aboutsummaryrefslogtreecommitdiff
path: root/sway/layout.c
blob: a37e137c84e5ce39807db3656eec4026f8b0ae21 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
#include <stdlib.h>
#include <stdbool.h>
#include <wlc/wlc.h>
#include "layout.h"
#include "log.h"
#include "list.h"
#include "config.h"
#include "container.h"
#include "workspace.h"
#include "focus.h"

swayc_t root_container;
int min_sane_h = 60;
int min_sane_w = 100;

void init_layout(void) {
	root_container.type = C_ROOT;
	root_container.layout = L_NONE;
	root_container.children = create_list();
	root_container.handle = -1;
}

static int index_child(swayc_t *child) {
	swayc_t *parent = child->parent;
	int i;
	for (i = 0; i < parent->children->length; ++i) {
		if (parent->children->items[i] == child) {
			break;
		}
	}
	return i;
}

void add_child(swayc_t *parent, swayc_t *child) {
	sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
		child->width, child->height, parent, parent->type, parent->width, parent->height);
	list_add(parent->children, child);
	child->parent = parent;
	// set focus for this container
	if (parent->children->length == 1) {
		parent->focused = child;
	}
}

void add_floating(swayc_t *ws, swayc_t *child) {
	sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
		child->width, child->height, ws, ws->type, ws->width, ws->height);
	list_add(ws->floating, child);
	child->parent = ws;
	child->is_floating = true;
	if (!ws->focused) {
		ws->focused = child;
	}
}

swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) {
	swayc_t *parent = sibling->parent;
	int i = index_child(sibling);
	if (i == parent->children->length) {
		--i;
	}
	list_insert(parent->children, i+1, child);
	child->parent = parent;
	return child->parent;
}

swayc_t *replace_child(swayc_t *child, swayc_t *new_child) {
	swayc_t *parent = child->parent;
	if (parent == NULL) {
		return NULL;
	}
	int i = index_child(child);
	parent->children->items[i] = new_child;
	new_child->parent = child->parent;

	// Set parent for new child
	if (child->parent->focused == child) {
		child->parent->focused = new_child;
	}
	child->parent = NULL;
	// Set geometry for new child
	new_child->x = child->x;
	new_child->y = child->y;
	new_child->width = child->width;
	new_child->height = child->height;
	// set child geometry to 0
	child->x = 0;
	child->y = 0;
	child->width = 0;
	child->height = 0;
	return parent;
}

void swap_container(swayc_t *a, swayc_t *b) {
	//TODO doesnt handle floating <-> tiling swap
	if (!sway_assert(a&&b, "%s: parameters must be non null",__func__) ||
		!sway_assert(a->parent && b->parent, "%s: containers must have parents",__func__)) {
		return;
	}
	size_t a_index = index_child(a);
	size_t b_index = index_child(b);
	swayc_t *a_parent = a->parent;
	swayc_t *b_parent = b->parent;
	// Swap the pointers
	a_parent->children->items[a_index] = b;
	b_parent->children->items[b_index] = a;
	a->parent = b_parent;
	b->parent = a_parent;
	if (a_parent->focused == a) {
		a_parent->focused = b;
	}
	// dont want to double switch
	if (b_parent->focused == b && a_parent != b_parent) {
		b_parent->focused = a;
	}
	// and their geometry
	double x = a->x;
	double y = a->y;
	double w = a->width;
	double h = a->height;
	a->x = b->x;
	a->y = b->y;
	a->width = b->width;
	a->height = b->height;
	b->x = x;
	b->y = y;
	b->width = w;
	b->height = h;
}

swayc_t *remove_child(swayc_t *child) {
	int i;
	swayc_t *parent = child->parent;
	if (child->is_floating) {
		// Special case for floating views
		for (i = 0; i < parent->floating->length; ++i) {
			if (parent->floating->items[i] == child) {
				list_del(parent->floating, i);
				break;
			}
		}
		i = 0;
	} else {
		for (i = 0; i < parent->children->length; ++i) {
			if (parent->children->items[i] == child) {
				list_del(parent->children, i);
				break;
			}
		}
	}
	// Set focused to new container
	if (parent->focused == child) {
		if (parent->children->length > 0) {
			parent->focused = parent->children->items[i?i-1:0];
		} else {
			parent->focused = NULL;
		}
	}
	return parent;
}

