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#include <string.h>
#include <strings.h>
#include "sway/commands.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
#include "sway/tree/view.h"
#include "list.h"
struct cmd_results *cmd_floating(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "floating", EXPECTED_EQUAL_TO, 1))) {
return error;
}
struct sway_container *container =
config->handler_context.current_container;
if (container->type != C_VIEW) {
// TODO: This doesn't strictly speaking have to be true
return cmd_results_new(CMD_INVALID, "float", "Only views can float");
}
bool wants_floating;
if (strcasecmp(argv[0], "enable") == 0) {
wants_floating = true;
} else if (strcasecmp(argv[0], "disable") == 0) {
wants_floating = false;
} else if (strcasecmp(argv[0], "toggle") == 0) {
wants_floating = !container->is_floating;
} else {
return cmd_results_new(CMD_FAILURE, "floating",
"Expected 'floating <enable|disable|toggle>");
}
// Change from tiled to floating
if (!container->is_floating && wants_floating) {
struct sway_container *workspace = container_parent(
container, C_WORKSPACE);
container_remove_child(container);
container_add_floating(workspace, container);
struct sway_output *output = workspace->parent->sway_output;
output_damage_whole_container(output, container);
// Reset to sane size and position
container->width = 640;
container->height = 480;
container->x = workspace->width / 2 - container->width / 2;
container->y = workspace->height / 2 - container->height / 2;
view_autoconfigure(container->sway_view);
output_damage_whole_container(output, container);
seat_set_focus(config->handler_context.seat, container);
arrange_workspace(workspace);
} else if (container->is_floating && !wants_floating) {
// TODO
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
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