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authorSimon Ser <contact@emersion.fr>2022-11-07 15:11:10 +0100
committerSimon Ser <contact@emersion.fr>2022-11-28 23:50:41 +0000
commit2a414c896ec7a4e492d81bc758248c920b47e8d1 (patch)
tree5f8924fcac7f5bb2b4cb68548a72c051b6091cef
parent0730552e858361256a9aea42cbfda0f93217df74 (diff)
render/vulkan: destroy textures after command buffer completes
We need to wait for any pending command buffer to complete before we're able to fully destroy a struct wlr_vk_texture: the Vulkan spec requires the VkDescriptorSet to be kept alive. So far we've done this in vulkan_end(), after blocking until the command buffer completes. We'll soon stop blocking, so move this logic in get_command_buffer(), where we check which commands buffers have completed in a non-blocking fashion.
-rw-r--r--include/render/vulkan.h11
-rw-r--r--render/vulkan/renderer.c38
-rw-r--r--render/vulkan/texture.c10
3 files changed, 39 insertions, 20 deletions
diff --git a/include/render/vulkan.h b/include/render/vulkan.h
index 4655acd4..5b47e8ef 100644
--- a/include/render/vulkan.h
+++ b/include/render/vulkan.h
@@ -148,6 +148,8 @@ struct wlr_vk_command_buffer {
VkCommandBuffer vk;
bool recording;
uint64_t timeline_point;
+ // Textures to destroy after the command buffer completes
+ struct wl_list destroy_textures; // wlr_vk_texture.destroy_link
};
#define VULKAN_COMMAND_BUFFERS_CAP 64
@@ -174,9 +176,6 @@ struct wlr_vk_renderer {
struct wlr_vk_render_buffer *current_render_buffer;
struct wlr_vk_command_buffer *current_command_buffer;
- // current frame id. Used in wlr_vk_texture.last_used
- // Increased every time a frame is ended for the renderer
- uint32_t frame;
VkRect2D scissor; // needed for clearing
VkPipeline bound_pipe;
@@ -190,8 +189,6 @@ struct wlr_vk_renderer {
struct wl_list render_format_setups; // wlr_vk_render_format_setup.link
struct wl_list textures; // wlr_vk_texture.link
- // Textures to destroy after frame
- struct wl_list destroy_textures; // wlr_vk_texture.destroy_link
// Textures to return to foreign queue
struct wl_list foreign_textures; // wlr_vk_texture.foreign_link
@@ -258,13 +255,13 @@ struct wlr_vk_texture {
const struct wlr_vk_format *format;
VkDescriptorSet ds;
struct wlr_vk_descriptor_pool *ds_pool;
- uint32_t last_used; // to track when it can be destroyed
+ struct wlr_vk_command_buffer *last_used_cb; // to track when it can be destroyed
bool dmabuf_imported;
bool owned; // if dmabuf_imported: whether we have ownership of the image
bool transitioned; // if dma_imported: whether we transitioned it away from preinit
bool has_alpha; // whether the image is has alpha channel
struct wl_list foreign_link; // wlr_vk_renderer.foreign_textures
- struct wl_list destroy_link; // wlr_vk_renderer.destroy_textures
+ struct wl_list destroy_link; // wlr_vk_command_buffer.destroy_textures
struct wl_list link; // wlr_vk_renderer.textures
// If imported from a wlr_buffer
diff --git a/render/vulkan/renderer.c b/render/vulkan/renderer.c
index 4a6f9bdf..f09da5e4 100644
--- a/render/vulkan/renderer.c
+++ b/render/vulkan/renderer.c
@@ -425,6 +425,7 @@ static bool init_command_buffer(struct wlr_vk_command_buffer *cb,
*cb = (struct wlr_vk_command_buffer){
.vk = vk_cb,
};
+ wl_list_init(&cb->destroy_textures);
return true;
}
@@ -449,6 +450,15 @@ static bool wait_command_buffer(struct wlr_vk_command_buffer *cb,
return true;
}
+static void release_command_buffer_resources(struct wlr_vk_command_buffer *cb) {
+ struct wlr_vk_texture *texture, *texture_tmp;
+ wl_list_for_each_safe(texture, texture_tmp, &cb->destroy_textures, destroy_link) {
+ wl_list_remove(&texture->destroy_link);
+ texture->last_used_cb = NULL;
+ wlr_texture_destroy(&texture->wlr_texture);
+ }
+}
+
