diff options
author | Simon Ser <contact@emersion.fr> | 2020-07-28 13:45:24 +0200 |
---|---|---|
committer | Drew DeVault <sir@cmpwn.com> | 2020-07-28 06:59:07 -0600 |
commit | 26af316b3b3c15c0c2cbc76f2d398e5c3ac70c64 (patch) | |
tree | 63ad9792a92642f1daaed2af4a352c5121957b66 | |
parent | c32d89ee3efbc0a61c75e8120bdc2bf035c8ffd3 (diff) |
render/gles2: make wlr_gles2_texture_from_* private
These functions are unused by compositors (see e.g. [1]) and prevent
wlr_gles2_texture from accessing wlr_gles2_renderer state. This is an
issue for proper teardown [2] and for accessing GLES2 extensions.
[1]: https://github.com/swaywm/wlroots/pull/1962#issuecomment-569511830
[2]: https://github.com/swaywm/wlroots/pull/1962
-rw-r--r-- | include/render/gles2.h | 10 | ||||
-rw-r--r-- | include/wlr/render/gles2.h | 8 | ||||
-rw-r--r-- | render/gles2/renderer.c | 23 | ||||
-rw-r--r-- | render/gles2/texture.c | 15 |
4 files changed, 23 insertions, 33 deletions
diff --git a/include/render/gles2.h b/include/render/gles2.h index 6d25bea0..2853f5b9 100644 --- a/include/render/gles2.h +++ b/include/render/gles2.h @@ -102,9 +102,19 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_gl( GLint gl_format, GLint gl_type, bool alpha); const enum wl_shm_format *get_gles2_wl_formats(size_t *len); +struct wlr_gles2_renderer *gles2_get_renderer( + struct wlr_renderer *wlr_renderer); struct wlr_gles2_texture *gles2_get_texture( struct wlr_texture *wlr_texture); +struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, + enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, + const void *data); +struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, + struct wl_resource *data); +struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, + struct wlr_dmabuf_attributes *attribs); + void push_gles2_marker(const char *file, const char *func); void pop_gles2_marker(void); #define PUSH_GLES2_DEBUG push_gles2_marker(_WLR_FILENAME, __func__) diff --git a/include/wlr/render/gles2.h b/include/wlr/render/gles2.h index 631b11a2..5a3e9d5c 100644 --- a/include/wlr/render/gles2.h +++ b/include/wlr/render/gles2.h @@ -21,14 +21,6 @@ struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *renderer); bool wlr_gles2_renderer_check_ext(struct wlr_renderer *renderer, const char *ext); -struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl, - enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, - const void *data); -struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl, - struct wl_resource *data); -struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl, - struct wlr_dmabuf_attributes *attribs); - struct wlr_gles2_texture_attribs { GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */ GLuint tex; diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 914f5b77..17a9cacc 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -25,7 +25,7 @@ struct wlr_gles2_procs gles2_procs = {0}; static const struct wlr_renderer_impl renderer_impl; -static struct wlr_gles2_renderer *gles2_get_renderer( +struct wlr_gles2_renderer *gles2_get_renderer( struct wlr_renderer *wlr_renderer) { assert(wlr_renderer->impl == &renderer_impl); return (struct wlr_gles2_renderer *)wlr_renderer; @@ -442,27 +442,6 @@ restore_context_out: return r; } -static struct wlr_texture *gles2_texture_from_pixels( - struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt, - uint32_t stride, uint32_t width, uint32_t height, const void *data) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - return wlr_gles2_texture_from_pixels(renderer->egl, wl_fmt, stride, width, - height, data); -} - -static struct wlr_texture *gles2_texture_from_wl_drm( - struct wlr_renderer *wlr_renderer, struct wl_resource *data) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - return wlr_gles2_texture_from_wl_drm(renderer->egl, data); -} - -static struct wlr_texture *gles2_texture_from_dmabuf( - struct wlr_renderer *wlr_renderer, - struct wlr_dmabuf_attributes *attribs) { - struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs); -} - static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer, struct wl_display *wl_display) { struct wlr_gles2_renderer *renderer = diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 0187a462..d92eeac3 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -134,9 +134,12 @@ static const struct wlr_texture_impl texture_impl = { .destroy = gles2_texture_destroy, }; -struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl, +struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height, const void *data) { + struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); + struct wlr_egl *egl = renderer->egl; + wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL); const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt); @@ -175,8 +178,11 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl, return &texture->wlr_texture; } -struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl, +struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, struct wl_resource *resource) { + struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); + struct wlr_egl *egl = renderer->egl; + wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL); if (!gles2_procs.glEGLImageTargetTexture2DOES) { @@ -238,8 +244,11 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl, return &texture->wlr_texture; } -struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl, +struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, struct wlr_dmabuf_attributes *attribs) { + struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); + struct wlr_egl *egl = renderer->egl; + wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL); if (!gles2_procs.glEGLImageTargetTexture2DOES) { |