//TODO: Implement horizontal movement.
//TODO: Implement move to a different workspace.
void move_container(swayc_t *container,swayc_t* root,enum movement_direction direction){
	sway_log(L_DEBUG, "Moved window");
	swayc_t *temp;
	int i;
	int clength = root->children->length;
	//Rearrange
	for (i = 0; i < clength; ++i) {
		swayc_t *child = root->children->items[i];
		if (child->handle == container->handle){
			if (clength == 1){
				//Only one container, meh.
				break;
			}
			if (direction == MOVE_LEFT && i > 0){
				temp = root->children->items[i-1];
				root->children->items[i] = temp;
				root->children->items[i-1] = container;
				arrange_windows(&root_container,-1,-1);
			}
			else if (direction == MOVE_RIGHT && i < clength-1){
				temp = root->children->items[i+1];
				root->children->items[i] = temp;
				root->children->items[i+1] = container;
				arrange_windows(&root_container,-1,-1);

			}
			else if (direction == MOVE_UP){
				sway_log(L_INFO, "Moving up not implemented");
			}
			else if (direction == MOVE_DOWN){
				sway_log(L_INFO, "Moving down not implemented");
			}

			break;
		}
		else if (child->children != NULL){
			move_container(container,child,direction);
		}
	}

}

void update_geometry(swayc_t *container) {
	if (container->type != C_VIEW) {
		return;
	}
	struct wlc_geometry geometry = {
		.origin = {
			.x = container->x + (container->is_floating ? 0 : container->gaps / 2),
			.y = container->y + (container->is_floating ? 0 : container->gaps / 2)
		},
		.size = {
			.w = container->width - (container->is_floating ? 0 : container->gaps),
			.h = container->height - (container->is_floating ? 0 : container->gaps)
		}
	};
	if (swayc_is_fullscreen(container)) {
		swayc_t *parent = swayc_parent_by_type(container, C_OUTPUT);
		geometry.origin.x = 0;
		geometry.origin.y = 0;
		geometry.size.w = parent->width;
		geometry.size.h = parent->height;
	}
	wlc_view_set_geometry(container->handle, 0, &geometry);
	return;
}

void arrange_windows(swayc_t *container, double width, double height) {
	int i;
	if (width == -1 || height == -1) {
		sway_log(L_DEBUG, "Arranging layout for %p", container);
		width = container->width;
		height = container->height;
	}

	int x = 0, y = 0;
	switch (container->type) {
	case C_ROOT:
		for (i = 0; i < container->children->length; ++i) {
			swayc_t *child = container->children->items[i];
			sway_log(L_DEBUG, "Arranging output at %d", x);
			arrange_windows(child, -1, -1);
			x += child->width;
		}
		return;
	case C_OUTPUT:
		container->width = width;
		container->height = height;
		x = 0, y = 0;
		for (i = 0; i < container->children->length; ++i) {
			swayc_t *child = container->children->items[i];
			child->x = x + container->gaps;
			child->y = y + container->gaps;
			child->width = width - container->gaps * 2;
			child->height = height - container->gaps * 2;
			sway_log(L_DEBUG, "Arranging workspace #%d at %f, %f", i, child->x, child->y);
			arrange_windows(child, -1, -1);
		}
		return;
	case C_VIEW:
		{
			container->width = width;
			container->height = height;
			update_geometry(container);
			sway_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width,
					container->height, container->x, container->y);
		}
		return;
	default:
		container->width = width;
		container->height = height;
		break;
	}

	x = y = 0;
	double scale = 0;
	switch (container->layout) {
	case L_HORIZ:
	default:
		// Calculate total width
		for (i = 0; i < container->children->length; ++i) {
			double *old_width = &((swayc_t *)container->children->items[i])->width;
			if (*old_width <= 0) {
				if (container->children->length > 1) {
					*old_width = width / (container->children->length - 1);
				} else {
					*old_width = width;
				}
			}
			scale += *old_width;
		}
		// Resize windows
		if (scale > 0.1) {
			scale = width / scale;
			sway_log(L_DEBUG, "Arranging %p horizontally", container);
			for (i = 0; i < container->children->length; ++i) {
				swayc_t *child = container->children->items[i];
				sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, width, scale);
				child->x = x + container->x;
				child->y = y + container->y;
				arrange_windows(child, child->width * scale, height);
				x += child->width;
			}
		}
		break;
	case L_VERT:
		// Calculate total height
		for (i = 0; i < container->children->length; ++i) {
			double *old_height = &((swayc_t *)container->children->items[i])->height;
			if (*old_height <= 0) {
				if (container->children->length > 1) {
					*old_height = height / (container->children->length - 1);
				} else {
					*old_height = height;
				}
			}
			scale += *old_height;
		}
		// Resize
		if (scale > 0.1) {
			scale = height / scale;
			sway_log(L_DEBUG, "Arranging %p vertically", container);
			for (i = 0; i < container->children->length; ++i) {
				swayc_t *child = container->children->items[i];
				sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, height, scale);
				child->x = x + container->x;
				child->y = y + container->y;
				arrange_windows(child, width, child->height * scale);
				y += child->height;
			}
		}
		break;
	}

