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#define _POSIX_C_SOURCE 200809L
#include <stdlib.h>
#include <time.h>
#include <wayland-server.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/render.h>
#include <wlr/render/matrix.h>
#include "log.h"
#include "sway/container.h"
#include "sway/layout.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/view.h"
static inline int64_t timespec_to_msec(const struct timespec *a) {
return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000;
}
static void output_frame_view(swayc_t *view, void *data) {
struct sway_output *output = data;
struct wlr_output *wlr_output = output->wlr_output;
struct sway_view *sway_view = view->sway_view;
struct wlr_surface *surface = sway_view->surface;
if (!wlr_surface_has_buffer(surface)) {
return;
}
// TODO
// - Deal with wlr_output_layout
int width = sway_view->width;
int height = sway_view->height;
int render_width = width * wlr_output->scale;
int render_height = height * wlr_output->scale;
double ox = view->x, oy = view->y;
// TODO
//wlr_output_layout_output_coords(desktop->layout, wlr_output, &ox, &oy);
ox *= wlr_output->scale;
oy *= wlr_output->scale;
// TODO
//if (wlr_output_layout_intersects(desktop->layout, wlr_output,
// lx, ly, lx + render_width, ly + render_height)) {
// return;
//}
// TODO
double rotation = 0;
float matrix[16];
float translate_origin[16];
wlr_matrix_translate(&translate_origin,
(int)ox + render_width / 2, (int)oy + render_height / 2, 0);
float rotate[16];
wlr_matrix_rotate(&rotate, rotation);
float translate_center[16];
wlr_matrix_translate(&translate_center, -render_width / 2,
-render_height / 2, 0);
float scale[16];
wlr_matrix_scale(&scale, render_width, render_height, 1);
float transform[16];
wlr_matrix_mul(&translate_origin, &rotate, &transform);
wlr_matrix_mul(&transform, &translate_center, &transform);
wlr_matrix_mul(&transform, &scale, &transform);
wlr_matrix_mul(&wlr_output->transform_matrix, &transform, &matrix);
wlr_render_with_matrix(output->server->renderer, surface->texture, &matrix);
// TODO: move into wlroots
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
struct wlr_frame_callback *cb, *cnext;
wl_list_for_each_safe(cb, cnext,
&surface->current->frame_callback_list, link) {
wl_callback_send_done(cb->resource, timespec_to_msec(&now));
wl_resource_destroy(cb->resource);
}
}
static void output_frame_notify(struct wl_listener *listener, void *data) {
struct sway_output *soutput = wl_container_of(
listener, soutput, frame);
struct wlr_output *wlr_output = data;
struct sway_server *server = soutput->server;
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
wlr_output_make_current(wlr_output);
wlr_renderer_begin(server->renderer, wlr_output);
swayc_descendants_of_type(
&root_container, C_VIEW, output_frame_view, soutput);
wlr_renderer_end(server->renderer);
wlr_output_swap_buffers(wlr_output);
soutput->last_frame = now;
}
static void output_resolution_notify(struct wl_listener *listener, void *data) {
struct sway_output *soutput = wl_container_of(
listener, soutput, resolution);
arrange_windows(soutput->swayc, -1, -1);
}
void output_add_notify(struct wl_listener *listener, void *data) {
struct sway_server *server = wl_container_of(listener, server, output_add);
struct wlr_output *wlr_output = data;
sway_log(L_DEBUG, "New output %p: %s", wlr_output, wlr_output->name);
struct sway_output *output = calloc(1, sizeof(struct sway_output));
output->wlr_output = wlr_output;
output->server = server;
output->swayc = new_output(output);
output->frame.notify = output_frame_notify;
wl_signal_add(&wlr_output->events.frame, &output->frame);
output->resolution.notify = output_resolution_notify;
wl_signal_add(&wlr_output->events.resolution, &output->resolution);
arrange_windows(output->swayc, -1, -1);
}
void output_remove_notify(struct wl_listener *listener, void *data) {
struct sway_server *server = wl_container_of(listener, server, output_remove);
struct wlr_output *wlr_output = data;
sway_log(L_DEBUG, "Output %p %s removed", wlr_output, wlr_output->name);
// TODO
}
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