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#include <stdio.h>
#include <stdlib.h>
#include <wayland-client.h>
#include <time.h>
#include "client/client.h"
#include "log.h"
struct client_state *state;
void sway_terminate(void) {
client_teardown(state);
exit(1);
}
int main(int argc, char **argv) {
init_log(L_INFO);
if (!(state = client_setup(100, 100))) {
return -1;
}
struct output_state *output = state->outputs->items[0];
state->width = output->width;
state->height = output->height;
uint8_t r = 100, g = 100, b = 100;
do {
if (client_prerender(state) && state->cairo) {
cairo_set_source_rgb(state->cairo, r / 256.0, g / 256.0, b / 256.0);
cairo_rectangle(state->cairo, 0, 0, state->width, state->height);
cairo_fill(state->cairo);
client_render(state);
r++; if (r == 0) { g++; if (g == 0) { b++; } }
}
} while (wl_display_dispatch(state->display) != -1);
client_teardown(state);
return 0;
}
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