1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
|
#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <time.h>
#include <strings.h>
#include <wayland-server.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_damage.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_wl_shell.h>
#include "log.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
#include "sway/tree/view.h"
struct sway_container *output_by_name(const char *name) {
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *output = root_container.children->items[i];
if (strcasecmp(output->name, name) == 0) {
return output;
}
}
return NULL;
}
/**
* Rotate a child's position relative to a parent. The parent size is (pw, ph),
* the child position is (*sx, *sy) and its size is (sw, sh).
*/
static void rotate_child_position(double *sx, double *sy, double sw, double sh,
double pw, double ph, float rotation) {
if (rotation != 0.0) {
// Coordinates relative to the center of the subsurface
double ox = *sx - pw/2 + sw/2,
oy = *sy - ph/2 + sh/2;
// Rotated coordinates
double rx = cos(-rotation)*ox - sin(-rotation)*oy,
ry = cos(-rotation)*oy + sin(-rotation)*ox;
*sx = rx + pw/2 - sw/2;
*sy = ry + ph/2 - sh/2;
}
}
/**
* Checks whether a surface at (lx, ly) intersects an output. If `box` is not
* NULL, it populates it with the surface box in the output, in output-local
* coordinates.
*/
static bool surface_intersect_output(struct wlr_surface *surface,
struct wlr_output_layout *output_layout, struct wlr_output *wlr_output,
double lx, double ly, float rotation, struct wlr_box *box) {
double ox = lx, oy = ly;
wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
if (box != NULL) {
box->x = ox * wlr_output->scale;
box->y = oy * wlr_output->scale;
box->width = surface->current->width * wlr_output->scale;
box->height = surface->current->height * wlr_output->scale;
}
struct wlr_box layout_box = {
.x = lx, .y = ly,
.width = surface->current->width, .height = surface->current->height,
};
wlr_box_rotated_bounds(&layout_box, rotation, &layout_box);
return wlr_output_layout_intersects(output_layout, wlr_output, &layout_box);
}
static void render_surface(struct wlr_surface *surface,
struct wlr_output *wlr_output, struct timespec *when,
double lx, double ly, float rotation) {
struct wlr_renderer *renderer =
wlr_backend_get_renderer(wlr_output->backend);
if (!wlr_surface_has_buffer(surface)) {
return;
}
struct wlr_output_layout *layout = root_container.sway_root->output_layout;
struct wlr_box box;
bool intersects = surface_intersect_output(surface, layout, wlr_output,
lx, ly, rotation, &box);
if (intersects) {
float matrix[9];
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current->transform);
wlr_matrix_project_box(matrix, &box, transform, rotation,
wlr_output->transform_matrix);
// TODO: configurable alpha
wlr_render_texture_with_matrix(renderer, surface->texture, matrix, 1.0f);
wlr_surface_send_frame_done(surface, when);
}
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurface_list, parent_link) {
struct wlr_surface_state *state = subsurface->surface->current;
double sx = state->subsurface_position.x;
double sy = state->subsurface_position.y;
rotate_child_position(&sx, &sy, state->width, state->height,
surface->current->width, surface->current->height, rotation);
render_surface(subsurface->surface, wlr_output, when,
lx + sx, ly + sy, rotation);
}
}
static void render_xdg_v6_popups(struct wlr_xdg_surface_v6 *surface,
struct wlr_output *wlr_output, struct timespec *when, double base_x,
double base_y, float rotation) {
double width = surface->surface->current->width;
double height = surface->surface->current->height;
struct wlr_xdg_popup_v6 *popup_state;
wl_list_for_each(popup_state, &surface->popups, link) {
struct wlr_xdg_surface_v6 *popup = popup_state->base;
if (!popup->configured) {
continue;
}
double popup_width = popup->surface->current->width;
double popup_height = popup->surface->current->height;
double popup_sx, popup_sy;
wlr_xdg_surface_v6_popup_get_position(popup, &popup_sx, &popup_sy);
