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authorDrew DeVault <sir@cmpwn.com>2018-04-02 10:32:04 -0400
committerGitHub <noreply@github.com>2018-04-02 10:32:04 -0400
commit1f4a4a8641fa9dc57e1b24e92db9a5ed02ae4ce0 (patch)
tree2500528c3fe994c0a1cb0cb9f15fe28152aa2182
parent8b37e8f67a7ef659f884b59290c1c18ed9d64fec (diff)
parentf3f61bed3e055e7032466723afda33a56f585dc5 (diff)
Merge pull request #800 from emersion/untie-gles2-renderer-texture
Untie wlr_gles2_renderer and wlr_gles2_texture
-rw-r--r--include/render/gles2.h15
-rw-r--r--include/wlr/render/egl.h2
-rw-r--r--include/wlr/render/gles2.h8
-rw-r--r--render/egl.c4
-rw-r--r--render/gles2/renderer.c33
-rw-r--r--render/gles2/texture.c31
6 files changed, 60 insertions, 33 deletions
diff --git a/include/render/gles2.h b/include/render/gles2.h
index 32cb3221..50252027 100644
--- a/include/render/gles2.h
+++ b/include/render/gles2.h
@@ -10,6 +10,7 @@
#include <string.h>
#include <wlr/backend.h>
#include <wlr/render/egl.h>
+#include <wlr/render/gles2.h>
#include <wlr/render/interface.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/render/wlr_texture.h>
@@ -49,7 +50,7 @@ enum wlr_gles2_texture_type {
struct wlr_gles2_texture {
struct wlr_texture wlr_texture;
- struct wlr_gles2_renderer *renderer;
+ struct wlr_egl *egl;
enum wlr_gles2_texture_type type;
int width, height;
bool has_alpha;
@@ -68,20 +69,8 @@ struct wlr_gles2_texture {
const struct gles2_pixel_format *gles2_format_from_wl(enum wl_shm_format fmt);
const enum wl_shm_format *gles2_formats(size_t *len);
-struct wlr_gles2_renderer *gles2_get_renderer(
- struct wlr_renderer *wlr_renderer);
-struct wlr_gles2_renderer *gles2_get_renderer_in_context(
- struct wlr_renderer *wlr_renderer);
-
struct wlr_gles2_texture *gles2_get_texture_in_context(
struct wlr_texture *wlr_texture);
-struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
- enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
- const void *data);
-struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
- struct wl_resource *data);
-struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
- struct wlr_dmabuf_buffer_attribs *attribs);
void gles2_push_marker(const char *file, const char *func);
void gles2_pop_marker(void);
diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h
index cca77870..51f63b20 100644
--- a/include/wlr/render/egl.h
+++ b/include/wlr/render/egl.h
@@ -93,6 +93,8 @@ bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
int *buffer_age);
+bool wlr_egl_is_current(struct wlr_egl *egl);
+
bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
pixman_region32_t *damage);
diff --git a/include/wlr/render/gles2.h b/include/wlr/render/gles2.h
index a59956bd..65bb36c1 100644
--- a/include/wlr/render/gles2.h
+++ b/include/wlr/render/gles2.h
@@ -8,4 +8,12 @@ struct wlr_egl;
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
+struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
+ enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width, uint32_t height,
+ const void *data);
+struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
+ struct wl_resource *data);
+struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
+ struct wlr_dmabuf_buffer_attribs *attribs);
+
#endif
diff --git a/render/egl.c b/render/egl.c
index a424e8e9..473d1319 100644
--- a/render/egl.c
+++ b/render/egl.c
@@ -270,6 +270,10 @@ bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
return true;
}
+bool wlr_egl_is_current(struct wlr_egl *egl) {
+ return eglGetCurrentContext() == egl->context;
+}
+
bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
pixman_region32_t *damage) {
EGLBoolean ret;
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 77af0ab7..b8bce98d 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -16,16 +16,16 @@
static const struct wlr_renderer_impl renderer_impl;
-struct wlr_gles2_renderer *gles2_get_renderer(
+static struct wlr_gles2_renderer *gles2_get_renderer(
struct wlr_renderer *wlr_renderer) {
assert(wlr_renderer->impl == &renderer_impl);
return (struct wlr_gles2_renderer *)wlr_renderer;
}
-struct wlr_gles2_renderer *gles2_get_renderer_in_context(
+static struct wlr_gles2_renderer *gles2_get_renderer_in_context(
struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
- assert(eglGetCurrentContext() == renderer->egl->context);
+ assert(wlr_egl_is_current(renderer->egl));
return renderer;
}
@@ -252,11 +252,32 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
return true;
}
-static bool gles2_format_supported(struct wlr_renderer *r,
+static bool gles2_format_supported(struct wlr_renderer *wlr_renderer,
enum wl_shm_format wl_fmt) {
return gles2_format_from_wl(wl_fmt) != NULL;
}
+static struct wlr_texture *gles2_texture_from_pixels(
