aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSimon Ser <contact@emersion.fr>2020-05-19 11:54:59 +0200
committerDrew DeVault <sir@cmpwn.com>2020-05-19 14:56:20 +0200
commit1edc42157bbb01b25ec27750f883fd84ee5908d6 (patch)
tree068205ea52bf4c76a86e96f19862f794852937d0
parent781ed1ff02e38dffdfebca0fa80baa1791849c3b (diff)
render/egl: introduce wlr_egl_unset_current
This function can be called after wlr_egl_make_current to cleanup the EGL context. This avoids having lingering EGL contexts that make things work by chance. Closes: https://github.com/swaywm/wlroots/issues/2197
-rw-r--r--backend/drm/drm.c4
-rw-r--r--backend/headless/output.c17
-rw-r--r--backend/wayland/output.c6
-rw-r--r--backend/x11/output.c4
-rw-r--r--include/wlr/render/egl.h9
-rw-r--r--render/egl.c11
-rw-r--r--render/gles2/renderer.c6
-rw-r--r--render/gles2/texture.c34
8 files changed, 62 insertions, 29 deletions
diff --git a/backend/drm/drm.c b/backend/drm/drm.c
index 45e459d1..1286a17f 100644
--- a/backend/drm/drm.c
+++ b/backend/drm/drm.c
@@ -556,14 +556,14 @@ static bool drm_connector_commit(struct wlr_output *output) {
}
}
- wlr_egl_make_current(&drm->renderer.egl, EGL_NO_SURFACE, NULL);
+ wlr_egl_unset_current(&drm->renderer.egl);
return true;
}
static void drm_connector_rollback(struct wlr_output *output) {
struct wlr_drm_backend *drm = get_drm_backend_from_backend(output->backend);
- wlr_egl_make_current(&drm->renderer.egl, EGL_NO_SURFACE, NULL);
+ wlr_egl_unset_current(&drm->renderer.egl);
}
size_t drm_crtc_get_gamma_lut_size(struct wlr_drm_backend *drm,
diff --git a/backend/headless/output.c b/backend/headless/output.c
index dc0a1478..822afac9 100644
--- a/backend/headless/output.c
+++ b/backend/headless/output.c
@@ -35,6 +35,8 @@ static bool create_fbo(struct wlr_headless_output *output,
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ wlr_egl_unset_current(output->backend->egl);
+
if (status != GL_FRAMEBUFFER_COMPLETE) {
wlr_log(WLR_ERROR, "Failed to create FBO");
return false;
@@ -52,6 +54,9 @@ static void destroy_fbo(struct wlr_headless_output *output) {
glDeleteFramebuffers(1, &output->fbo);
glDeleteRenderbuffers(1, &output->rbo);
+
+ wlr_egl_unset_current(output->backend->egl);
+
output->fbo = 0;
output->rbo = 0;
}
@@ -125,21 +130,23 @@ static bool output_commit(struct wlr_output *wlr_output) {
}
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ wlr_egl_unset_current(output->backend->egl);
+
// Nothing needs to be done for FBOs
wlr_output_send_present(wlr_output, NULL);
}
- wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL);
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
-
return true;
}
static void output_rollback(struct wlr_output *wlr_output) {
struct wlr_headless_output *output =
headless_output_from_output(wlr_output);
- wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL);
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
+ glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ wlr_egl_unset_current(output->backend->egl);
+ }
}
static void output_destroy(struct wlr_output *wlr_output) {
diff --git a/backend/wayland/output.c b/backend/wayland/output.c
index 077aa16d..7f4f083e 100644
--- a/backend/wayland/output.c
+++ b/backend/wayland/output.c
@@ -300,7 +300,7 @@ static bool output_commit(struct wlr_output *wlr_output) {
}
}
- wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
+ wlr_egl_unset_current(&output->backend->egl);
return true;
}
@@ -308,7 +308,7 @@ static bool output_commit(struct wlr_output *wlr_output) {
static void output_rollback(struct wlr_output *wlr_output) {
struct wlr_wl_output *output =
get_wl_output_from_output(wlr_output);
- wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
+ wlr_egl_unset_current(&output->backend->egl);
}
static bool output_set_cursor(struct wlr_output *wlr_output,
@@ -377,6 +377,7 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
wlr_egl_swap_buffers(&backend->egl, egl_surface, NULL);
wlr_egl_destroy_surface(&backend->egl, egl_surface);
+ wlr_egl_unset_current(&backend->egl);
} else {
wl_surface_attach(surface, NULL, 0, 0);
wl_surface_commit(surface);
@@ -583,6 +584,7 @@ struct wlr_output *wlr_wl_output_create(struct wlr_backend *wlr_backend) {
NULL)) {
goto error;
}
+ wlr_egl_unset_current(&output->backend->egl);
wl_list_insert(&backend->outputs, &output->link);
wlr_output_update_enabled(wlr_output, true);
diff --git a/backend/x11/output.c b/backend/x11/output.c
index f2b90cd3..9366191c 100644
--- a/backend/x11/output.c
+++ b/backend/x11/output.c
@@ -157,14 +157,14 @@ static bool output_commit(struct wlr_output *wlr_output) {
wlr_output_send_present(wlr_output, NULL);
}
- wlr_egl_make_current(&x11->egl, EGL_NO_SURFACE, NULL);
+ wlr_egl_unset_current(&x11->egl);
return true;
}
static void output_rollback(struct wlr_output *wlr_output) {
struct wlr_x11_output *output = get_x11_output_from_output(wlr_output);
- wlr_egl_make_current(&output->x11->egl, EGL_NO_SURFACE, NULL);
+ wlr_egl_unset_current(&output->x11->egl);
}
static const struct wlr_output_impl output_impl = {
diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h
index c810b08e..627e9aaf 100644
--- a/include/wlr/render/egl.h
+++ b/include/wlr/render/egl.h
@@ -122,9 +122,18 @@ bool wlr_egl_export_image_to_dmabuf(struct wlr_egl *egl, EGLImageKHR image,
*/
bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
+/**
+ * Make the EGL context current. The provided surface will be made current
+ * unless EGL_NO_SURFACE.
