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authorScott Anderson <ascent12@hotmail.com>2017-06-26 17:34:15 +1200
committerScott Anderson <ascent12@hotmail.com>2017-06-26 17:34:15 +1200
commit0cd94f0cf0dd104cee9837dc2961536a078d089e (patch)
tree798abd248cf605f2a82ef732c0bed0a1812704c7
parentf252c5a79214a3d3cd7ab3f239050b234e4ae9e2 (diff)
Added software cursor fallback
-rw-r--r--backend/drm/drm.c21
-rw-r--r--example/pointer.c36
-rw-r--r--example/rotation.c4
-rw-r--r--example/simple.c4
-rw-r--r--example/tablet.c2
-rw-r--r--example/touch.c5
-rw-r--r--include/wlr/interfaces/wlr_output.h2
-rw-r--r--include/wlr/render.h2
-rw-r--r--include/wlr/render/interface.h2
-rw-r--r--include/wlr/types/wlr_output.h10
-rw-r--r--render/CMakeLists.txt4
-rw-r--r--render/gles2/surface.c5
-rw-r--r--render/wlr_surface.c4
-rw-r--r--types/CMakeLists.txt1
-rw-r--r--types/wlr_output.c55
15 files changed, 115 insertions, 42 deletions
diff --git a/backend/drm/drm.c b/backend/drm/drm.c
index c6e29b86..2f64066e 100644
--- a/backend/drm/drm.c
+++ b/backend/drm/drm.c
@@ -92,13 +92,13 @@ static uint32_t get_fb_for_bo(int fd, struct gbm_bo *bo) {
return *id;
}
-static void wlr_drm_output_begin(struct wlr_output_state *output) {
+static void wlr_drm_output_make_current(struct wlr_output_state *output) {
struct wlr_drm_renderer *renderer = output->renderer;
eglMakeCurrent(renderer->egl.display, output->egl,
output->egl, renderer->egl.context);
}
-static void wlr_drm_output_end(struct wlr_output_state *output) {
+static void wlr_drm_output_swap_buffers(struct wlr_output_state *output) {
struct wlr_drm_renderer *renderer = output->renderer;
if (!eglSwapBuffers(renderer->egl.display, output->egl)) {
@@ -207,10 +207,10 @@ static void wlr_drm_output_enable(struct wlr_output_state *output, bool enable)
DRM_MODE_DPMS_ON);
// Start rendering loop again by drawing a black frame
- wlr_drm_output_begin(output);
+ wlr_drm_output_make_current(output);
glClearColor(0.0, 0.0, 0.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
- wlr_drm_output_end(output);
+ wlr_drm_output_swap_buffers(output);
} else {
drmModeConnectorSetProperty(state->fd, output->connector, output->props.dpms,
DRM_MODE_DPMS_STANDBY);
@@ -342,8 +342,13 @@ static bool wlr_drm_output_set_cursor(struct wlr_output_state *output,
wlr_log(L_ERROR, "Failed to write cursor to bo");
return false;
}
- return !drmModeSetCursor(state->fd, output->crtc,
- gbm_bo_get_handle(bo).s32, width, height);
+
+ if (drmModeSetCursor(state->fd, output->crtc, gbm_bo_get_handle(bo).u32, width, height)) {
+ wlr_log_errno(L_INFO, "Failed to set hardware cursor");
+ return false;
+ }
+
+ return true;
}
static bool wlr_drm_output_move_cursor(struct wlr_output_state *output,
@@ -365,6 +370,8 @@ static struct wlr_output_impl output_impl = {
.set_cursor = wlr_drm_output_set_cursor,
.move_cursor = wlr_drm_output_move_cursor,
.destroy = wlr_drm_output_destroy,
+ .make_current = wlr_drm_output_make_current,
+ .swap_buffers = wlr_drm_output_swap_buffers,
};
static int32_t calculate_refresh_rate(drmModeModeInfo *mode) {
@@ -625,9 +632,7 @@ static void page_flip_handler(int fd, unsigned seq,
output->pageflip_pending = false;
if (output->state == DRM_OUTPUT_CONNECTED && state->session->active) {
- wlr_drm_output_begin(output);
wl_signal_emit(&output->wlr_output->events.frame, output->wlr_output);
- wlr_drm_output_end(output);
}
}
diff --git a/example/pointer.c b/example/pointer.c
index 8dba5454..c7518841 100644
--- a/example/pointer.c
+++ b/example/pointer.c
@@ -21,9 +21,7 @@
#include "cat.h"
struct sample_state {
- struct wlr_renderer *renderer;
- struct wlr_surface *cat_texture;
- int cur_x, cur_y;
+ double cur_x, cur_y;
float default_color[4];
float clear_color[4];
};
@@ -33,18 +31,13 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
struct sample_state *sample = state->data;
struct wlr_output *wlr_output = output->output;
- wlr_renderer_begin(sample->renderer, wlr_output);
+ wlr_output_make_current(wlr_output);
+
glClearColor(sample->clear_color[0], sample->clear_color[1],
sample->clear_color[2], sample->clear_color[3]);
