aboutsummaryrefslogtreecommitdiff
path: root/sway/desktop/layer_shell.c
blob: bd62f84a4c296b9e73bc1dc233114abea6da269f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_layer_shell.h>
#include <wlr/types/wlr_output.h>
#include <wlr/util/log.h>
#include "sway/layers.h"
#include "sway/layout.h"
#include "sway/output.h"
#include "sway/server.h"

static void apply_exclusive(struct wlr_box *usable_area,
		uint32_t anchor, int32_t exclusive,
		int32_t margin_top, int32_t margin_right,
		int32_t margin_bottom, int32_t margin_left) {
	if (exclusive <= 0) {
		return;
	}
	struct {
		uint32_t anchors;
		int *positive_axis;
		int *negative_axis;
		int margin;
	} edges[] = {
		{
			.anchors =
				ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP,
			.positive_axis = &usable_area->y,
			.negative_axis = &usable_area->height,
			.margin = margin_top,
		},
		{
			.anchors =
				ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
			.positive_axis = NULL,
			.negative_axis = &usable_area->height,
			.margin = margin_bottom,
		},
		{
			.anchors =
				ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
			.positive_axis = &usable_area->x,
			.negative_axis = &usable_area->width,
			.margin = margin_left,
		},
		{
			.anchors =
				ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP |
				ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM,
			.positive_axis = NULL,
			.negative_axis = &usable_area->width,
			.margin = margin_right,
		},
	};
	for (size_t i = 0; i < sizeof(edges) / sizeof(edges[0]); ++i) {
		if ((anchor & edges[i].anchors) == edges[i].anchors) {
			if (edges[i].positive_axis) {
				*edges[i].positive_axis += exclusive + edges[i].margin;
			}
			if (edges[i].negative_axis) {
				*edges[i].negative_axis -= exclusive + edges[i].margin;
			}
		}
	}
}

static void arrange_layer(struct sway_output *output, struct wl_list *list,
		struct wlr_box *usable_area, bool exclusive) {
	struct sway_layer_surface *sway_layer;
	struct wlr_box full_area = { 0 };
	wlr_output_effective_resolution(output->wlr_output,
			&full_area.width, &full_area.height);
	wl_list_for_each(sway_layer, list, link) {
		struct wlr_layer_surface *layer = sway_layer->layer_surface;
		struct wlr_layer_surface_state *state = &layer->current;
		if (exclusive != (state->exclusive_zone > 0)) {
			continue;
		}
		struct wlr_box bounds;
		if (state->exclusive_zone == -1) {
			bounds = full_area;
		} else {
			bounds = *usable_area;
		}
		struct wlr_box box = {
			.width = state->desired_width,
			.height = state->desired_height
		};
		// Horizontal axis
		const uint32_t both_horiz = ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT
			| ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT;
		if ((state->anchor & both_horiz) && box.width == 0) {
			box.x = bounds.x;
			box.width = bounds.width;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
			box.x = bounds.x;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
			box.x = bounds.x + (bounds.width - box.width);
		} else {
			box.x = bounds.x + ((bounds.width / 2) - (box.width / 2));
		}
		// Vertical axis
		const uint32_t both_vert = ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP
			| ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM;
		if ((state->anchor & both_vert) && box.height == 0) {
			box.y = bounds.y;
			box.height = bounds.height;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
			box.y = bounds.y;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
			box.y = bounds.y + (bounds.height - box.height);
		} else {
			box.y = bounds.y + ((bounds.height / 2) - (box.height / 2));
		}
		// Margin
		if ((state->anchor & both_horiz) == both_horiz) {
			box.x += state->margin.left;
			box.width -= state->margin.left + state->margin.right;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT)) {
			box.x += state->margin.left;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT)) {
			box.x -= state->margin.right;
		}
		if ((state->anchor & both_vert) == both_vert) {
			box.y += state->margin.top;
			box.height -= state->margin.top + state->margin.bottom;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP)) {
			box.y += state->margin.top;
		} else if ((state->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM)) {
			box.y -= state->margin.bottom;
		}
		if (box.width < 0 || box.height < 0) {
			// TODO: Bubble up a protocol error?
			wlr_layer_surface_close(layer);
			continue;
		}
		// Apply
		sway_layer->geo = box;
		apply_exclusive(usable_area, state->anchor, state->exclusive_zone,
				state->margin.top, state->margin.right,
				state->margin.bottom, state->margin.left);
		wlr_layer_surface_configure(layer, box.width, box.height);
	}
}

void arrange_layers(struct sway_output *output) {
	struct wlr_box usable_area = { 0 };
	wlr_output_effective_resolution(output->wlr_output,
			&usable_area.width, &usable_area.height);
	struct wlr_box usable_area_before = output->usable_area;

	// Arrange exclusive surfaces from top->bottom
	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
			&usable_area, true);
	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
			&usable_area, true);
	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
			&usable_area, true);
	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
			&usable_area, true);
	memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box));

	if (memcmp(&usable_area_before,
			&usable_area, sizeof(struct wlr_box)) != 0) {
		wlr_log(L_DEBUG, "arrange");
		arrange_windows(output->swayc, -1, -1);
	}

