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#include <stdbool.h>
#include <string.h>
#include <strings.h>
#include "sway/commands.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/workspace.h"
#include "log.h"
static enum sway_container_layout parse_layout_string(char *s) {
if (strcasecmp(s, "splith") == 0) {
return L_HORIZ;
} else if (strcasecmp(s, "splitv") == 0) {
return L_VERT;
} else if (strcasecmp(s, "tabbed") == 0) {
return L_TABBED;
} else if (strcasecmp(s, "stacking") == 0) {
return L_STACKED;
}
return L_NONE;
}
static const char* expected_syntax =
"Expected 'layout default|tabbed|stacking|splitv|splith' or "
"'layout toggle [split|all]' or "
"'layout toggle [split|tabbed|stacking|splitv|splith] [split|tabbed|stacking|splitv|splith]...'";
static enum sway_container_layout get_layout_toggle(int argc, char **argv,
enum sway_container_layout layout,
enum sway_container_layout prev_split_layout) {
// "layout toggle"
if (argc == 1) {
return layout == L_HORIZ ? L_VERT : L_HORIZ;
}
if (argc == 2) {
// "layout toggle split" (same as "layout toggle")
if (strcasecmp(argv[1], "split") == 0) {
return layout == L_HORIZ ? L_VERT : L_HORIZ;
}
// "layout toggle all"
if (strcasecmp(argv[1], "all") == 0) {
return layout == L_HORIZ ? L_VERT :
layout == L_VERT ? L_STACKED :
layout == L_STACKED ? L_TABBED : L_HORIZ;
}
return L_NONE;
}
enum sway_container_layout parsed;
int curr = 1;
for (; curr < argc; curr++) {
parsed = parse_layout_string(argv[curr]);
if (parsed == layout || (strcmp(argv[curr], "split") == 0 &&
(layout == L_VERT || layout == L_HORIZ))) {
break;
}
}
for (int i = curr + 1; i != curr; ++i) {
// cycle round to find next valid layout
if (i >= argc) {
i = 1;
}
parsed = parse_layout_string(argv[i]);
if (parsed != L_NONE) {
return parsed;
}
if (strcmp(argv[i], "split") == 0) {
return layout == L_HORIZ ? L_VERT :
layout == L_VERT ? L_HORIZ : prev_split_layout;
}
// invalid layout strings are silently ignored
}
return L_NONE;
}
static enum sway_container_layout get_layout(int argc, char **argv,
enum sway_container_layout layout,
enum sway_container_layout prev_split_layout) {
// Check if assigned directly
enum sway_container_layout parsed = parse_layout_string(argv[0]);
if (parsed != L_NONE) {
return parsed;
}
if (strcasecmp(argv[0], "default") == 0) {
return prev_split_layout;
}
if (strcasecmp(argv[0], "toggle") == 0) {
return get_layout_toggle(argc, argv, layout, prev_split_layout);
}
return L_NONE;
}
struct cmd_results *cmd_layout(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "layout", EXPECTED_AT_LEAST, 1))) {
return error;
}
struct sway_container *container = config->handler_context.container;
struct sway_workspace *workspace = config->handler_context.workspace;
if (container && container_is_floating(container)) {
return cmd_results_new(CMD_FAILURE, "layout",
"Unable to change layout of floating windows");
}
// Typically we change the layout of the current container, but if the
// current container is a view (it usually is) then we'll change the layout
// of the parent instead, as it doesn't make sense for views to have layout.
if (container && container->view) {
container = container->parent;
}
// We could be working with a container OR a workspace. These are different
// structures, so we set up pointers to they layouts so we can refer them in
// an abstract way.
enum sway_container_layout new_layout = L_NONE;
enum sway_container_layout old_layout = L_NONE;
if (container) {
old_layout = container->layout;
new_layout = get_layout(argc, argv,
container->layout, container->prev_split_layout);
} else {
old_layout = workspace->layout;
new_layout = get_layout(argc, argv,
workspace->layout, workspace->prev_split_layout);
}
if (new_layout == L_NONE) {
return cmd_results_new(CMD_INVALID, "layout", expected_syntax);
}
if (new_layout != old_layout) {
if (container) {
if (old_layout != L_TABBED && old_layout != L_STACKED) {
container->prev_split_layout = old_layout;
}
container->layout = new_layout;
container_update_representation(container);
} else {
if (old_layout != L_TABBED && old_layout != L_STACKED) {
workspace->prev_split_layout = old_layout;
}
workspace->layout = new_layout;
workspace_update_representation(workspace);
}
arrange_workspace(workspace);
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
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