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#ifndef _SWAY_LAYOUT_H
#define _SWAY_LAYOUT_H
#include <wlr/types/wlr_output_layout.h>
#include "sway/container.h"
enum movement_direction {
MOVE_LEFT,
MOVE_RIGHT,
MOVE_UP,
MOVE_DOWN,
MOVE_PARENT,
MOVE_CHILD,
MOVE_NEXT,
MOVE_PREV,
MOVE_FIRST
};
struct sway_container;
struct sway_root {
struct wlr_output_layout *output_layout;
struct wl_listener output_layout_change;
struct wl_list unmanaged_views; // sway_view::unmanaged_view_link
struct {
struct wl_signal new_container;
} events;
};
void init_layout(void);
void add_child(struct sway_container *parent, struct sway_container *child);
swayc_t *add_sibling(swayc_t *parent, swayc_t *child);
struct sway_container *remove_child(struct sway_container *child);
enum swayc_layouts default_layout(struct sway_container *output);
void sort_workspaces(struct sway_container *output);
void arrange_windows(struct sway_container *container, double width, double height);
swayc_t *get_swayc_in_direction(swayc_t *container,
struct sway_seat *seat, enum movement_direction dir);
#endif
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