glClear(GL_COLOR_BUFFER_BIT);
- float matrix[16];
- wlr_surface_get_matrix(sample->cat_texture, &matrix,
- &wlr_output->transform_matrix, sample->cur_x, sample->cur_y);
- wlr_render_with_matrix(sample->renderer,
- sample->cat_texture, &matrix);
-
- wlr_renderer_end(sample->renderer);
+ wlr_output_swap_buffers(wlr_output);
}
static void handle_pointer_motion(struct pointer_state *pstate,
@@ -52,6 +45,11 @@ static void handle_pointer_motion(struct pointer_state *pstate,
struct sample_state *state = pstate->compositor->data;
state->cur_x += d_x;
state->cur_y += d_y;
+
+ struct output_state *output;
+ wl_list_for_each(output, &pstate->compositor->outputs, link) {
+ wlr_output_move_cursor(output->output, state->cur_x, state->cur_y);
+ }
}
static void handle_pointer_motion_absolute(struct pointer_state *pstate,
@@ -59,6 +57,11 @@ static void handle_pointer_motion_absolute(struct pointer_state *pstate,
struct sample_state *state = pstate->compositor->data;
state->cur_x = x;
state->cur_y = y;
+
+ struct output_state *output;
+ wl_list_for_each(output, &pstate->compositor->outputs, link) {
+ wlr_output_move_cursor(output->output, state->cur_x, state->cur_y);
+ }
}
static void handle_pointer_button(struct pointer_state *pstate,
@@ -95,9 +98,8 @@ static void handle_pointer_axis(struct pointer_state *pstate,
static void handle_output_add(struct output_state *ostate) {
struct wlr_output *wlr_output = ostate->output;
- int width = 16, height = 16;
if (!wlr_output_set_cursor(wlr_output, cat_tex.pixel_data,
- width * 4, width, height)) {
+ cat_tex.width, cat_tex.width, cat_tex.height)) {
wlr_log(L_DEBUG, "Failed to set hardware cursor");
return;
}
@@ -121,13 +123,5 @@ int main(int argc, char *argv[]) {
compositor.pointer_axis_cb = handle_pointer_axis;
compositor_init(&compositor);
- state.renderer = wlr_gles2_renderer_init();
- state.cat_texture = wlr_render_surface_init(state.renderer);
- wlr_surface_attach_pixels(state.cat_texture, GL_RGBA,
- cat_tex.width, cat_tex.height, cat_tex.pixel_data);
-
compositor_run(&compositor);
-
- wlr_surface_destroy(state.cat_texture);
- wlr_renderer_destroy(state.renderer);
}
diff --git a/example/rotation.c b/example/rotation.c
index b8c43d4c..2dd148d0 100644
--- a/example/rotation.c
+++ b/example/rotation.c
@@ -46,6 +46,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
int32_t width, height;
wlr_output_effective_resolution(wlr_output, &width, &height);
+ wlr_output_make_current(wlr_output);
wlr_renderer_begin(sample->renderer, wlr_output);
float matrix[16];
@@ -59,6 +60,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
}
wlr_renderer_end(sample->renderer);
+ wlr_output_swap_buffers(wlr_output);
long ms = (ts->tv_sec - output->last_frame.tv_sec) * 1000 +
(ts->tv_nsec - output->last_frame.tv_nsec) / 1000000;
@@ -205,7 +207,7 @@ int main(int argc, char *argv[]) {
state.renderer = wlr_gles2_renderer_init();
state.cat_texture = wlr_render_surface_init(state.renderer);
wlr_surface_attach_pixels(state.cat_texture, GL_RGBA,
- cat_tex.width, cat_tex.height, cat_tex.pixel_data);
+ cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
compositor_run(&compositor);
diff --git a/example/simple.c b/example/simple.c
index 4bbdf399..45cb2b93 100644
--- a/example/simple.c
+++ b/example/simple.c
@@ -34,8 +34,12 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) {
sample->dec = inc;
}
+ wlr_output_make_current(output->output);
+
glClearColor(sample->color[0], sample->color[1], sample->color[2], 1.0);
glClear(GL_COLOR_BUFFER_BIT);
+
+ wlr_output_swap_buffers(output->output);
}
int main() {
diff --git a/example/tablet.c b/example/tablet.c
index 0343bd0a..d7f7d042 100644
--- a/example/tablet.c
+++ b/example/tablet.c
@@ -41,6 +41,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
int32_t width, height;
wlr_output_effective_resolution(wlr_output, &width, &height);
+ wlr_output_make_current(wlr_output);
wlr_renderer_begin(sample->renderer, wlr_output);
float matrix[16], view[16];
@@ -74,6 +75,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
}
wlr_renderer_end(sample->renderer);
+ wlr_output_swap_buffers(wlr_output);
}
