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#include "sway/input/seat.h"
#include "sway/input/keyboard.h"
#include "log.h"
static void handle_keyboard_key(struct wl_listener *listener, void *data) {
struct sway_keyboard *keyboard =
wl_container_of(listener, keyboard, keyboard_key);
struct wlr_event_keyboard_key *event = data;
wlr_seat_set_keyboard(keyboard->seat->seat, keyboard->device);
wlr_seat_keyboard_notify_key(keyboard->seat->seat, event->time_msec,
event->keycode, event->state);
}
static void handle_keyboard_modifiers(struct wl_listener *listener,
void *data) {
struct sway_keyboard *keyboard =
wl_container_of(listener, keyboard, keyboard_modifiers);
wlr_seat_set_keyboard(keyboard->seat->seat, keyboard->device);
wlr_seat_keyboard_notify_modifiers(keyboard->seat->seat);
}
struct sway_keyboard *sway_keyboard_create(struct sway_seat *seat,
struct wlr_input_device *device) {
struct sway_keyboard *keyboard =
calloc(1, sizeof(struct sway_keyboard));
if (!sway_assert(keyboard, "could not allocate sway keyboard")) {
return NULL;
}
keyboard->device = device;
keyboard->seat = seat;
// TODO keyboard config
struct xkb_rule_names rules;
memset(&rules, 0, sizeof(rules));
rules.rules = getenv("XKB_DEFAULT_RULES");
rules.model = getenv("XKB_DEFAULT_MODEL");
rules.layout = getenv("XKB_DEFAULT_LAYOUT");
rules.variant = getenv("XKB_DEFAULT_VARIANT");
rules.options = getenv("XKB_DEFAULT_OPTIONS");
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
if (!sway_assert(context, "cannot create XKB context")) {
return NULL;
}
wlr_keyboard_set_keymap(device->keyboard, xkb_map_new_from_names(context,
&rules, XKB_KEYMAP_COMPILE_NO_FLAGS));
xkb_context_unref(context);
wl_signal_add(&device->keyboard->events.key, &keyboard->keyboard_key);
keyboard->keyboard_key.notify = handle_keyboard_key;
wl_signal_add(&device->keyboard->events.modifiers, &keyboard->keyboard_modifiers);
keyboard->keyboard_modifiers.notify = handle_keyboard_modifiers;
return keyboard;
}
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