<feed xmlns='http://www.w3.org/2005/Atom'>
<title>wlroots.git/include/wlr/render, branch master</title>
<subtitle>fork of wlroots with action binder support
</subtitle>
<id>https://git.vlhl.dev/navi/wayland/wlroots.git/atom?h=master</id>
<link rel='self' href='https://git.vlhl.dev/navi/wayland/wlroots.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/navi/wayland/wlroots.git/'/>
<updated>2023-12-11T18:47:55+00:00</updated>
<entry>
<title>render/pixman: add wlr_pixman_renderer_get_buffer_image()</title>
<updated>2023-12-11T18:47:55+00:00</updated>
<author>
<name>Roman Gilg</name>
<email>subdiff@gmail.com</email>
</author>
<published>2023-12-11T16:06:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/navi/wayland/wlroots.git/commit/?id=3531007b75a173ab0bd8152efb0a982f72140acb'/>
<id>urn:sha1:3531007b75a173ab0bd8152efb0a982f72140acb</id>
<content type='text'>
This is similar to wlr_pixman_texture_get_image and can be useful for
compositors to access the rendering data.
</content>
</entry>
<entry>
<title>render/gles2: add wlr_gles2_renderer_get_buffer_fbo()</title>
<updated>2023-12-05T17:57:43+00:00</updated>
<author>
<name>Simon Ser</name>
<email>contact@emersion.fr</email>
</author>
<published>2023-12-05T17:52:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/navi/wayland/wlroots.git/commit/?id=1f64f3925c384e9bf20ad813ee3a9195403606ea'/>
<id>urn:sha1:1f64f3925c384e9bf20ad813ee3a9195403606ea</id>
<content type='text'>
Replacement for wlr_gles2_renderer_get_current_fbo(). Wayfire uses
it for instance.
</content>
</entry>
<entry>
<title>swapchain: Add wlr_swapchain_has_buffer</title>
<updated>2023-12-03T05:29:05+00:00</updated>
<author>
<name>Alexander Orzechowski</name>
<email>alex@ozal.ski</email>
</author>
<published>2023-11-19T21:21:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/navi/wayland/wlroots.git/commit/?id=6e03d3015e1668bd70266b0ee4b0720b86ca59c7'/>
<id>urn:sha1:6e03d3015e1668bd70266b0ee4b0720b86ca59c7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>renderer: Drop buffer binding</title>
<updated>2023-12-01T01:11:50+00:00</updated>
<author>
<name>Alexander Orzechowski</name>
<email>alex@ozal.ski</email>
</author>
<published>2023-08-20T01:39:57+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/navi/wayland/wlroots.git/commit/?id=d3a339a03e320c397696d3d0f49567670146a7a4'/>
<id>urn:sha1:d3a339a03e320c397696d3d0f49567670146a7a4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>render: Nuke old read pixels API</title>
<updated>2023-12-01T01:01:12+00:00</updated>
<author>
<name>Alexander Orzechowski</name>
<email>alex@ozal.ski</email>
</author>
<published>2023-06-19T06:14:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/navi/wayland/wlroots.git/commit/?id=3ed1268f64fd736712c2de1bf522d42d6694e3cc'/>
<id>urn:sha1:3ed1268f64fd736712c2de1bf522d42d6694e3cc</id>
<content type='text'>
Sadly, the new API is not backwards compatible with the old API. Since
we have already switched all users in wlroots to the new API compositors
are already practically mandated to implement the new API. Let's get rid
of the old one since there is no point.
</content>
</entry>
<entry>
<title>wlr_texture: Introduce wlr_texture_preferred_read_format</title>
<updated>2023-12-01T00:56:54+00:00</updated>
<author>
<name>Alexander Orzechowski</name>
<email>alex@ozal.ski</email>
</author>
<published>2023-06-19T05:43:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/navi/wayland/wlroots.git/commit/?id=57b18d26d09f5219fe0458dcdd06fd2c817c294e'/>
<id>urn:sha1:57b18d26d09f5219fe0458dcdd06fd2c817c294e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>wlr_texture: Introduce wlr_texture_read_pixels_options helpers</title>
<updated>2023-12-01T00:55:51+00:00</updated>
<author>
<name>Alexander Orzechowski</name>
<email>alex@ozal.ski</email>
</author>
<published>2023-12-01T00:55:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/navi/wayland/wlroots.git/commit/?id=e85e8bc3249aeb0eebbde1debee51a5941aa08b4'/>
<id>urn:sha1:e85e8bc3249aeb0eebbde1debee51a5941aa08b4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>wlr_texture: Introduce wlr_texture_read_pixels</title>
<updated>2023-12-01T00:55:12+00:00</updated>
<author>
<name>Alexander Orzechowski</name>
<email>alex@ozal.ski</email>
</author>
<published>2023-12-01T00:55:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/navi/wayland/wlroots.git/commit/?id=4c6caa7c48d887fb4292a08f898af83d9954d571'/>
<id>urn:sha1:4c6caa7c48d887fb4292a08f898af83d9954d571</id>
<content type='text'>
</content>
</entry>
<entry>
<title>render/gles2: save/restore context when creating/submitting a render pass</title>
<updated>2023-11-30T16:47:11+00:00</updated>
<author>
<name>Simon Ser</name>
<email>contact@emersion.fr</email>
</author>
<published>2023-11-30T16:47:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.vlhl.dev/navi/wayland/wlroots.git/commit/?id=e8b187cc92b9b039dcbb6715665ee8ba5d065c6b'/>
<id>urn:sha1:e8b187cc92b9b039dcbb6715665ee8ba5d065c6b</id>
<content type='text'>
This is useful for e.g. lazily blitting a texture for readback
purposes while rendering.
</content>
</entry>
<entry>
<title>render/gles2: document EGL context gotchas</title>
<updated>2023-11-30T16:46:50+00:00</updated>
<author>
<name>Simon Ser</name>
<email>contact@emersion.fr</email>
</author>
<published>2023-11-30T16:46:50+00:00</published>
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<id>urn:sha1:1208ba6c285f19558b1eaf01167ec6b0ceb423a5</id>
<content type='text'>
</content>
</entry>
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