rotate_child_position(&popup_sx, &popup_sy, popup_width, popup_height,
width, height, rotation);
render_surface(popup->surface, wlr_output, when,
base_x + popup_sx, base_y + popup_sy, rotation);
render_xdg_v6_popups(popup, wlr_output, when,
base_x + popup_sx, base_y + popup_sy, rotation);
}
}
static void render_wl_shell_surface(struct wlr_wl_shell_surface *surface,
struct wlr_output *wlr_output, struct timespec *when,
double lx, double ly, float rotation,
bool is_child) {
if (is_child || surface->state != WLR_WL_SHELL_SURFACE_STATE_POPUP) {
render_surface(surface->surface, wlr_output, when,
lx, ly, rotation);
double width = surface->surface->current->width;
double height = surface->surface->current->height;
struct wlr_wl_shell_surface *popup;
wl_list_for_each(popup, &surface->popups, popup_link) {
double popup_width = popup->surface->current->width;
double popup_height = popup->surface->current->height;
double popup_x = popup->transient_state->x;
double popup_y = popup->transient_state->y;
rotate_child_position(&popup_x, &popup_y, popup_width, popup_height,
width, height, rotation);
render_wl_shell_surface(popup, wlr_output, when,
lx + popup_x, ly + popup_y, rotation, true);
}
}
}
struct render_data {
struct sway_output *output;
struct timespec *when;
};
static void render_view(struct sway_container *view, void *data) {
struct render_data *rdata = data;
struct sway_output *output = rdata->output;
struct timespec *when = rdata->when;
struct wlr_output *wlr_output = output->wlr_output;
struct sway_view *sway_view = view->sway_view;
struct wlr_surface *surface = sway_view->surface;
if (!surface) {
return;
}
switch (sway_view->type) {
case SWAY_XDG_SHELL_V6_VIEW: {
int window_offset_x = view->sway_view->wlr_xdg_surface_v6->geometry.x;
int window_offset_y = view->sway_view->wlr_xdg_surface_v6->geometry.y;
render_surface(surface, wlr_output, when,
view->x - window_offset_x, view->y - window_offset_y, 0);
render_xdg_v6_popups(sway_view->wlr_xdg_surface_v6, wlr_output,
when, view->x - window_offset_x, view->y - window_offset_y, 0);
break;
}
case SWAY_WL_SHELL_VIEW:
render_wl_shell_surface(sway_view->wlr_wl_shell_surface, wlr_output,
when, view->x, view->y, 0, false);
break;
case SWAY_XWAYLAND_VIEW:
render_surface(surface, wlr_output, when, view->x, view->y, 0);
break;
default:
break;
}
}
static void render_layer(struct sway_output *output,
const struct wlr_box *output_layout_box,
struct timespec *when,
struct wl_list *layer) {
struct sway_layer_surface *sway_layer;
wl_list_for_each(sway_layer, layer, link) {
struct wlr_layer_surface *layer = sway_layer->layer_surface;
render_surface(layer->surface, output->wlr_output, when,
sway_layer->geo.x, sway_layer->geo.y, 0);
wlr_surface_send_frame_done(layer->surface, when);
}
}
static void render_output(struct sway_output *output, struct timespec *when,
pixman_region32_t *damage) {
struct wlr_output *wlr_output = output->wlr_output;
struct wlr_renderer *renderer =
wlr_backend_get_renderer(wlr_output->backend);
wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
if (!pixman_region32_not_empty(damage)) {
// Output isn't damaged but needs buffer swap
goto renderer_end;
}
// TODO: don't damage the whole output here
int width, height;
wlr_output_transformed_resolution(wlr_output, &width, &height);
pixman_region32_union_rect(damage, damage, 0, 0, width, height);
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
wlr_renderer_clear(renderer, clear_color);
struct wlr_output_layout *layout = root_container.sway_root->output_layout;
const struct wlr_box *output_box =
wlr_output_layout_get_box(layout, wlr_output);
render_layer(output, output_box, when,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
render_layer(output, output_box, when,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus =
seat_get_focus_inactive(seat, output->swayc);
if (!focus) {
// We've never been to this output before
focus = output->swayc->children->items[0];
}
struct sway_container *workspace = focus->type == C_WORKSPACE ?
