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authorSimon Ser <contact@emersion.fr>2020-07-28 14:02:08 +0200
committerDrew DeVault <sir@cmpwn.com>2020-07-28 06:59:07 -0600
commit1dbcfdaf81778fcd4635c6ecd62b89477f69f0d8 (patch)
treeec99a7a92a62545a34393a85aa0a9e0f507dd4be
parent62da61716f28754a2d3b7151348e1ea40bc6cf66 (diff)
render/gles2: remove gles2_procs
Move the global into wlr_gles2_renderer. This removes global state and allows us to have multiple renderers with different GL loaders.
-rw-r--r--include/render/gles2.h20
-rw-r--r--render/gles2/renderer.c40
-rw-r--r--render/gles2/texture.c8
3 files changed, 32 insertions, 36 deletions
diff --git a/include/render/gles2.h b/include/render/gles2.h
index a68170bc..a64aa77c 100644
--- a/include/render/gles2.h
+++ b/include/render/gles2.h
@@ -14,17 +14,6 @@
#include <wlr/render/wlr_texture.h>
#include <wlr/util/log.h>
-struct wlr_gles2_procs {
- PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
- PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR;
- PFNGLDEBUGMESSAGECONTROLKHRPROC glDebugMessageControlKHR;
- PFNGLPOPDEBUGGROUPKHRPROC glPopDebugGroupKHR;
- PFNGLPUSHDEBUGGROUPKHRPROC glPushDebugGroupKHR;
- PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
-};
-
-extern struct wlr_gles2_procs gles2_procs;
-
struct wlr_gles2_pixel_format {
enum wl_shm_format wl_format;
GLint gl_format, gl_type;
@@ -56,6 +45,15 @@ struct wlr_gles2_renderer {
} exts;
struct {
+ PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
+ PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR;
+ PFNGLDEBUGMESSAGECONTROLKHRPROC glDebugMessageControlKHR;
+ PFNGLPOPDEBUGGROUPKHRPROC glPopDebugGroupKHR;
+ PFNGLPUSHDEBUGGROUPKHRPROC glPushDebugGroupKHR;
+ PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
+ } procs;
+
+ struct {
struct {
GLuint program;
GLint proj;
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 395e11bd..9ec87293 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -21,8 +21,6 @@ static const GLfloat verts[] = {
0, 1, // bottom left
};
-struct wlr_gles2_procs gles2_procs = {0};
-
static const struct wlr_renderer_impl renderer_impl;
struct wlr_gles2_renderer *gles2_get_renderer(
@@ -364,7 +362,8 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
static bool gles2_blit_dmabuf(struct wlr_renderer *wlr_renderer,
struct wlr_dmabuf_attributes *dst_attr,
struct wlr_dmabuf_attributes *src_attr) {
- if (!gles2_procs.glEGLImageTargetRenderbufferStorageOES) {
+ struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
+ if (!renderer->procs.glEGLImageTargetRenderbufferStorageOES) {
return false;
}
@@ -389,15 +388,14 @@ static bool gles2_blit_dmabuf(struct wlr_renderer *wlr_renderer,
// texture.
gles2_src_tex->inverted_y = !(src_inverted_y ^ dst_inverted_y);
- struct wlr_egl *egl = wlr_gles2_renderer_get_egl(wlr_renderer);
- if (!wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL)) {
+ if (!wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL)) {
goto texture_destroy_out;
}
// TODO: The imported buffer should be checked with
// eglQueryDmaBufModifiersEXT to see if it may be modified.
