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#include <stdio.h>
#include <stdlib.h>
#include <wayland-client.h>
#include "client.h"
#include "log.h"
struct client_state *state;
void sway_terminate(void) {
client_teardown(state);
exit(1);
}
int main(int argc, char **argv) {
init_log(L_INFO);
state = client_setup();
uint8_t r = 0, g = 0, b = 0;
int rs;
do {
if (!client_prerender(state)) continue;
cairo_set_source_rgb(state->cairo, r, g, b);
cairo_rectangle(state->cairo, 0, 0, 100, 100);
cairo_fill(state->cairo);
rs = client_render(state);
if (rs == 1) {
sway_log(L_INFO, "rendering %d %d %d", r, g, b);
r++; g++; b++;
}
} while (rs);
client_teardown(state);
return 0;
}
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