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authoremersion <contact@emersion.fr>2018-06-13 19:38:10 +0100
committeremersion <contact@emersion.fr>2018-06-13 19:38:10 +0100
commit0378d143d9517c7508b64b81e9267a29ab1951aa (patch)
treec34ebe66d720c4c47278a0b39dd74332890b2588
parentd643361c48231305b8d8a4d93772d1e2c14382a7 (diff)
surface: remove wlr_surface.texture
The texture is managed by the surface's wlr_buffer now. In particular, the buffer can destroy the texture early if it becomes invalid.
-rw-r--r--include/wlr/types/wlr_buffer.h11
-rw-r--r--include/wlr/types/wlr_surface.h14
-rw-r--r--rootston/output.c6
-rw-r--r--types/wlr_output.c10
-rw-r--r--types/wlr_surface.c12
5 files changed, 38 insertions, 15 deletions
diff --git a/include/wlr/types/wlr_buffer.h b/include/wlr/types/wlr_buffer.h
index fc348a1c..eabc8b51 100644
--- a/include/wlr/types/wlr_buffer.h
+++ b/include/wlr/types/wlr_buffer.h
@@ -8,8 +8,15 @@
* A client buffer.
*/
struct wlr_buffer {
- struct wl_resource *resource; // can be NULL
- struct wlr_texture *texture; // can be NULL
+ /**
+ * The buffer resource, if any. Will be NULL if the client destroys it.
+ */
+ struct wl_resource *resource;
+ /**
+ * The buffer's texture, if any. A buffer will not have a texture if the
+ * client destroys the buffer before it has been released.
+ */
+ struct wlr_texture *texture;
bool released;
size_t n_refs;
diff --git a/include/wlr/types/wlr_surface.h b/include/wlr/types/wlr_surface.h
index 64503e78..8517934a 100644
--- a/include/wlr/types/wlr_surface.h
+++ b/include/wlr/types/wlr_surface.h
@@ -69,8 +69,13 @@ struct wlr_subsurface {
struct wlr_surface {
struct wl_resource *resource;
struct wlr_renderer *renderer;
+ /**
+ * The surface's buffer, if any. A surface has an attached buffer when it
+ * commits with a non-null buffer in its pending state. A surface will not
+ * have a buffer if it has never committed one, has committed a null buffer,
+ * or something went wrong with uploading the buffer.
+ */
struct wlr_buffer *buffer;
- struct wlr_texture *texture;
struct wlr_surface_state *current, *pending;
const char *role; // the lifetime-bound role or null
@@ -126,6 +131,13 @@ int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
bool wlr_surface_has_buffer(struct wlr_surface *surface);
/**
+ * Get the texture of the buffer currently attached to this surface. Returns
+ * NULL if no buffer is currently attached or if something went wrong with
+ * uploading the buffer.
+ */
+struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface);
+
+/**
* Create a new subsurface resource with the provided new ID. If `resource_list`
* is non-NULL, adds the subsurface's resource to the list.
*/
diff --git a/rootston/output.c b/rootston/output.c
index faa808d1..353d431f 100644
--- a/rootston/output.c
+++ b/rootston/output.c
@@ -189,7 +189,8 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
struct roots_output *output = data->output;
float rotation = data->layout.rotation;
- if (!wlr_surface_has_buffer(surface)) {
+ struct wlr_texture *texture = wlr_surface_get_texture(surface);
+ if (texture == NULL) {
return;
}
@@ -230,8 +231,7 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) {
scissor_output(output, &rects[i]);
- wlr_render_texture_with_matrix(renderer, surface->texture, matrix,
- data->alpha);
+ wlr_render_texture_with_matrix(renderer, texture, matrix, data->alpha);
}
damage_finish:
diff --git a/types/wlr_output.c b/types/wlr_output.c
index a5a6d0eb..7befb651 100644
--- a/types/wlr_output.c
+++ b/types/wlr_output.c
@@ -367,7 +367,8 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
assert(renderer);
- if (!wlr_surface_has_buffer(surface)) {
+ struct wlr_texture *texture = wlr_surface_get_texture(surface);
+ if (texture == NULL) {
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
return;
}
@@ -386,8 +387,7 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
for (int i = 0; i < nrects; ++i) {
output_scissor(output, &rects[i]);
wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
- wlr_render_texture_with_matrix(surface->renderer, surface->texture,
- matrix, 1.0f);
+ wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1.0f);
}
wlr_renderer_scissor(renderer, NULL);
@@ -418,7 +418,7 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
struct wlr_texture *texture = cursor->texture;
if (cursor->surface != NULL) {
- texture = cursor->surface->texture;
+ texture = wlr_surface_get_texture(cursor->surface);
}
if (texture == NULL) {
return;
@@ -700,7 +700,7 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
struct wlr_texture *texture = cursor->texture;
if (cursor->surface != NULL) {
- texture = cursor->surface->texture;
+ texture = wlr_surface_get_texture(cursor->surface);
scale = cursor->surface->current->scale;
transform = cursor->surface->current->transform;
}
diff --git a/types/wlr_surface.c b/types/wlr_surface.c
index 7d8da02f..af1e9446 100644
--- a/types/wlr_surface.c
+++ b/types/wlr_surface.c
@@ -332,7 +332,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
// NULL commit
wlr_buffer_unref(surface->buffer);
surface->buffer = NULL;
- surface->texture = NULL;
return;
}
@@ -362,7 +361,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
wlr_buffer_unref(surface->buffer);
surface->buffer = NULL;
- surface->texture = NULL;
struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
if (buffer == NULL) {
@@ -371,7 +369,6 @@ static void surface_apply_damage(struct wlr_surface *surface,
}
surface->buffer = buffer;
- surface->texture = buffer->texture;
}
static void surface_commit_pending(struct wlr_surface *surface) {
@@ -660,8 +657,15 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
return surface;
}
+struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
+ if (surface->buffer == NULL) {
+ return NULL;
+ }
+ return surface->buffer->texture;
+}
+
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
- return surface->texture != NULL;
+ return wlr_surface_get_texture(surface) != NULL;
}
int wlr_surface_set_role(struct wlr_surface *surface, const char *role,