	// Arrange non-exlusive surfaces from top->bottom
	usable_area.x = usable_area.y = 0;
	wlr_output_effective_resolution(output->wlr_output,
			&usable_area.width, &usable_area.height);
	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
			&usable_area, false);
	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
			&usable_area, false);
	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
			&usable_area, false);
	arrange_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
			&usable_area, false);
}

static void handle_output_destroy(struct wl_listener *listener, void *data) {
	struct sway_layer_surface *sway_layer =
		wl_container_of(listener, sway_layer, output_destroy);
	wl_list_remove(&sway_layer->output_destroy.link);
	wl_list_remove(&sway_layer->output_mode.link);
	wl_list_remove(&sway_layer->output_transform.link);
	sway_layer->layer_surface->output = NULL;
	wlr_layer_surface_close(sway_layer->layer_surface);
}

static void handle_output_mode(struct wl_listener *listener, void *data) {
	struct wlr_output *output = data;
	arrange_layers((struct sway_output *)output->data);
}

static void handle_output_transform(struct wl_listener *listener, void *data) {
	struct wlr_output *output = data;
	arrange_layers((struct sway_output *)output->data);
}

static void handle_surface_commit(struct wl_listener *listener, void *data) {
	struct sway_layer_surface *layer =
		wl_container_of(listener, layer, surface_commit);
	struct wlr_layer_surface *layer_surface = layer->layer_surface;
	struct wlr_output *wlr_output = layer_surface->output;
	if (wlr_output != NULL) {
		struct sway_output *output = wlr_output->data;
		struct wlr_box old_geo = layer->geo;
		arrange_layers(output);
		if (memcmp(&old_geo, &layer->geo, sizeof(struct wlr_box)) != 0) {
			// TODO DAMAGE apply whole surface from previous and new geos
		} else {
			// TODO DAMAGE from surface damage
		}
	}
}

static void unmap(struct wlr_layer_surface *layer_surface) {
	// TODO DAMAGE
}

static void handle_destroy(struct wl_listener *listener, void *data) {
	struct sway_layer_surface *sway_layer = wl_container_of(
			listener, sway_layer, destroy);
	if (sway_layer->layer_surface->mapped) {
		unmap(sway_layer->layer_surface);
	}
	wl_list_remove(&sway_layer->link);
	wl_list_remove(&sway_layer->destroy.link);
	wl_list_remove(&sway_layer->map.link);
	wl_list_remove(&sway_layer->unmap.link);
	wl_list_remove(&sway_layer->surface_commit.link);
	if (sway_layer->layer_surface->output != NULL) {
		wl_list_remove(&sway_layer->output_destroy.link);
		wl_list_remove(&sway_layer->output_mode.link);
		wl_list_remove(&sway_layer->output_transform.link);
	}
	struct sway_output *output = sway_layer->layer_surface->output->data;
	arrange_layers(output);
	free(sway_layer);
}

static void handle_map(struct wl_listener *listener, void *data) {
	// TODO DAMAGE
}

static void handle_unmap(struct wl_listener *listener, void *data) {
	struct sway_layer_surface *sway_layer = wl_container_of(
			listener, sway_layer, unmap);
	unmap(sway_layer->layer_surface);
}

void handle_layer_shell_surface(struct wl_listener *listener, void *data) {
	struct wlr_layer_surface *layer_surface = data;
	struct sway_server *server =
		wl_container_of(listener, server, layer_shell_surface);
	wlr_log(L_DEBUG, "new layer surface: namespace %s layer %d anchor %d "
			"size %dx%d margin %d,%d,%d,%d",
		layer_surface->namespace, layer_surface->layer, layer_surface->layer,
		layer_surface->client_pending.desired_width,
		layer_surface->client_pending.desired_height,
		layer_surface->client_pending.margin.top,
		layer_surface->client_pending.margin.right,
		layer_surface->client_pending.margin.bottom,
		layer_surface->client_pending.margin.left);

	struct sway_layer_surface *sway_layer =
		calloc(1, sizeof(struct sway_layer_surface));
	if (!sway_layer) {
		return;
	}

	sway_layer->surface_commit.notify = handle_surface_commit;
	wl_signal_add(&layer_surface->surface->events.commit,
		&sway_layer->surface_commit);

	sway_layer->output_destroy.notify = handle_output_destroy;
	wl_signal_add(&layer_surface->output->events.destroy,
		&sway_layer->output_destroy);

	sway_layer->output_mode.notify = handle_output_mode;
	wl_signal_add(&layer_surface->output->events.mode,
		&sway_layer->output_mode);

	sway_layer->output_transform.notify = handle_output_transform;
	wl_signal_add(&layer_surface->output->events.transform,
		&sway_layer->output_transform);

	sway_layer->destroy.notify = handle_destroy;
	wl_signal_add(&layer_surface->events.destroy, &sway_layer->destroy);
	sway_layer->map.notify = handle_map;
	wl_signal_add(&layer_surface->events.map, &sway_layer->map);
	sway_layer->unmap.notify = handle_unmap;
	wl_signal_add(&layer_surface->events.unmap, &sway_layer->unmap);
	// TODO: Listen for subsurfaces

	sway_layer->layer_surface = layer_surface;
	layer_surface->data = sway_layer;

	struct sway_output *output = layer_surface->output->data;
	wl_list_insert(&output->layers[layer_surface->layer], &sway_layer->link);

	// Temporarily set the layer's current state to client_pending
	// So that we can easily arrange it
	struct wlr_layer_surface_state old_state = layer_surface->current;
	layer_surface->current = layer_surface->client_pending;
	arrange_layers(output);
	layer_surface->current = old_state;
}