render/gles2: use byte-aligned rows for glReadPixels
Setting the GLESv2 parameter GL_PACK_ALIGNMENT to 1 ensures that the stride of the glReadPixels output matches the value computed in `pack_stride`. Since the default value of GL_PACK_ALIGNMENT is 4, this does not make a difference under normal use; but without this patch the stride can be incorrect; for example, with RGB565 buffers and screenshots of regions with odd width.
-rw-r--r--render/gles2/renderer.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 6a86b183..1c8b4878 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -473,6 +473,7 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
glGetError(); // Clear the error flag
unsigned char *p = (unsigned char *)data + dst_y * stride;
+ glPixelStorei(GL_PACK_ALIGNMENT, 1);
uint32_t pack_stride = width * drm_fmt->bpp / 8;
if (pack_stride == stride && dst_x == 0) {
// Under these particular conditions, we can read the pixels with only
@@ -480,7 +481,7 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
glReadPixels(src_x, src_y, width, height, fmt->gl_format, fmt->gl_type, p);
} else {
- // Unfortunately GLES2 doesn't support GL_PACK_*, so we have to read
+ // Unfortunately GLES2 doesn't support GL_PACK_ROW_LENGTH, so we have to read
// the lines out row by row
for (size_t i = 0; i < height; ++i) {
uint32_t y = src_y + i;