focus : container_parent(focus, C_WORKSPACE);
struct render_data rdata = {
.output = output,
.when = when,
};
container_descendants(workspace, C_VIEW, render_view, &rdata);
// render unmanaged views on top
struct wl_list *unmanaged = &root_container.sway_root->xwayland_unmanaged;
struct sway_xwayland_unmanaged *sway_surface;
wl_list_for_each(sway_surface, unmanaged, link) {
struct wlr_xwayland_surface *xsurface =
sway_surface->wlr_xwayland_surface;
if (xsurface->surface == NULL) {
continue;
}
const struct wlr_box view_box = {
.x = xsurface->x,
.y = xsurface->y,
.width = xsurface->width,
.height = xsurface->height,
};
struct wlr_box intersection;
if (!wlr_box_intersection(&view_box, output_box, &intersection)) {
continue;
}
render_surface(xsurface->surface, wlr_output, &output->last_frame,
view_box.x - output_box->x, view_box.y - output_box->y, 0);
}
// TODO: Consider revising this when fullscreen windows are supported
render_layer(output, output_box, when,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
render_layer(output, output_box, when,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
renderer_end:
wlr_renderer_end(renderer);
if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
return;
}
output->last_frame = *when;
}
static void damage_handle_frame(struct wl_listener *listener, void *data) {
struct sway_output *output =
wl_container_of(listener, output, damage_frame);
if (!output->wlr_output->enabled) {
return;
}
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
bool needs_swap;
pixman_region32_t damage;
pixman_region32_init(&damage);
if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
return;
}
if (needs_swap) {
render_output(output, &now, &damage);
}
pixman_region32_fini(&damage);
// TODO: send frame done events here instead of inside render_surface
}
void output_damage_whole(struct sway_output *output) {
wlr_output_damage_add_whole(output->damage);
}
void output_damage_whole_view(struct sway_output *output,
struct sway_view *view) {
// TODO
output_damage_whole(output);
}
static void damage_handle_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output =
wl_container_of(listener, output, damage_destroy);
container_destroy(output->swayc);
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, destroy);
container_destroy(output->swayc);
}
static void handle_mode(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, mode);
arrange_layers(output);
arrange_windows(output->swayc, -1, -1);
}
static void handle_transform(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, transform);
arrange_layers(output);
arrange_windows(output->swayc, -1, -1);
}
static void handle_scale(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, scale);
arrange_layers(output);
arrange_windows(output->swayc, -1, -1);
}
void handle_new_output(struct wl_listener *listener, void *data) {
struct sway_server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
wlr_log(L_DEBUG, "New output %p: %s", wlr_output, wlr_output->name);
struct sway_output *output = calloc(1, sizeof(struct sway_output));
if (!output) {
return;
}
output->wlr_output = wlr_output;
wlr_output->data = output;
output->server = server;
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode =
wl_container_of(wlr_output->modes.prev, mode, link);
wlr_output_set_mode(wlr_output, mode);
}
output->damage = wlr_output_damage_create(wlr_output);
output->swayc = container_output_create(output);
if (!output->swayc) {
free(output);
return;
}
size_t len = sizeof(output->layers) / sizeof(output->layers[0]);
for (size_t i = 0; i < len; ++i) {
wl_list_init(&output->layers[i]);
}
input_manager_configure_xcursor(input_manager);
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
output->destroy.notify = handle_destroy;
wl_signal_add(&wlr_output->events.mode, &output->mode);
output->mode.notify = handle_mode;
wl_signal_add(&wlr_output->events.transform, &output->transform);
output->transform.notify = handle_transform;
wl_signal_add(&wlr_output->events.scale, &output->scale);
output->scale.notify = handle_scale;
wl_signal_add(&output->damage->events.frame, &output->damage_frame);
output->damage_frame.notify = damage_handle_frame;
wl_signal_add(&output->damage->events.destroy, &output->damage_destroy);
output->damage_destroy.notify = damage_handle_destroy;
arrange_layers(output);
arrange_windows(&root_container, -1, -1);
}
|