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#include <string.h>
#include <strings.h>
#include "sway/commands.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
#include "log.h"
struct cmd_results *cmd_layout(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "layout", EXPECTED_MORE_THAN, 0))) {
return error;
}
struct sway_container *parent = config->handler_context.current_container;
// TODO: floating
/*
if (parent->is_floating) {
return cmd_results_new(CMD_FAILURE, "layout", "Unable to change layout of floating windows");
}
*/
while (parent->type == C_VIEW) {
parent = parent->parent;
}
// TODO: stacks and tabs
if (strcasecmp(argv[0], "default") == 0) {
container_set_layout(parent, parent->prev_layout);
if (parent->layout == L_NONE) {
container_set_layout(parent, container_get_default_layout(parent));
}
} else {
if (parent->layout != L_TABBED && parent->layout != L_STACKED) {
parent->prev_layout = parent->layout;
}
if (strcasecmp(argv[0], "splith") == 0) {
container_set_layout(parent, L_HORIZ);
} else if (strcasecmp(argv[0], "splitv") == 0) {
container_set_layout(parent, L_VERT);
} else if (strcasecmp(argv[0], "toggle") == 0 && argc == 2 && strcasecmp(argv[1], "split") == 0) {
if (parent->layout == L_HORIZ && (parent->workspace_layout == L_NONE
|| parent->workspace_layout == L_HORIZ)) {
container_set_layout(parent, L_VERT);
} else {
container_set_layout(parent, L_HORIZ);
}
}
}
arrange_windows(parent, parent->width, parent->height);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
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