+ struct wlr_renderer *wlr_renderer, enum wl_shm_format wl_fmt,
+ uint32_t stride, uint32_t width, uint32_t height, const void *data) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ return wlr_gles2_texture_from_pixels(renderer->egl, wl_fmt, stride, width,
+ height, data);
+}
+
+static struct wlr_texture *gles2_texture_from_wl_drm(
+ struct wlr_renderer *wlr_renderer, struct wl_resource *data) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ return wlr_gles2_texture_from_wl_drm(renderer->egl, data);
+}
+
+static struct wlr_texture *gles2_texture_from_dmabuf(
+ struct wlr_renderer *wlr_renderer,
+ struct wlr_dmabuf_buffer_attribs *attribs) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ return wlr_gles2_texture_from_dmabuf(renderer->egl, attribs);
+}
+
static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
@@ -400,6 +421,10 @@ extern const GLchar tex_fragment_src_rgbx[];
extern const GLchar tex_fragment_src_external[];
struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
+ if (!load_glapi()) {
+ return NULL;
+ }
+
struct wlr_gles2_renderer *renderer =
calloc(1, sizeof(struct wlr_gles2_renderer));
if (renderer == NULL) {
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index e4936d71..45169daf 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -25,7 +25,7 @@ static struct wlr_gles2_texture *gles2_get_texture(
struct wlr_gles2_texture *gles2_get_texture_in_context(
struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
- assert(eglGetCurrentContext() == texture->renderer->egl->context);
+ assert(wlr_egl_is_current(texture->egl));
return texture;
}
@@ -81,7 +81,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
- wlr_egl_make_current(texture->renderer->egl, EGL_NO_SURFACE, NULL);
+ wlr_egl_make_current(texture->egl, EGL_NO_SURFACE, NULL);
GLES2_DEBUG_PUSH;
@@ -90,7 +90,7 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
}
if (texture->image) {
assert(eglDestroyImageKHR);
- wlr_egl_destroy_image(texture->renderer->egl, texture->image);
+ wlr_egl_destroy_image(texture->egl, texture->image);
}
if (texture->type == WLR_GLES2_TEXTURE_GLTEX) {
@@ -108,11 +108,10 @@ static const struct wlr_texture_impl texture_impl = {
.destroy = gles2_texture_destroy,
};
-struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
+struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, const void *data) {
- struct wlr_gles2_renderer *renderer =
- gles2_get_renderer_in_context(wlr_renderer);
+ assert(wlr_egl_is_current(egl));
const struct gles2_pixel_format *fmt = gles2_format_from_wl(wl_fmt);
if (fmt == NULL) {
@@ -127,7 +126,7 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl);
- texture->renderer = renderer;
+ texture->egl = egl;
texture->width = width;
texture->height = height;
texture->type = WLR_GLES2_TEXTURE_GLTEX;
@@ -147,9 +146,9 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
return &texture->wlr_texture;
}
-struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
+struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
struct wl_resource *data) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ assert(wlr_egl_is_current(egl));
if (!glEGLImageTargetTexture2DOES) {
return NULL;
@@ -162,11 +161,11 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl);
- texture->renderer = renderer;
+ texture->egl = egl;
texture->wl_drm = data;
EGLint fmt;
- texture->image = wlr_egl_create_image_from_wl_drm(renderer->egl, data, &fmt,
+ texture->image = wlr_egl_create_image_from_wl_drm(egl, data, &fmt,
&texture->width, &texture->height, &texture->inverted_y);
if (texture->image == NULL) {
free(texture);
@@ -202,15 +201,15 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
return &texture->wlr_texture;
}
-struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
+struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_buffer_attribs *attribs) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ assert(wlr_egl_is_current(egl));
if (!glEGLImageTargetTexture2DOES) {
return NULL;
}
- if (!renderer->egl->egl_exts.dmabuf_import) {
+ if (!egl->egl_exts.dmabuf_import) {
wlr_log(L_ERROR, "Cannot create DMA-BUF texture: EGL extension "
"unavailable");
return NULL;
@@ -223,7 +222,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl);
- texture->renderer = renderer;
+ texture->egl = egl;
texture->width = attribs->width;
texture->height = attribs->height;
texture->type = WLR_GLES2_TEXTURE_DMABUF;
@@ -231,7 +230,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
texture->inverted_y =
(attribs->flags & WLR_DMABUF_BUFFER_ATTRIBS_FLAGS_Y_INVERT) != 0;
- texture->image = wlr_egl_create_image_from_dmabuf(renderer->egl, attribs);
+ texture->image = wlr_egl_create_image_from_dmabuf(egl, attribs);
if (texture->image == NULL) {
free(texture);
return NULL;