	// Arrage floating layouts for workspaces last
	if (container->type == C_WORKSPACE) {
		for (i = 0; i < container->floating->length; ++i) {
			swayc_t *view = container->floating->items[i];
			if (view->type == C_VIEW) {
				update_geometry(view);
				if (swayc_is_fullscreen(view)) {
					wlc_view_bring_to_front(view->handle);
				} else if (!container->focused
						|| !swayc_is_fullscreen(container->focused)) {
					wlc_view_bring_to_front(view->handle);
				}
			}
		}
	}
	layout_log(&root_container, 0);
}

swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_direction dir, swayc_t *limit) {
	swayc_t *parent = container->parent;

	if (dir == MOVE_PARENT) {
		if (parent->type == C_OUTPUT) {
			return NULL;
		} else {
			return parent;
		}
	}
	while (true) {
		// Test if we can even make a difference here
		bool can_move = false;
		int diff = 0;
		int i;
		if (parent->type == C_ROOT) {
			// Find the next output
			int target = -1, max_x = 0, max_y = 0, self = -1;
			sway_log(L_DEBUG, "Moving between outputs");
			
			for (i = 0; i < parent->children->length; ++i) {
				swayc_t *next = parent->children->items[i];
				if (next == container) {
					self = i;
					sway_log(L_DEBUG, "self is %p %d", next, self);
					continue;
				}
				if (next->type == C_OUTPUT) {
					sway_log(L_DEBUG, "Testing with %p %d (dir %d)", next, i, dir);
					// Check if it's more extreme
					if (dir == MOVE_RIGHT) {
						if (container->x + container->width <= next->x) {
							if (target == -1 || next->x < max_x) {
								target = i;
								max_x = next->x;
							}
						}
					} else if (dir == MOVE_LEFT) {
						if (container->x >= next->x + next->width) {
							if (target == -1 || max_x < next->x) {
								target = i;
								max_x = next->x;
							}
						}
					} else if (dir == MOVE_DOWN) {
						if (container->y + container->height <= next->y) {
							if (target == -1 || next->y < max_y) {
								target = i;
								max_y = next->y;
							}
						}
					} else if (dir == MOVE_UP) {
						if (container->y >= next->y + next->height) {
							if (target == -1 || max_y < next->y) {
								target = i;
								max_y = next->y;
							}
						}
					}
				}
			}

			if (target == -1) {
				can_move = false;
			} else {
				can_move = true;
				diff = target - self;
			}
		} else {
			if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
				if (parent->layout == L_HORIZ) {
					can_move = true;
					diff = dir == MOVE_LEFT ? -1 : 1;
				}
			} else {
				if (parent->layout == L_VERT) {
					can_move = true;
					diff = dir == MOVE_UP ? -1 : 1;
				}
			}
		}

		if (can_move) {
			for (i = 0; i < parent->children->length; ++i) {
				swayc_t *child = parent->children->items[i];
				if (child == container) {
					break;
				}
			}
			int desired = i + diff;
			if (desired < 0 || desired >= parent->children->length) {
				can_move = false;
			} else {
				return parent->children->items[desired];
			}
		}
		if (!can_move) {
			container = parent;
			parent = parent->parent;
			if (!parent || container == limit) {
				// Nothing we can do
				return NULL;
			}
		}
	}
}

swayc_t *get_swayc_in_direction(swayc_t *container, enum movement_direction dir) {
	return get_swayc_in_direction_under(container, dir, NULL);
}

void recursive_resize(swayc_t *container, double amount, enum wlc_resize_edge edge) {
	int i;
	bool layout_match = true;
	sway_log(L_DEBUG, "Resizing %p with amount: %f", container, amount);
	if (edge == WLC_RESIZE_EDGE_LEFT || edge == WLC_RESIZE_EDGE_RIGHT) {
		container->width += amount;
		layout_match = container->layout == L_HORIZ;
	} else if (edge == WLC_RESIZE_EDGE_TOP || edge == WLC_RESIZE_EDGE_BOTTOM) {
		container->height += amount;
		layout_match = container->layout == L_VERT;
	}
	if (container->type == C_VIEW) {
		struct wlc_geometry geometry = {
			.origin = {
				.x = container->x + container->gaps / 2,
				.y = container->y + container->gaps / 2
			},
			.size = {
				.w = container->width - container->gaps,
				.h = container->height - container->gaps
			}
		};
		wlc_view_set_geometry(container->handle, edge, &geometry);
		return;
	}
	if (layout_match) {
		for (i = 0; i < container->children->length; i++) {
			recursive_resize(container->children->items[i], amount/container->children->length, edge);
		}
	} else {
		for (i = 0; i < container->children->length; i++) {
			recursive_resize(container->children->items[i], amount, edge);
		}
	}
}