bool external_only = false;
- EGLImageKHR image = wlr_egl_create_image_from_dmabuf(egl, dst_attr,
+ EGLImageKHR image = wlr_egl_create_image_from_dmabuf(renderer->egl, dst_attr,
&external_only);
if (image == EGL_NO_IMAGE_KHR) {
goto texture_destroy_out;
@@ -406,7 +404,7 @@ static bool gles2_blit_dmabuf(struct wlr_renderer *wlr_renderer,
GLuint rbo = 0;
glGenRenderbuffers(1, &rbo);
glBindRenderbuffer(GL_RENDERBUFFER, rbo);
- gles2_procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
+ renderer->procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
image);
glBindRenderbuffer(GL_RENDERBUFFER, 0);
@@ -435,7 +433,7 @@ out:
glBindFramebuffer(GL_FRAMEBUFFER, 0);
glDeleteFramebuffers(1, &fbo);
glDeleteRenderbuffers(1, &rbo);
- wlr_egl_destroy_image(egl, image);
+ wlr_egl_destroy_image(renderer->egl, image);
texture_destroy_out:
wlr_texture_destroy(src_tex);
restore_context_out:
@@ -489,7 +487,7 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
if (renderer->exts.debug_khr) {
glDisable(GL_DEBUG_OUTPUT_KHR);
- gles2_procs.glDebugMessageCallbackKHR(NULL, NULL);
+ renderer->procs.glDebugMessageCallbackKHR(NULL, NULL);
}
wlr_egl_unset_current(renderer->egl);
@@ -522,19 +520,19 @@ static const struct wlr_renderer_impl renderer_impl = {
void push_gles2_debug_(struct wlr_gles2_renderer *renderer,
const char *file, const char *func) {
- if (!gles2_procs.glPushDebugGroupKHR) {
+ if (!renderer->procs.glPushDebugGroupKHR) {
return;
}
int len = snprintf(NULL, 0, "%s:%s", file, func) + 1;
char str[len];
snprintf(str, len, "%s:%s", file, func);
- gles2_procs.glPushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION_KHR, 1, -1, str);
+ renderer->procs.glPushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION_KHR, 1, -1, str);
}
void pop_gles2_debug(struct wlr_gles2_renderer *renderer) {
- if (gles2_procs.glPopDebugGroupKHR) {
- gles2_procs.glPopDebugGroupKHR();
+ if (renderer->procs.glPopDebugGroupKHR) {
+ renderer->procs.glPopDebugGroupKHR();
}
}
@@ -689,33 +687,33 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
if (check_gl_ext(exts_str, "GL_KHR_debug")) {
renderer->exts.debug_khr = true;
- load_gl_proc(&gles2_procs.glDebugMessageCallbackKHR,
+ load_gl_proc(&renderer->procs.glDebugMessageCallbackKHR,
"glDebugMessageCallbackKHR");
- load_gl_proc(&gles2_procs.glDebugMessageControlKHR,
+ load_gl_proc(&renderer->procs.glDebugMessageControlKHR,
"glDebugMessageControlKHR");
}
if (check_gl_ext(exts_str, "GL_OES_EGL_image_external")) {
renderer->exts.egl_image_external_oes = true;
- load_gl_proc(&gles2_procs.glEGLImageTargetTexture2DOES,
+ load_gl_proc(&renderer->procs.glEGLImageTargetTexture2DOES,
"glEGLImageTargetTexture2DOES");
}
if (check_gl_ext(exts_str, "GL_OES_EGL_image")) {
renderer->exts.egl_image_oes = true;
- load_gl_proc(&gles2_procs.glEGLImageTargetRenderbufferStorageOES,
+ load_gl_proc(&renderer->procs.glEGLImageTargetRenderbufferStorageOES,
"glEGLImageTargetRenderbufferStorageOES");
}
if (renderer->exts.debug_khr) {
glEnable(GL_DEBUG_OUTPUT_KHR);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR);
- gles2_procs.glDebugMessageCallbackKHR(gles2_log, NULL);
+ renderer->procs.glDebugMessageCallbackKHR(gles2_log, NULL);
// Silence unwanted message types
- gles2_procs.glDebugMessageControlKHR(GL_DONT_CARE,
+ renderer->procs.glDebugMessageControlKHR(GL_DONT_CARE,
GL_DEBUG_TYPE_POP_GROUP_KHR, GL_DONT_CARE, 0, NULL, GL_FALSE);
- gles2_procs.glDebugMessageControlKHR(GL_DONT_CARE,
+ renderer->procs.glDebugMessageControlKHR(GL_DONT_CARE,
GL_DEBUG_TYPE_PUSH_GROUP_KHR, GL_DONT_CARE, 0, NULL, GL_FALSE);
}
@@ -796,7 +794,7 @@ error:
if (renderer->exts.debug_khr) {
glDisable(GL_DEBUG_OUTPUT_KHR);
- gles2_procs.glDebugMessageCallbackKHR(NULL, NULL);
+ renderer->procs.glDebugMessageCallbackKHR(NULL, NULL);
}
wlr_egl_unset_current(renderer->egl);
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index 5375e796..179bfd89 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -183,7 +183,7 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
- if (!gles2_procs.glEGLImageTargetTexture2DOES) {
+ if (!renderer->procs.glEGLImageTargetTexture2DOES) {
return NULL;
}
@@ -232,7 +232,7 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
glGenTextures(1, &texture->tex);
glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture->tex);
- gles2_procs.glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
+ renderer->procs.glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES,
texture->image);
glBindTexture(GL_TEXTURE_EXTERNAL_OES, 0);
@@ -248,7 +248,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
wlr_egl_make_current(renderer->egl, EGL_NO_SURFACE, NULL);
- if (!gles2_procs.glEGLImageTargetTexture2DOES) {
+ if (!renderer->procs.glEGLImageTargetTexture2DOES) {
return NULL;
}
@@ -299,7 +299,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
glGenTextures(1, &texture->tex);
glBindTexture(texture->target, texture->tex);
- gles2_procs.glEGLImageTargetTexture2DOES(texture->target, texture->image);
+ renderer->procs.glEGLImageTargetTexture2DOES(texture->target, texture->image);
glBindTexture(texture->target, 0);
pop_gles2_debug(renderer);