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#include <strings.h>
#include "log.h"
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "util.h"
// fullscreen [enable|disable|toggle] [global]
struct cmd_results *cmd_fullscreen(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "fullscreen", EXPECTED_AT_MOST, 2))) {
return error;
}
if (!root->outputs->length) {
return cmd_results_new(CMD_FAILURE,
"Can't run this command while there's no outputs connected.");
}
struct sway_node *node = config->handler_context.node;
struct sway_container *container = config->handler_context.container;
struct sway_workspace *workspace = config->handler_context.workspace;
if (node->type == N_WORKSPACE && workspace->tiling->length == 0) {
return cmd_results_new(CMD_FAILURE,
"Can't fullscreen an empty workspace");
}
bool is_fullscreen = container &&
container->fullscreen_mode != FULLSCREEN_NONE;
bool global = false;
bool enable = !is_fullscreen;
if (argc >= 1) {
if (strcasecmp(argv[0], "global") == 0) {
global = true;
} else {
enable = parse_boolean(argv[0], is_fullscreen);
}
}
if (argc >= 2) {
global = strcasecmp(argv[1], "global") == 0;
}
if (enable && node->type == N_WORKSPACE) {
// Wrap the workspace's children in a container so we can fullscreen it
container = workspace_wrap_children(workspace);
workspace->layout = L_HORIZ;
seat_set_focus_container(config->handler_context.seat, container);
}
enum sway_fullscreen_mode mode = FULLSCREEN_NONE;
if (enable) {
mode = global ? FULLSCREEN_GLOBAL : FULLSCREEN_WORKSPACE;
}
container_set_fullscreen(container, mode);
arrange_root();
return cmd_results_new(CMD_SUCCESS, NULL);
}
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