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#include <xkbcommon/xkbcommon.h>
#include <stdlib.h>
#include <stdbool.h>
#include <wlc/wlc.h>
#include <ctype.h>
#include "layout.h"
#include "log.h"
#include "config.h"
#include "commands.h"
#include "handlers.h"
#include "stringop.h"
#include "workspace.h"
static struct wlc_origin mouse_origin;
static bool pointer_test(swayc_t *view, void *_origin) {
const struct wlc_origin *origin = _origin;
//Determine the output that the view is under
swayc_t *parent = view;
while (parent->type != C_OUTPUT) {
parent = parent->parent;
}
if (view->type == C_VIEW && origin->x >= view->x && origin->y >= view->y
&& origin->x < view->x + view->width && origin->y < view->y + view->height
&& view->visible && parent == root_container.focused) {
return true;
}
return false;
}
swayc_t *focus_pointer(void) {
swayc_t *focused = get_focused_container(&root_container);
if (!(wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN)) {
swayc_t *pointer = find_container(&root_container, pointer_test, &mouse_origin);
if (pointer && focused != pointer) {
unfocus_all(&root_container);
focus_view(pointer);
} else if (!focused){
focus_view(active_workspace);
}
focused = pointer;
}
return focused;
}
static bool handle_output_created(wlc_handle output) {
swayc_t *op = new_output(output);
//Switch to workspace if we need to
if (active_workspace == NULL) {
swayc_t *ws = op->children->items[0];
workspace_switch(ws);
}
return true;
}
static void handle_output_destroyed(wlc_handle output) {
int i;
list_t *list = root_container.children;
for (i = 0; i < list->length; ++i) {
if (((swayc_t *)list->items[i])->handle == output) {
break;
}
}
if (i < list->length) {
destroy_output(list->items[i]);
}
}
static void handle_output_resolution_change(wlc_handle output, const struct wlc_size *from, const struct wlc_size *to) {
sway_log(L_DEBUG, "Output %d resolution changed to %d x %d", output, to->w, to->h);
swayc_t *c = get_swayc_for_handle(output, &root_container);
if (!c) return;
c->width = to->w;
c->height = to->h;
arrange_windows(&root_container, -1, -1);
}
static void handle_output_focused(wlc_handle output, bool focus) {
swayc_t *c = get_swayc_for_handle(output, &root_container);
if (!c) return;
if (focus) {
unfocus_all(&root_container);
focus_view(c);
}
}
static bool handle_view_created(wlc_handle handle) {
swayc_t *focused = get_focused_container(&root_container);
swayc_t *view = new_view(focused, handle);
if (view) {
//Set maximize flag for windows.
//TODO: floating windows have this unset
wlc_view_set_state(handle, WLC_BIT_MAXIMIZED, true);
unfocus_all(&root_container);
focus_view(view);
arrange_windows(view->parent, -1, -1);
} else { //Unmanaged view
wlc_view_set_state(handle, WLC_BIT_ACTIVATED, true);
wlc_view_focus(handle);
}
if (wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN) {
unfocus_all(&root_container);
focus_view(focused);
arrange_windows(focused, -1, -1);
}
return true;
}
static void handle_view_destroyed(wlc_handle handle) {
sway_log(L_DEBUG, "Destroying window %d", handle);
swayc_t *view = get_swayc_for_handle(handle, &root_container);
swayc_t *parent;
swayc_t *focused = get_focused_container(&root_container);
if (view) {
parent = destroy_view(view);
arrange_windows(parent, -1, -1);
}
if (!focused || focused == view) {
focus_pointer();
}
}
static void handle_view_focus(wlc_handle view, bool focus) {
return;
}
static void handle_view_geometry_request(wlc_handle view, const struct wlc_geometry* geometry) {
// deny that shit
}
static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifiers
*modifiers, uint32_t key, uint32_t sym, enum wlc_key_state state) {
enum { QSIZE = 32 };
static uint8_t head = 0;
static uint32_t array[QSIZE];
bool cmd_success = false;
struct sway_mode *mode = config->current_mode;
// Lowercase if necessary
sym = tolower(sym);
//Find key, if it has been pressed
int mid = 0;
while (mid < head && array[mid] != sym) {
++mid;
}
if (state == WLC_KEY_STATE_PRESSED && mid == head && head + 1 < QSIZE) {
array[head++] = sym;
} else if (state == WLC_KEY_STATE_RELEASED && mid < head) {
memmove(array + mid, array + mid + 1, sizeof*array * (--head - mid));
}
// TODO: reminder to check conflicts with mod+q+a versus mod+q
int i;
for (i = 0; i < mode->bindings->length; ++i) {
struct sway_binding *binding = mode->bindings->items[i];
if ((modifiers->mods & binding->modifiers) == binding->modifiers) {
bool match;
int j;
for (j = 0; j < binding->keys->length; ++j) {
match = false;
xkb_keysym_t *key = binding->keys->items[j];
uint8_t k;
for (k = 0; k < head; ++k) {
if (array[k] == *key) {
match = true;
break;
}
}
if (match == false) {
break;
}
}
if (match) {
//Remove matched keys from array
int j;
for (j = 0; j < binding->keys->length; ++j) {
uint8_t k;
for (k = 0; k < head; ++k) {
memmove(array + k, array + k + 1, sizeof*array * (--head - k));
break;
}
}
if (state == WLC_KEY_STATE_PRESSED) {
cmd_success = handle_command(config, binding->command);
} else if (state == WLC_KEY_STATE_RELEASED) {
// TODO: --released
}
}
}
}
return cmd_success;
}
static bool handle_pointer_motion(wlc_handle view, uint32_t time, const struct wlc_origin *origin) {
mouse_origin = *origin;
if (!config->focus_follows_mouse) {
return false;
}
focus_pointer();
return false;
}
static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
uint32_t button, enum wlc_button_state state) {
get_focused_container(&root_container);
if (state == WLC_BUTTON_STATE_PRESSED) {
focus_pointer();
}
return false;
}
static void handle_wlc_ready(void) {
sway_log(L_DEBUG, "Compositor is ready, executing cmds in queue");
int i;
for (i = 0; i < config->cmd_queue->length; ++i) {
handle_command(config, config->cmd_queue->items[i]);
}
free_flat_list(config->cmd_queue);
config->active = true;
}
struct wlc_interface interface = {
.output = {
.created = handle_output_created,
.destroyed = handle_output_destroyed,
.resolution = handle_output_resolution_change,
.focus = handle_output_focused
},
.view = {
.created = handle_view_created,
.destroyed = handle_view_destroyed,
.focus = handle_view_focus,
.request = {
.geometry = handle_view_geometry_request
}
},
.keyboard = {
.key = handle_key
},
.pointer = {
.motion = handle_pointer_motion,
.button = handle_pointer_button
},
.compositor = {
.ready = handle_wlc_ready
}
};
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