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author | Simon Ser <contact@emersion.fr> | 2021-09-06 18:38:01 +0200 |
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committer | Simon Ser <contact@emersion.fr> | 2021-09-06 19:19:45 +0200 |
commit | 24c397dbf888e9dc8a8b5ce4010f34eeb9158881 (patch) | |
tree | 66b2b0c98c12890844f3a6024e37994813934dc4 | |
parent | bb82b6dadaea244356d54c33cc3f0e8a620cd833 (diff) |
viewporter: add doc comment explaining compositor requirements
-rw-r--r-- | include/wlr/types/wlr_viewporter.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/include/wlr/types/wlr_viewporter.h b/include/wlr/types/wlr_viewporter.h index b695420d..0fdd34c8 100644 --- a/include/wlr/types/wlr_viewporter.h +++ b/include/wlr/types/wlr_viewporter.h @@ -11,6 +11,17 @@ #include <wayland-server-core.h> +/** + * Implementation for the viewporter protocol. + * + * When enabling viewporter, compositors need to update their rendering logic: + * + * - The size of the surface texture may not match the surface size anymore. + * Compositors must use the surface size only. + * - Compositors must call wlr_render_subtexture_with_matrix when rendering a + * surface texture with the source box returned by + * wlr_surface_get_buffer_source_box. + */ struct wlr_viewporter { struct wl_global *global; |