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authorSimon Ser <contact@emersion.fr>2021-09-20 18:14:50 +0200
committerSimon Zeni <simon@bl4ckb0ne.ca>2021-09-22 10:45:39 -0600
commit27b529f8a0a594a9933dbbaa81bd1167f791e4f9 (patch)
tree8811749c6ccaef17dd1e2b8403f3b7b54939ef6d
parent63040d67448ad710fb3536b86d0e417b06783079 (diff)
scene: add scene_node_get_size helper
-rw-r--r--types/scene/wlr_scene.c67
1 files changed, 33 insertions, 34 deletions
diff --git a/types/scene/wlr_scene.c b/types/scene/wlr_scene.c
index 108f18f8..4004b500 100644
--- a/types/scene/wlr_scene.c
+++ b/types/scene/wlr_scene.c
@@ -300,6 +300,34 @@ static struct wlr_texture *scene_buffer_get_texture(
return scene_buffer->texture;
}
+static void scene_node_get_size(struct wlr_scene_node *node,
+ int *width, int *height) {
+ *width = 0;
+ *height = 0;
+
+ switch (node->type) {
+ case WLR_SCENE_NODE_ROOT:
+ case WLR_SCENE_NODE_TREE:
+ return;
+ case WLR_SCENE_NODE_SURFACE:;
+ struct wlr_scene_surface *scene_surface =
+ wlr_scene_surface_from_node(node);
+ *width = scene_surface->surface->current.width;
+ *height = scene_surface->surface->current.height;
+ break;
+ case WLR_SCENE_NODE_RECT:;
+ struct wlr_scene_rect *scene_rect = scene_rect_from_node(node);
+ *width = scene_rect->width;
+ *height = scene_rect->height;
+ break;
+ case WLR_SCENE_NODE_BUFFER:;
+ struct wlr_scene_buffer *scene_buffer = scene_buffer_from_node(node);
+ *width = scene_buffer->buffer->width;
+ *height = scene_buffer->buffer->height;
+ break;
+ }
+}
+
static int scale_length(int length, int offset, float scale) {
return round((offset + length) * scale) - round(offset * scale);
}
@@ -323,28 +351,8 @@ static void _scene_node_damage_whole(struct wlr_scene_node *node,
lx + child->state.x, ly + child->state.y);
}
- int width = 0, height = 0;
- switch (node->type) {
- case WLR_SCENE_NODE_ROOT:
- case WLR_SCENE_NODE_TREE:
- return;
- case WLR_SCENE_NODE_SURFACE:;
- struct wlr_scene_surface *scene_surface =
- wlr_scene_surface_from_node(node);
- width = scene_surface->surface->current.width;
- height = scene_surface->surface->current.height;
- break;
- case WLR_SCENE_NODE_RECT:;
- struct wlr_scene_rect *scene_rect = scene_rect_from_node(node);
- width = scene_rect->width;
- height = scene_rect->height;
- break;
- case WLR_SCENE_NODE_BUFFER:;
- struct wlr_scene_buffer *scene_buffer = scene_buffer_from_node(node);
- width = scene_buffer->buffer->width;
- height = scene_buffer->buffer->height;
- break;
- }
+ int width, height;
+ scene_node_get_size(node, &width, &height);
struct wlr_scene_output *scene_output;
wl_list_for_each(scene_output, &scene->outputs, link) {
@@ -626,10 +634,13 @@ static void render_node_iterator(struct wlr_scene_node *node,
struct render_data *data = _data;
struct wlr_output *output = data->output;
pixman_region32_t *output_damage = data->damage;
+
struct wlr_box dst_box = {
.x = x,
.y = y,
};
+ scene_node_get_size(node, &dst_box.width, &dst_box.height);
+ scale_box(&dst_box, output->scale);
struct wlr_texture *texture;
float matrix[9];
@@ -647,10 +658,6 @@ static void render_node_iterator(struct wlr_scene_node *node,
return;
}
- dst_box.width = surface->current.width;
- dst_box.height = surface->current.height;
- scale_box(&dst_box, output->scale);
-
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &dst_box, transform, 0.0,
@@ -661,10 +668,6 @@ static void render_node_iterator(struct wlr_scene_node *node,
case WLR_SCENE_NODE_RECT:;
struct wlr_scene_rect *scene_rect = scene_rect_from_node(node);
- dst_box.width = scene_rect->width;
- dst_box.height = scene_rect->height;
- scale_box(&dst_box, data->output->scale);
-
render_rect(output, output_damage, scene_rect->color, &dst_box,
output->transform_matrix);
break;
@@ -677,10 +680,6 @@ static void render_node_iterator(struct wlr_scene_node *node,
return;
}
- dst_box.width = scene_buffer->buffer->width;
- dst_box.height = scene_buffer->buffer->height;
- scale_box(&dst_box, data->output->scale);
-
wlr_matrix_project_box(matrix, &dst_box, WL_OUTPUT_TRANSFORM_NORMAL, 0.0,
output->transform_matrix);