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An object used for text input. Adds support for text input and input
methods to applications. A text_input object is created from a
wl_text_input_manager and corresponds typically to a text entry in an
application.
Requests are used to activate/deactivate the text_input object and set
state information like surrounding and selected text or the content type.
The information about entered text is sent to the text_input object via
the pre-edit and commit events. Using this interface removes the need
for applications to directly process hardware key events and compose text
out of them.
Text is generally UTF-8 encoded, indices and lengths are in bytes.
Serials are used to synchronize the state between the text input and
an input method. New serials are sent by the text input in the
commit_state request and are used by the input method to indicate
the known text input state in events like preedit_string, commit_string,
and keysym. The text input can then ignore events from the input method
which are based on an outdated state (for example after a reset).
Warning! The protocol described in this file is experimental and
backward incompatible changes may be made. Backward compatible changes
may be added together with the corresponding interface version bump.
Backward incompatible changes are done by bumping the version number in
the protocol and interface names and resetting the interface version.
Once the protocol is to be declared stable, the 'z' prefix and the
version number in the protocol and interface names are removed and the
interface version number is reset.
Requests the text_input object to be activated (typically when the
text entry gets focus).
The seat argument is a wl_seat which maintains the focus for this
activation. The surface argument is a wl_surface assigned to the
text_input object and tracked for focus lost. The enter event
is emitted on successful activation.
Requests the text_input object to be deactivated (typically when the
text entry lost focus). The seat argument is a wl_seat which was used
for activation.
Requests input panels (virtual keyboard) to show.
Requests input panels (virtual keyboard) to hide.
Should be called by an editor widget when the input state should be
reset, for example after the text was changed outside of the normal
input method flow.
Sets the plain surrounding text around the input position. Text is
UTF-8 encoded. Cursor is the byte offset within the
surrounding text. Anchor is the byte offset of the
selection anchor within the surrounding text. If there is no selected
text anchor, then it is the same as cursor.
Content hint is a bitmask to allow to modify the behavior of the text
input.
The content purpose allows to specify the primary purpose of a text
input.
This allows an input method to show special purpose input panels with
extra characters or to disallow some characters.
Sets the content purpose and content hint. While the purpose is the
basic purpose of an input field, the hint flags allow to modify some
of the behavior.
When no content type is explicitly set, a normal content purpose with
default hints (auto completion, auto correction, auto capitalization)
should be assumed.
Sets a specific language. This allows for example a virtual keyboard to
show a language specific layout. The "language" argument is an RFC-3066
format language tag.
It could be used for example in a word processor to indicate the
language of the currently edited document or in an instant message
application which tracks languages of contacts.
Notify the text_input object when it received focus. Typically in
response to an activate request.
Notify the text_input object when it lost focus. Either in response
to a deactivate request or when the assigned surface lost focus or was
destroyed.
Transfer an array of 0-terminated modifier names. The position in
the array is the index of the modifier as used in the modifiers
bitmask in the keysym event.
Notify when the visibility state of the input panel changed.
Notify when a new composing text (pre-edit) should be set around the
current cursor position. Any previously set composing text should
be removed.
The commit text can be used to replace the preedit text on reset
(for example on unfocus).
The text input should also handle all preedit_style and preedit_cursor
events occurring directly before preedit_string.
Sets styling information on composing text. The style is applied for
length bytes from index relative to the beginning of the composing
text (as byte offset). Multiple styles can
be applied to a composing text by sending multiple preedit_styling
events.
This event is handled as part of a following preedit_string event.
Sets the cursor position inside the composing text (as byte
offset) relative to the start of the composing text. When index is a
negative number no cursor is shown.
This event is handled as part of a following preedit_string event.
Notify when text should be inserted into the editor widget. The text to
commit could be either just a single character after a key press or the
result of some composing (pre-edit). It could also be an empty text
when some text should be removed (see delete_surrounding_text) or when
the input cursor should be moved (see cursor_position).
Any previously set composing text should be removed.
Notify when the cursor or anchor position should be modified.
This event should be handled as part of a following commit_string
event.
Notify when the text around the current cursor position should be
deleted.
Index is relative to the current cursor (in bytes).
Length is the length of deleted text (in bytes).
This event should be handled as part of a following commit_string
event.
Notify when a key event was sent. Key events should not be used
for normal text input operations, which should be done with
commit_string, delete_surrounding_text, etc. The key event follows
the wl_keyboard key event convention. Sym is an XKB keysym, state a
wl_keyboard key_state. Modifiers are a mask for effective modifiers
(where the modifier indices are set by the modifiers_map event)
Sets the language of the input text. The "language" argument is an
RFC-3066 format language tag.
Sets the text direction of input text.
It is mainly needed for showing an input cursor on the correct side of
the editor when there is no input done yet and making sure neutral
direction text is laid out properly.
A factory for text_input objects. This object is a global singleton.
Creates a new text_input object.