static struct wlr_vk_command_buffer *get_command_buffer(
struct wlr_vk_renderer *renderer) {
VkResult res;
@@ -461,6 +471,15 @@ static struct wlr_vk_command_buffer *get_command_buffer(
return NULL;
}
+ // Destroy textures for completed command buffers
+ for (size_t i = 0; i < VULKAN_COMMAND_BUFFERS_CAP; i++) {
+ struct wlr_vk_command_buffer *cb = &renderer->command_buffers[i];
+ if (cb->vk != VK_NULL_HANDLE && !cb->recording &&
+ cb->timeline_point <= current_point) {
+ release_command_buffer_resources(cb);
+ }
+ }
+
// First try to find an existing command buffer which isn't busy
struct wlr_vk_command_buffer *unused = NULL;
struct wlr_vk_command_buffer *wait = NULL;
@@ -943,15 +962,7 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
return;
}
- ++renderer->frame;
release_stage_allocations(renderer);
-
- // destroy pending textures
- wl_list_for_each_safe(texture, tmp_tex, &renderer->destroy_textures, destroy_link) {
- wlr_texture_destroy(&texture->wlr_texture);
- }
-
- wl_list_init(&renderer->destroy_textures); // reset the list
}
static bool vulkan_render_subtexture_with_matrix(struct wlr_renderer *wlr_renderer,
@@ -1007,7 +1018,7 @@ static bool vulkan_render_subtexture_with_matrix(struct wlr_renderer *wlr_render
VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data), sizeof(float),
&alpha);
vkCmdDraw(cb, 4, 1, 0, 0);
- texture->last_used = renderer->frame;
+ texture->last_used_cb = renderer->current_command_buffer;
return true;
}
@@ -1146,6 +1157,14 @@ static void vulkan_destroy(struct wlr_renderer *wlr_renderer) {
wlr_vk_error("vkDeviceWaitIdle", res);
}
+ for (size_t i = 0; i < VULKAN_COMMAND_BUFFERS_CAP; i++) {
+ struct wlr_vk_command_buffer *cb = &renderer->command_buffers[i];
+ if (cb->vk == VK_NULL_HANDLE) {
+ continue;
+ }
+ release_command_buffer_resources(cb);
+ }
+
// stage.cb automatically freed with command pool
struct wlr_vk_shared_buffer *buf, *tmp_buf;
wl_list_for_each_safe(buf, tmp_buf, &renderer->stage.buffers, link) {
@@ -1931,7 +1950,6 @@ struct wlr_renderer *vulkan_renderer_create_for_device(struct wlr_vk_device *dev
renderer->dev = dev;
wlr_renderer_init(&renderer->wlr_renderer, &renderer_impl);
wl_list_init(&renderer->stage.buffers);
- wl_list_init(&renderer->destroy_textures);
wl_list_init(&renderer->foreign_textures);
wl_list_init(&renderer->textures);
wl_list_init(&renderer->descriptor_pools);
diff --git a/render/vulkan/texture.c b/render/vulkan/texture.c
index 6cea41b4..d1431556 100644
--- a/render/vulkan/texture.c
+++ b/render/vulkan/texture.c
@@ -156,7 +156,7 @@ static bool write_pixels(struct wlr_vk_texture *texture,
VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
- texture->last_used = renderer->frame;
+ texture->last_used_cb = renderer->stage.cb;
free(copies);
@@ -200,9 +200,9 @@ void vulkan_texture_destroy(struct wlr_vk_texture *texture) {
// it has to be executed before the texture can be destroyed.
// Add it to the renderer->destroy_textures list, destroying
// _after_ the stage command buffer has exectued
- if (texture->last_used == texture->renderer->frame) {
+ if (texture->last_used_cb != NULL) {
assert(texture->destroy_link.next == NULL); // not already inserted
- wl_list_insert(&texture->renderer->destroy_textures,
+ wl_list_insert(&texture->last_used_cb->destroy_textures,
&texture->destroy_link);
return;
}
@@ -734,6 +734,10 @@ error:
static void texture_handle_buffer_destroy(struct wlr_addon *addon) {
struct wlr_vk_texture *texture =
wl_container_of(addon, texture, buffer_addon);
+ // We might keep the texture around, waiting for pending command buffers to
+ // complete before free'ing descriptor sets. Make sure we don't
+ // use-after-free the destroyed wlr_buffer.
+ texture->buffer = NULL;
vulkan_texture_destroy(texture);
}