static void handle_tool_axis(struct tablet_tool_state *tstate,
diff --git a/example/touch.c b/example/touch.c
index 29380ed4..aca86739 100644
--- a/example/touch.c
+++ b/example/touch.c
@@ -38,6 +38,8 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
int32_t width, height;
wlr_output_effective_resolution(wlr_output, &width, &height);
+
+ wlr_output_make_current(wlr_output);
wlr_renderer_begin(sample->renderer, wlr_output);
float matrix[16];
@@ -52,6 +54,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
}
wlr_renderer_end(sample->renderer);
+ wlr_output_swap_buffers(wlr_output);
}
static void handle_touch_down(struct touch_state *tstate, int32_t slot,
@@ -104,7 +107,7 @@ int main(int argc, char *argv[]) {
state.renderer = wlr_gles2_renderer_init();
state.cat_texture = wlr_render_surface_init(state.renderer);
wlr_surface_attach_pixels(state.cat_texture, GL_RGBA,
- cat_tex.width, cat_tex.height, cat_tex.pixel_data);
+ cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);
compositor_run(&compositor);
diff --git a/include/wlr/interfaces/wlr_output.h b/include/wlr/interfaces/wlr_output.h
index 0949bca3..5f9bfdd2 100644
--- a/include/wlr/interfaces/wlr_output.h
+++ b/include/wlr/interfaces/wlr_output.h
@@ -13,6 +13,8 @@ struct wlr_output_impl {
const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height);
bool (*move_cursor)(struct wlr_output_state *state, int x, int y);
void (*destroy)(struct wlr_output_state *state);
+ void (*make_current)(struct wlr_output_state *state);
+ void (*swap_buffers)(struct wlr_output_state *state);
};
struct wlr_output *wlr_output_create(struct wlr_output_impl *impl,
diff --git a/include/wlr/render.h b/include/wlr/render.h
index 90967dd9..53df01d2 100644
--- a/include/wlr/render.h
+++ b/include/wlr/render.h
@@ -59,7 +59,7 @@ struct wlr_surface {
* calling this function.
*/
bool wlr_surface_attach_pixels(struct wlr_surface *surf, uint32_t format,
- int width, int height, const unsigned char *pixels);
+ int stride, int width, int height, const unsigned char *pixels);
/**
* Attaches pixels from a wl_shm_buffer to this surface. The shm buffer may be
* invalidated after calling this function.
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index 222b0c4d..a9c86f2c 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -31,7 +31,7 @@ struct wlr_renderer *wlr_renderer_init(struct wlr_renderer_state *state,
struct wlr_surface_impl {
bool (*attach_pixels)(struct wlr_surface_state *state, uint32_t format,
- int width, int height, const unsigned char *pixels);
+ int stride, int width, int height, const unsigned char *pixels);
bool (*attach_shm)(struct wlr_surface_state *state, uint32_t format,
struct wl_shm_buffer *shm);
// TODO: egl
diff --git a/include/wlr/types/wlr_output.h b/include/wlr/types/wlr_output.h
index 71e1d0fe..da5a7b07 100644
--- a/include/wlr/types/wlr_output.h
+++ b/include/wlr/types/wlr_output.h
@@ -42,6 +42,14 @@ struct wlr_output {
struct wl_signal frame;
struct wl_signal resolution;
} events;
+
+ struct {
+ bool is_sw;
+ int32_t x, y;
+ uint32_t width, height;
+ struct wlr_renderer *renderer;
+ struct wlr_surface *texture;
+ } cursor;
};
void wlr_output_enable(struct wlr_output *output, bool enable);
@@ -55,5 +63,7 @@ bool wlr_output_move_cursor(struct wlr_output *output, int x, int y);
void wlr_output_destroy(struct wlr_output *output);
void wlr_output_effective_resolution(struct wlr_output *output,
int *width, int *height);
+void wlr_output_make_current(struct wlr_output *output);
+void wlr_output_swap_buffers(struct wlr_output *output);
#endif
diff --git a/render/CMakeLists.txt b/render/CMakeLists.txt
index 70ebced2..4058b50e 100644
--- a/render/CMakeLists.txt
+++ b/render/CMakeLists.txt
@@ -1,5 +1,5 @@
-add_library(wlr-render STATIC
- matrix.c
+add_library(wlr-render
+ matrix.c
wlr_renderer.c
wlr_surface.c
gles2/shaders.c
diff --git a/render/gles2/surface.c b/render/gles2/surface.c
index 278b3dc3..c9be6ac2 100644
--- a/render/gles2/surface.c
+++ b/render/gles2/surface.c
@@ -2,6 +2,7 @@
#include <stdlib.h>
#include <assert.h>
#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
