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#include "container.h"
#include "layout.h"
void container_map(swayc_t *container, void (*f)(swayc_t *view, void *data), void *data) {
if (!container->children) {
return NULL;
}
int i;
for (i = 0; i < container->children->length; ++i) {
swayc_t *child = container->children->items[i];
f(child, data);
if(child->children)
container_map(child, f, data);
}
return NULL;
}
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