+ *
+ * Callers are expected to clear the current context when they are done by
+ * calling wlr_egl_unset_current.
+ */
bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
int *buffer_age);
+bool wlr_egl_unset_current(struct wlr_egl *egl);
+
bool wlr_egl_is_current(struct wlr_egl *egl);
bool wlr_egl_swap_buffers(struct wlr_egl *egl, EGLSurface surface,
diff --git a/render/egl.c b/render/egl.c
index b96a90f1..ec00a12f 100644
--- a/render/egl.c
+++ b/render/egl.c
@@ -387,6 +387,15 @@ bool wlr_egl_make_current(struct wlr_egl *egl, EGLSurface surface,
return true;
}
+bool wlr_egl_unset_current(struct wlr_egl *egl) {
+ if (!eglMakeCurrent(egl->display, EGL_NO_SURFACE, EGL_NO_SURFACE,
+ EGL_NO_CONTEXT)) {
+ wlr_log(WLR_ERROR, "eglMakeCurrent failed");
+ return false;
+ }
+ return true;
+}
+
bool wlr_egl_is_current(struct wlr_egl *egl) {
return eglGetCurrentContext() == egl->context;
}
@@ -690,7 +699,7 @@ bool wlr_egl_destroy_surface(struct wlr_egl *egl, EGLSurface surface) {
// Reset the current EGL surface in case it's the one we're destroying,
// otherwise the next wlr_egl_make_current call will result in a
// use-after-free.
- wlr_egl_make_current(egl, NULL, NULL);
+ wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
}
return eglDestroySurface(egl->display, surface);
}
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 8d197f42..e6ec881a 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -401,6 +401,8 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
gles2_procs.glDebugMessageCallbackKHR(NULL, NULL);
}
+ wlr_egl_unset_current(renderer->egl);
+
free(renderer);
}
@@ -670,6 +672,8 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
POP_GLES2_DEBUG;
+ wlr_egl_unset_current(renderer->egl);
+
return &renderer->wlr_renderer;
error:
@@ -686,6 +690,8 @@ error:
gles2_procs.glDebugMessageCallbackKHR(NULL, NULL);
}
+ wlr_egl_unset_current(renderer->egl);
+
free(renderer);
return NULL;
}
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index 32efb03f..64a0d9f1 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -29,9 +29,7 @@ struct wlr_gles2_texture *gles2_get_texture(
static struct wlr_gles2_texture *get_gles2_texture_in_context(
struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
- if (!wlr_egl_is_current(texture->egl)) {
- wlr_egl_make_current(texture->egl, EGL_NO_SURFACE, NULL);
- }
+ wlr_egl_make_current(texture->egl, EGL_NO_SURFACE, NULL);
return texture;
}
@@ -49,6 +47,7 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
if (texture->target != GL_TEXTURE_2D) {
wlr_log(WLR_ERROR, "Cannot write pixels to immutable texture");
+ wlr_egl_unset_current(texture->egl);
return false;
}
@@ -75,6 +74,8 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
glBindTexture(GL_TEXTURE_2D, 0);
POP_GLES2_DEBUG;
+
+ wlr_egl_unset_current(texture->egl);
return true;
}
@@ -111,11 +112,8 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
return;
}
- struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
-
- if (!wlr_egl_is_current(texture->egl)) {
- wlr_egl_make_current(texture->egl, EGL_NO_SURFACE, NULL);
- }
+ struct wlr_gles2_texture *texture =
+ get_gles2_texture_in_context(wlr_texture);
PUSH_GLES2_DEBUG;
@@ -124,6 +122,8 @@ static void gles2_texture_destroy(struct wlr_texture *wlr_texture) {
POP_GLES2_DEBUG;
+ wlr_egl_unset_current(texture->egl);
+
free(texture);
}
@@ -137,9 +137,7 @@ static const struct wlr_texture_impl texture_impl = {
struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, const void *data) {
- if (!wlr_egl_is_current(egl)) {
- wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
- }
+ wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
if (fmt == NULL) {
@@ -172,14 +170,14 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
glBindTexture(GL_TEXTURE_2D, 0);
POP_GLES2_DEBUG;
+
+ wlr_egl_unset_current(egl);
return &texture->wlr_texture;
}
struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
struct wl_resource *resource) {
- if (!wlr_egl_is_current(egl)) {
- wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
- }
+ wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
if (!gles2_procs.glEGLImageTargetTexture2DOES) {
return NULL;
@@ -235,14 +233,14 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
POP_GLES2_DEBUG;
+
+ wlr_egl_unset_current(egl);
return &texture->wlr_texture;
}
struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_attributes *attribs) {
- if (!wlr_egl_is_current(egl)) {
- wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
- }
+ wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
if (!gles2_procs.glEGLImageTargetTexture2DOES) {
return NULL;
@@ -297,6 +295,8 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
POP_GLES2_DEBUG;
+
+ wlr_egl_unset_current(egl);
return &texture->wlr_texture;
}