#include <wayland-util.h>
#include <wayland-server-protocol.h>
#include <wlr/render.h>
@@ -10,15 +11,17 @@
#include "render/gles2.h"
static bool gles2_surface_attach_pixels(struct wlr_surface_state *surface,
- uint32_t format, int width, int height, const unsigned char *pixels) {
+ uint32_t format, int stride, int width, int height, const unsigned char *pixels) {
assert(surface);
surface->wlr_surface->width = width;
surface->wlr_surface->height = height;
surface->wlr_surface->format = format;
GL_CALL(glGenTextures(1, &surface->tex_id));
GL_CALL(glBindTexture(GL_TEXTURE_2D, surface->tex_id));
+ GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, stride));
GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0,
format, GL_UNSIGNED_BYTE, pixels));
+ GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, 0));
surface->wlr_surface->valid = true;
return true;
}
diff --git a/render/wlr_surface.c b/render/wlr_surface.c
index 46a12205..4e4f4101 100644
--- a/render/wlr_surface.c
+++ b/render/wlr_surface.c
@@ -20,9 +20,9 @@ void wlr_surface_bind(struct wlr_surface *surface) {
}
bool wlr_surface_attach_pixels(struct wlr_surface *surface, uint32_t format,
- int width, int height, const unsigned char *pixels) {
+ int stride, int width, int height, const unsigned char *pixels) {
return surface->impl->attach_pixels(surface->state,
- format, width, height, pixels);
+ format, stride, width, height, pixels);
}
bool wlr_surface_attach_shm(struct wlr_surface *surface, uint32_t format,
diff --git a/types/CMakeLists.txt b/types/CMakeLists.txt
index 72d885c9..648db820 100644
--- a/types/CMakeLists.txt
+++ b/types/CMakeLists.txt
@@ -15,5 +15,6 @@ add_library(wlr-types
target_link_libraries(wlr-types
wlr-util
+ wlr-render
${WAYLAND_LIBRARIES}
)
diff --git a/types/wlr_output.c b/types/wlr_output.c
index 4d2e7778..b64fd827 100644
--- a/types/wlr_output.c
+++ b/types/wlr_output.c
@@ -7,6 +7,10 @@
#include <wlr/interfaces/wlr_output.h>
#include <wlr/util/list.h>
#include <wlr/util/log.h>
+#include <GLES2/gl2.h>
+#include <wlr/render/matrix.h>
+#include <wlr/render/gles2.h>
+#include <wlr/render.h>
static void wl_output_send_to_resource(struct wl_resource *resource) {
assert(resource);
@@ -182,16 +186,44 @@ void wlr_output_transform(struct wlr_output *output,
bool wlr_output_set_cursor(struct wlr_output *output,
const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height) {
- if (!output->impl || !output->impl->set_cursor) {
- return false;
+ if (output->impl->set_cursor && output->impl->set_cursor(output->state, buf,
+ stride, width, height)) {
+ output->cursor.is_sw = false;
+ return true;
+ }
+
+ wlr_log(L_INFO, "Falling back to software cursor");
+
+ output->cursor.is_sw = true;
+ output->cursor.width = width;
+ output->cursor.height = height;
+
+ if (!output->cursor.renderer) {
+ output->cursor.renderer = wlr_gles2_renderer_init();
}
- return output->impl->set_cursor(output->state, buf, stride, width, height);
+
+ if (!output->cursor.texture) {
+ output->cursor.texture = wlr_render_surface_init(output->cursor.renderer);
+ }
+
+ wlr_surface_attach_pixels(output->cursor.texture, GL_RGBA,
+ stride, width, height, buf);
+
+ return true;
}
bool wlr_output_move_cursor(struct wlr_output *output, int x, int y) {
- if (!output->impl || !output->impl->move_cursor) {
+ output->cursor.x = x;
+ output->cursor.y = y;
+
+ if (output->cursor.is_sw) {
+ return true;
+ }
+
+ if (!output->impl->move_cursor) {
return false;
}
+
return output->impl->move_cursor(output->state, x, y);
}
@@ -216,3 +248,18 @@ void wlr_output_effective_resolution(struct wlr_output *output,
*height = output->height;
}
}
+
+void wlr_output_make_current(struct wlr_output *output) {
+ output->impl->make_current(output->state);
+}
+
+void wlr_output_swap_buffers(struct wlr_output *output) {
+ if (output->cursor.is_sw) {
+ float matrix[16];
+ wlr_surface_get_matrix(output->cursor.texture, &matrix, &output->transform_matrix,
+ output->cursor.x, output->cursor.y);
+ wlr_render_with_matrix(output->cursor.renderer, output->cursor.texture, &matrix);
+ }
+
+ output->impl->swap_buffers(output->state);
+}