blob: e6fe55c6bd9899e52ed4fe2119512fe23dfaa601 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
|
#ifndef _SWAY_OUTPUT_H
#define _SWAY_OUTPUT_H
#include <time.h>
#include <unistd.h>
#include <wayland-server.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include "sway/tree/view.h"
struct sway_server;
struct sway_container;
struct sway_output {
struct wlr_output *wlr_output;
struct sway_container *swayc;
struct sway_server *server;
struct wl_list layers[4]; // sway_layer_surface::link
struct wlr_box usable_area;
struct timespec last_frame;
struct wlr_output_damage *damage;
struct wl_listener destroy;
struct wl_listener mode;
struct wl_listener transform;
struct wl_listener scale;
struct wl_listener damage_destroy;
struct wl_listener damage_frame;
struct wl_list link;
pid_t bg_pid;
struct {
struct wl_signal destroy;
} events;
};
void output_damage_whole(struct sway_output *output);
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole);
void output_damage_from_view(struct sway_output *output,
struct sway_view *view);
void output_damage_box(struct sway_output *output, struct wlr_box *box);
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con);
struct sway_container *output_by_name(const char *name);
void output_enable(struct sway_output *output);
bool output_has_opaque_lockscreen(struct sway_output *output,
struct sway_seat *seat);
#endif
|